HomeSort by relevance Sort by last modified time
    Searched refs:UpdateAnimationState (Results 1 - 9 of 9) sorted by null

  /external/chromium_org/ui/compositor/
layer_animator.cc 149 UpdateAnimationState();
161 UpdateAnimationState();
214 UpdateAnimationState();
251 UpdateAnimationState();
434 void LayerAnimator::UpdateAnimationState() {
518 UpdateAnimationState();
539 UpdateAnimationState();
834 UpdateAnimationState();
layer_animator.h 234 void UpdateAnimationState();
  /external/chromium_org/cc/test/
layer_tree_test.cc 156 virtual void UpdateAnimationState(bool start_ready_animations) OVERRIDE {
157 LayerTreeHostImpl::UpdateAnimationState(start_ready_animations);
167 test_hooks_->UpdateAnimationState(this, has_unfinished_animation);
layer_tree_test.h 48 virtual void UpdateAnimationState(LayerTreeHostImpl* host_impl,
  /external/chromium_org/cc/trees/
layer_tree_host_unittest_animation.cc 111 // LayerTreeHostImpl::updateAnimationState does get called and continues to
126 virtual void UpdateAnimationState(
382 virtual void UpdateAnimationState(
single_thread_proxy.cc 472 layer_tree_host_impl_->UpdateAnimationState(start_ready_animations);
layer_tree_host_impl.h 161 virtual void UpdateAnimationState(bool start_ready_animations);
510 // This is set by AnimateLayers() and used by UpdateAnimationState()
thread_proxy.cc     [all...]
layer_tree_host_impl.cc 126 layer_tree_host_impl_->UpdateAnimationState(start_ready_animations);
    [all...]

Completed in 254 milliseconds