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Searched
refs:RenderLayer
(Results
1 - 25
of
57
) sorted by null
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/external/chromium_org/third_party/WebKit/Source/core/rendering/
RenderLayerCompositor.h
32
#include "core/rendering/
RenderLayer
.h"
56
// GraphicsLayers based on the
RenderLayer
painting order.
96
void updateCompositingLayers(CompositingUpdateType,
RenderLayer
* updateRoot = 0);
100
bool updateLayerCompositingState(
RenderLayer
*, CompositingChangeRepaint = CompositingChangeRepaintNow);
103
void updateCompositingDescendantGeometry(
RenderLayer
* compositingAncestor,
RenderLayer
*, bool compositedChildrenOnly);
106
bool clippedByAncestor(
RenderLayer
*) const;
108
bool clipsCompositingDescendants(const
RenderLayer
*) const;
111
bool needsContentsCompositingLayer(const
RenderLayer
*) const;
114
bool needsFixedRootBackgroundLayer(const
RenderLayer
*) const
[
all
...]
RenderLayerFilterInfo.h
46
class
RenderLayer
;
49
typedef HashMap<const
RenderLayer
*, RenderLayerFilterInfo*> RenderLayerFilterInfoMap;
53
static RenderLayerFilterInfo* filterInfoForRenderLayer(const
RenderLayer
*);
54
static RenderLayerFilterInfo* createFilterInfoForRenderLayerIfNeeded(
RenderLayer
*);
55
static void removeFilterInfoForRenderLayer(
RenderLayer
*);
75
RenderLayerFilterInfo(
RenderLayer
*);
78
RenderLayer
* m_layer;
RenderReplica.cpp
32
#include "core/rendering/
RenderLayer
.h"
84
RenderLayer
* rootPaintingLayer = layer()->transform() ? layer()->parent() : layer()->enclosingTransformedAncestor();
85
RenderLayer
::LayerPaintingInfo paintingInfo(rootPaintingLayer, paintInfo.rect, PaintBehaviorNormal, LayoutSize(), 0, paintInfo.renderRegion);
86
RenderLayer
::PaintLayerFlags flags =
RenderLayer
::PaintLayerHaveTransparency |
RenderLayer
::PaintLayerAppliedTransform |
RenderLayer
::PaintLayerTemporaryClipRects |
RenderLayer
::PaintLayerPaintingReflection;
RenderLayer.h
251
const
RenderLayer
* m_clipRectsRoot[NumCachedClipRectsTypes];
313
class
RenderLayer
: public ScrollableArea {
317
RenderLayer
(RenderLayerModelObject*);
318
~
RenderLayer
();
326
RenderLayer
* parent() const { return m_parent; }
327
RenderLayer
* previousSibling() const { return m_previous; }
328
RenderLayer
* nextSibling() const { return m_next; }
329
RenderLayer
* firstChild() const { return m_first; }
330
RenderLayer
* lastChild() const { return m_last; }
332
void addChild(
RenderLayer
* newChild, RenderLayer* beforeChild = 0)
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...]
RenderLayerModelObject.h
30
class
RenderLayer
;
41
RenderLayer
* layer() const { return m_layer; }
61
virtual void addLayerHitTestRects(LayerHitTestRects&, const
RenderLayer
*, const LayoutPoint&, const LayoutRect&) const OVERRIDE;
66
RenderLayer
* m_layer;
RenderLayer.cpp
45
#include "core/rendering/
RenderLayer
.h"
126
RenderLayer
::
RenderLayer
(RenderLayerModelObject* renderer)
198
RenderLayer
::~
RenderLayer
()
246
String
RenderLayer
::debugName() const
255
RenderLayerCompositor*
RenderLayer
::compositor() const
262
void
RenderLayer
::contentChanged(ContentChangeType changeType)
272
bool
RenderLayer
::canRender3DTransforms() const
277
bool
RenderLayer
::paintsWithFilters() cons
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...]
RenderLayerCompositor.cpp
125
void add(const
RenderLayer
* layer, const IntRect& bounds)
135
bool contains(const
RenderLayer
* layer)
175
HashSet<const
RenderLayer
*> m_layers;
180
CompositingState(
RenderLayer
* compAncestor, bool testOverlap)
200
RenderLayer
* m_compositingAncestor;
322
bool RenderLayerCompositor::hasAnyAdditionalCompositedLayers(const
RenderLayer
* rootLayer) const
343
for (HashSet<
RenderLayer
*>::iterator it = m_outOfFlowPositionedLayers.begin(); it != m_outOfFlowPositionedLayers.end(); ++it)
350
void RenderLayerCompositor::updateCompositingLayers(CompositingUpdateType updateType,
RenderLayer
* updateRoot)
449
// most of the time, geometry is updated via
RenderLayer
::styleChanged().
472
void RenderLayerCompositor::layerBecameNonComposited(const
RenderLayer
* renderLayer
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...]
RenderGeometryMap.h
39
class
RenderLayer
;
99
void pushMappingsToAncestor(const
RenderLayer
*, const
RenderLayer
* ancestorLayer);
100
void popMappingsToAncestor(const
RenderLayer
*);
FilterEffectRenderer.h
49
class
RenderLayer
;
64
bool prepareFilterEffect(
RenderLayer
*, const LayoutRect& filterBoxRect, const LayoutRect& dirtyRect, const LayoutRect& layerRepaintRect);
71
RenderLayer
* m_renderLayer;
RenderLayerBacking.h
34
#include "core/rendering/
RenderLayer
.h"
50
RenderLayer
*
renderLayer
;
61
// RenderLayerBacking controls the compositing behavior for a single
RenderLayer
.
65
// There is one RenderLayerBacking for each
RenderLayer
that is composited.
70
explicit RenderLayerBacking(
RenderLayer
*);
73
RenderLayer
* owningLayer() const { return m_owningLayer; }
227
// Returns true if the
RenderLayer
just contains an image that we can composite directly.
246
RenderLayer
* m_owningLayer;
RenderLayerFilterInfo.cpp
39
#include "core/rendering/
RenderLayer
.h"
49
RenderLayerFilterInfo* RenderLayerFilterInfo::filterInfoForRenderLayer(const
RenderLayer
* layer)
57
RenderLayerFilterInfo* RenderLayerFilterInfo::createFilterInfoForRenderLayerIfNeeded(
RenderLayer
* layer)
74
void RenderLayerFilterInfo::removeFilterInfoForRenderLayer(
RenderLayer
* layer)
91
RenderLayerFilterInfo::RenderLayerFilterInfo(
RenderLayer
* layer)
RenderLayerBacking.cpp
51
#include "core/rendering/
RenderLayer
.h"
143
static ScrollingCoordinator* scrollingCoordinatorFromLayer(
RenderLayer
* layer)
152
RenderLayerBacking::RenderLayerBacking(
RenderLayer
* layer)
300
static bool layerOrAncestorIsTransformedOrUsingCompositedScrolling(
RenderLayer
* layer)
302
for (
RenderLayer
* curr = layer; curr; curr = curr->parent()) {
331
RenderLayer
* rootLayer = view->layer();
340
clippingBounds.intersect(m_owningLayer->backgroundClipRect(
RenderLayer
::ClipRectsContext(rootLayer, 0, AbsoluteClipRects)).rect()); // FIXME: Incorrect for CSS regions.
398
RenderLayer
* stackingContainer = m_owningLayer->enclosingStackingContainer();
512
// m_graphicsLayer is the corresponding GraphicsLayer for this
RenderLayer
and its non-compositing
523
RenderLayer
* compAncestor = m_owningLayer->ancestorCompositingLayer()
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...]
RenderMarquee.h
54
class
RenderLayer
;
RenderTreeAsText.cpp
43
#include "core/rendering/
RenderLayer
.h"
70
static void writeLayers(TextStream&, const
RenderLayer
* rootLayer,
RenderLayer
*, const LayoutRect& paintDirtyRect, int indent = 0, RenderAsTextBehavior = RenderAsTextBehaviorNormal);
525
RenderLayer
* l = root->layer();
539
static void write(TextStream& ts,
RenderLayer
& l,
618
static void writeRenderNamedFlowThreads(TextStream& ts, RenderView* renderView, const
RenderLayer
* rootLayer,
635
RenderLayer
* layer = renderFlowThread->layer();
650
static void writeLayers(TextStream& ts, const
RenderLayer
* rootLayer,
RenderLayer
* l,
664
l->calculateRects(
RenderLayer
::ClipRectsContext(rootLayer, 0, TemporaryClipRects), paintDirtyRect, layerBounds, damageRect, clip (…)
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all
...]
RenderLayerModelObject.cpp
28
#include "core/rendering/
RenderLayer
.h"
66
m_layer = new
RenderLayer
(this);
185
void RenderLayerModelObject::addLayerHitTestRects(LayerHitTestRects& rects, const
RenderLayer
* currentLayer, const LayoutPoint& layerOffset, const LayoutRect& containerRect) const
192
// Since a RenderObject never lives outside it's container
RenderLayer
, we can switch
RenderGeometryMap.cpp
30
#include "core/rendering/
RenderLayer
.h"
178
void RenderGeometryMap::pushMappingsToAncestor(const
RenderLayer
* layer, const
RenderLayer
* ancestorLayer)
260
void RenderGeometryMap::popMappingsToAncestor(const
RenderLayer
* ancestorLayer)
/external/chromium_org/third_party/WebKit/Source/core/rendering/svg/
RenderSVGResourceContainer.h
28
class
RenderLayer
;
46
void addClientRenderLayer(
RenderLayer
*);
47
void removeClientRenderLayer(
RenderLayer
*);
75
HashSet<
RenderLayer
*> m_clientLayers;
RenderSVGResourceContainer.cpp
24
#include "core/rendering/
RenderLayer
.h"
123
HashSet<
RenderLayer
*>::iterator layerEnd = m_clientLayers.end();
124
for (HashSet<
RenderLayer
*>::iterator it = m_clientLayers.begin(); it != layerEnd; ++it)
160
void RenderSVGResourceContainer::addClientRenderLayer(
RenderLayer
* client)
166
void RenderSVGResourceContainer::removeClientRenderLayer(
RenderLayer
* client)
RenderSVGModelObject.h
69
virtual void addLayerHitTestRects(LayerHitTestRects&, const
RenderLayer
* currentCompositedLayer, const LayoutPoint& layerOffset, const LayoutRect& containerRect) const OVERRIDE;
/external/chromium_org/third_party/WebKit/Source/web/
LinkHighlight.h
40
class
RenderLayer
;
79
WebCore::
RenderLayer
* computeEnclosingCompositingLayer();
83
bool computeHighlightLayerPathAndPosition(WebCore::
RenderLayer
*);
LinkHighlight.cpp
38
#include "core/rendering/
RenderLayer
.h"
107
RenderLayer
* LinkHighlight::computeEnclosingCompositingLayer()
125
RenderLayer
*
renderLayer
= repaintContainer->layer();
127
if (!
renderLayer
|| !
renderLayer
->isComposited())
130
GraphicsLayer* newGraphicsLayer =
renderLayer
->backing()->graphicsLayer();
134
if (
renderLayer
->usesCompositedScrolling()) {
135
ASSERT(
renderLayer
->backing() &&
renderLayer
->backing()->scrollingContentsLayer())
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...]
/external/chromium_org/third_party/WebKit/Source/core/inspector/
InspectorLayerTreeAgent.h
37
#include "core/rendering/
RenderLayer
.h"
74
void gatherLayersUsingRenderLayerHierarchy(ErrorString*,
RenderLayer
*, RefPtr<TypeBuilder::Array<TypeBuilder::LayerTree::Layer> >&);
84
HashMap<const
RenderLayer
*, String> m_documentLayerToIdMap;
InspectorInstrumentation.h
61
class
RenderLayer
;
/external/chromium_org/third_party/WebKit/Source/core/page/scrolling/
ScrollingCoordinator.cpp
158
static WebLayerPositionConstraint computePositionConstraint(const
RenderLayer
* layer)
174
void ScrollingCoordinator::updateLayerPositionConstraint(
RenderLayer
* layer)
322
// We have a set of rects per
RenderLayer
, we need to map them to their bounding boxes in their
326
RenderLayer
* compositedLayer = 0;
327
for (const
RenderLayer
* layer = layerIter->key; !compositedLayer;) {
477
RenderLayer
* layer = *it;
479
IntRect corner = layer->resizerCornerRect(bounds,
RenderLayer
::ResizerForTouch);
688
RenderLayer
* layer = toRenderBoxModelObject(viewportConstrainedObject)->layer();
690
if (!layer->isComposited() && layer->viewportConstrainedNotCompositedReason() ==
RenderLayer
::NoNotCompositedReason)
ScrollingCoordinator.h
98
void updateLayerPositionConstraint(
RenderLayer
*);
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