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    Searched refs:TileAt (Results 1 - 9 of 9) sorted by null

  /external/chromium_org/cc/resources/
picture_layer_tiling_unittest.cc 36 using PictureLayerTiling::TileAt;
775 ASSERT_TRUE(tiling->TileAt(0, 0));
776 ASSERT_TRUE(tiling->TileAt(0, 1));
777 ASSERT_TRUE(tiling->TileAt(1, 0));
778 ASSERT_TRUE(tiling->TileAt(1, 1));
780 TilePriority priority = tiling->TileAt(0, 0)->priority(ACTIVE_TREE);
784 priority = tiling->TileAt(0, 1)->priority(ACTIVE_TREE);
788 priority = tiling->TileAt(1, 0)->priority(ACTIVE_TREE);
792 priority = tiling->TileAt(1, 1)->priority(ACTIVE_TREE);
840 ASSERT_TRUE(tiling->TileAt(0, 0))
    [all...]
layer_tiling_data.cc 56 DCHECK(!TileAt(i, j));
65 LayerTilingData::Tile* LayerTilingData::TileAt(int i, int j) const {
102 Tile* tile = TileAt(i, j);
layer_tiling_data.h 79 Tile* TileAt(int i, int j) const;
picture_layer_tiling.h 184 Tile* TileAt(int, int) const;
picture_layer_tiling.cc 67 Tile* PictureLayerTiling::TileAt(int i, int j) const {
88 if (Tile* candidate_tile = twin_tiling->TileAt(i, j)) {
263 current_tile_ = tiling_->TileAt(tile_i_, tile_j_);
  /external/chromium_org/cc/layers/
tiled_layer_impl.cc 69 DrawableTile* tile = TileAt(0, 0);
75 return !!tiler_->TileAt(i, j);
79 return HasTileAt(i, j) && TileAt(i, j)->resource_id();
82 DrawableTile* TiledLayerImpl::TileAt(int i, int j) const {
83 return static_cast<DrawableTile*>(tiler_->TileAt(i, j));
93 CHECK(TileAt(i, j));
178 DrawableTile* tile = TileAt(i, j);
205 DrawableTile* tile = TileAt(i, j);
284 DrawableTile* tile = TileAt(i, j);
293 DrawableTile* tile = TileAt(i, j)
    [all...]
tiled_layer_impl.h 65 DrawableTile* TileAt(int i, int j) const;
tiled_layer.cc 248 UpdatableTile* tile = TileAt(i, j);
271 UpdatableTile* TiledLayer::TileAt(int i, int j) const {
272 return static_cast<UpdatableTile*>(tiler_->TileAt(i, j));
289 CHECK(TileAt(i, j));
370 UpdatableTile* tile = TileAt(i, j);
408 UpdatableTile* tile = TileAt(i, j);
438 UpdatableTile* tile = TileAt(i, j);
502 UpdatableTile* tile = TileAt(i, j);
636 if (!TileAt(i, j))
870 UpdatableTile* tile = TileAt(i, j)
    [all...]
tiled_layer.h 119 UpdatableTile* TileAt(int i, int j) const;

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