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Searched
refs:SpriteController
(Results
1 - 6
of
6
) sorted by null
/frameworks/base/services/input/
SpriteController.cpp
21
#include "
SpriteController
.h"
36
// ---
SpriteController
---
38
SpriteController
::
SpriteController
(const sp<Looper>& looper, int32_t overlayLayer) :
46
SpriteController
::~
SpriteController
() {
55
sp<Sprite>
SpriteController
::createSprite() {
59
void
SpriteController
::openTransaction() {
65
void
SpriteController
::closeTransaction() {
78
void
SpriteController
::invalidateSpriteLocked(const sp<SpriteImpl>& sprite)
[
all
...]
SpriteController.h
138
class
SpriteController
: public MessageHandler {
140
virtual ~
SpriteController
();
143
SpriteController
(const sp<Looper>& looper, int32_t overlayLayer);
217
SpriteImpl(const sp<
SpriteController
> controller);
244
sp<
SpriteController
> mController;
PointerController.h
20
#include "
SpriteController
.h"
156
const sp<Looper>& looper, const sp<
SpriteController
>&
spriteController
);
209
sp<
SpriteController
> mSpriteController;
Android.mk
28
SpriteController
.cpp
PointerController.cpp
55
const sp<Looper>& looper, const sp<
SpriteController
>&
spriteController
) :
56
mPolicy(policy), mLooper(looper), mSpriteController(
spriteController
) {
/frameworks/base/services/jni/
com_android_server_input_InputManagerService.cpp
40
#include <input/
SpriteController
.h>
242
sp<
SpriteController
>
spriteController
;
423
controller = new PointerController(this, mLooper, mLocked.
spriteController
);
454
if (mLocked.
spriteController
== NULL) {
460
mLocked.
spriteController
= new
SpriteController
(mLooper, layer);
[
all
...]
Completed in 337 milliseconds