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  /external/chromium_org/third_party/angle_dx11/src/libGLESv2/renderer/
TextureStorage.h 7 // TextureStorage.h: Defines the abstract rx::TextureStorageInterface class and its concrete derived
23 class TextureStorage
26 TextureStorage() {};
27 virtual ~TextureStorage() {};
40 DISALLOW_COPY_AND_ASSIGN(TextureStorage);
50 TextureStorage *getStorageInstance() { return mInstance; }
61 TextureStorage *mInstance;
TextureStorage9.h 14 #include "libGLESv2/renderer/TextureStorage.h"
25 class TextureStorage9 : public TextureStorage
31 static TextureStorage9 *makeTextureStorage9(TextureStorage *storage);
68 static TextureStorage9_2D *makeTextureStorage9_2D(TextureStorage *storage);
90 static TextureStorage9_Cube *makeTextureStorage9_Cube(TextureStorage *storage);
TextureStorage11.h 14 #include "libGLESv2/renderer/TextureStorage.h"
24 class TextureStorage11 : public TextureStorage
30 static TextureStorage11 *makeTextureStorage11(TextureStorage *storage);
86 static TextureStorage11_2D *makeTextureStorage11_2D(TextureStorage *storage);
105 static TextureStorage11_Cube *makeTextureStorage11_Cube(TextureStorage *storage);
Renderer.h 63 class TextureStorage;
215 virtual TextureStorage *createTextureStorage2D(SwapChain *swapChain) = 0;
216 virtual TextureStorage *createTextureStorage2D(int levels, GLenum internalformat, GLenum usage, bool forceRenderable, GLsizei width, GLsizei height) = 0;
217 virtual TextureStorage *createTextureStorageCube(int levels, GLenum internalformat, GLenum usage, bool forceRenderable, int size) = 0;
TextureStorage9.cpp 34 TextureStorage9 *TextureStorage9::makeTextureStorage9(TextureStorage *storage)
154 TextureStorage9_2D *TextureStorage9_2D::makeTextureStorage9_2D(TextureStorage *storage)
259 TextureStorage9_Cube *TextureStorage9_Cube::makeTextureStorage9_Cube(TextureStorage *storage)
Renderer11.h 163 virtual TextureStorage *createTextureStorage2D(SwapChain *swapChain);
164 virtual TextureStorage *createTextureStorage2D(int levels, GLenum internalformat, GLenum usage, bool forceRenderable, GLsizei width, GLsizei height);
165 virtual TextureStorage *createTextureStorageCube(int levels, GLenum internalformat, GLenum usage, bool forceRenderable, int size);
Renderer9.h 178 virtual TextureStorage *createTextureStorage2D(SwapChain *swapChain);
179 virtual TextureStorage *createTextureStorage2D(int levels, GLenum internalformat, GLenum usage, bool forceRenderable, GLsizei width, GLsizei height);
180 virtual TextureStorage *createTextureStorageCube(int levels, GLenum internalformat, GLenum usage, bool forceRenderable, int size);
TextureStorage11.cpp 44 TextureStorage11 *TextureStorage11::makeTextureStorage11(TextureStorage *storage)
315 TextureStorage11_2D *TextureStorage11_2D::makeTextureStorage11_2D(TextureStorage *storage)
534 TextureStorage11_Cube *TextureStorage11_Cube::makeTextureStorage11_Cube(TextureStorage *storage)
Renderer11.cpp     [all...]
Renderer9.cpp     [all...]

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