/external/chromium_org/third_party/WebKit/Source/core/html/canvas/ |
WebGLObject.cpp | 50 void WebGLObject::deleteObject(GraphicsContext3D* context3d) 60 if (!context3d) 61 context3d = getAGraphicsContext3D(); 63 if (context3d) 64 deleteObjectImpl(context3d, m_object); 76 void WebGLObject::onDetached(GraphicsContext3D* context3d) 81 deleteObject(context3d);
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WebGLRenderbuffer.cpp | 56 void WebGLRenderbuffer::deleteObjectImpl(GraphicsContext3D* context3d, Platform3DObject object) 58 context3d->deleteRenderbuffer(object); 59 deleteEmulatedStencilBuffer(context3d); 62 void WebGLRenderbuffer::deleteEmulatedStencilBuffer(GraphicsContext3D* context3d) 66 m_emulatedStencilBuffer->deleteObject(context3d);
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WebGLBuffer.cpp | 52 void WebGLBuffer::deleteObjectImpl(GraphicsContext3D* context3d, Platform3DObject object) 54 context3d->deleteBuffer(object);
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WebGLProgram.cpp | 54 void WebGLProgram::deleteObjectImpl(GraphicsContext3D* context3d, Platform3DObject obj) 56 context3d->deleteProgram(obj); 58 m_vertexShader->onDetached(context3d); 62 m_fragmentShader->onDetached(context3d); 161 void WebGLProgram::cacheActiveAttribLocations(GraphicsContext3D* context3d) 166 context3d->getProgramiv(object(), GraphicsContext3D::ACTIVE_ATTRIBUTES, &numAttribs); 170 context3d->getActiveAttrib(object(), i, info); 171 m_activeAttribLocations[i] = context3d->getAttribLocation(object(), info.name);
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WebGLShader.cpp | 53 void WebGLShader::deleteObjectImpl(GraphicsContext3D* context3d, Platform3DObject object) 55 context3d->deleteShader(object);
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/external/chromium_org/cc/resources/ |
sync_point_helper.cc | 27 WebKit::WebGraphicsContext3D* context3d, 34 context3d->signalSyncPoint(sync_point, callback_class); 38 WebKit::WebGraphicsContext3D* context3d, 45 context3d->signalQuery(query, callback_class);
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sync_point_helper.h | 18 // |context3d|. 20 // If the |context3d| is destroyed or lost before the callback fires, then 23 static void SignalSyncPoint(WebKit::WebGraphicsContext3D* context3d, 29 // If the |context3d| is destroyed or lost before the callback fires, then 32 static void SignalQuery(WebKit::WebGraphicsContext3D* context3d,
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resource_provider.cc | 52 unsigned CreateTextureId(WebGraphicsContext3D* context3d) { 54 GLC(context3d, texture_id = context3d->createTexture()); 55 GLC(context3d, context3d->bindTexture(GL_TEXTURE_2D, texture_id)); 56 GLC(context3d, context3d->texParameteri( 58 GLC(context3d, context3d->texParameteri( 60 GLC(context3d, context3d->texParameteri 268 WebGraphicsContext3D* context3d = output_surface_->context3d(); local 338 WebGraphicsContext3D* context3d = output_surface_->context3d(); local 344 WebGraphicsContext3D* context3d = output_surface_->context3d(); local 349 WebGraphicsContext3D* context3d = output_surface_->context3d(); local 354 WebGraphicsContext3D* context3d = output_surface_->context3d(); local 361 WebGraphicsContext3D* context3d = output_surface_->context3d(); local 411 WebGraphicsContext3D* context3d = output_surface_->context3d(); local 481 WebGraphicsContext3D* context3d = output_surface_->context3d(); local 488 WebGraphicsContext3D* context3d = output_surface_->context3d(); local 495 WebGraphicsContext3D* context3d = output_surface_->context3d(); local 520 WebGraphicsContext3D* context3d = output_surface_->context3d(); local 711 WebGraphicsContext3D* context3d = output_surface_->context3d(); local 748 WebGraphicsContext3D* context3d = output_surface_->context3d(); local 793 WebGraphicsContext3D* context3d = output_surface_->context3d(); local 825 WebGraphicsContext3D* context3d = output_surface_->context3d(); local 862 WebGraphicsContext3D* context3d = output_surface_->context3d(); local 899 WebGraphicsContext3D* context3d = output_surface_->context3d(); local 978 WebGraphicsContext3D* context3d = output_surface_->context3d(); local 1056 WebGraphicsContext3D* context3d = output_surface_->context3d(); local 1087 WebGraphicsContext3D* context3d = output_surface_->context3d(); local 1103 WebGraphicsContext3D* context3d = output_surface_->context3d(); local 1155 WebGraphicsContext3D* context3d = output_surface_->context3d(); local 1216 WebGraphicsContext3D* context3d = output_surface_->context3d(); local 1234 WebGraphicsContext3D* context3d = output_surface_->context3d(); local 1296 WebGraphicsContext3D* context3d = output_surface_->context3d(); local 1345 WebGraphicsContext3D* context3d = output_surface_->context3d(); local 1384 WebGraphicsContext3D* context3d = output_surface_->context3d(); local 1406 WebGraphicsContext3D* context3d = output_surface_->context3d(); local 1425 WebGraphicsContext3D* context3d = output_surface_->context3d(); local [all...] |
video_resource_updater_unittest.cc | 20 scoped_ptr<TestWebGraphicsContext3D> context3d = local 22 context3d_ = context3d.get(); 25 context3d.PassAs<WebKit::WebGraphicsContext3D>());
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/external/chromium_org/third_party/WebKit/public/platform/ |
WebGraphicsContext3DProvider.h | 45 virtual WebGraphicsContext3D* context3d() = 0;
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/external/chromium_org/content/renderer/gpu/ |
delegated_compositor_output_surface.cc | 12 WebGraphicsContext3DCommandBufferImpl* context3d, 16 context3d,
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delegated_compositor_output_surface.h | 17 WebGraphicsContext3DCommandBufferImpl* context3d,
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/external/chromium_org/webkit/common/gpu/ |
grcontext_for_webgraphicscontext3d.cc | 21 WebKit::WebGraphicsContext3D* context3d) { 22 if (!context3d) 26 context3d->createGrGLInterface()); 32 reinterpret_cast<GrGLInterfaceCallbackData>(context3d);
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grcontext_for_webgraphicscontext3d.h | 18 // This class binds an offscreen GrContext to an offscreen context3d. The 19 // context3d is used by the GrContext so must be valid as long as this class 24 WebKit::WebGraphicsContext3D* context3d);
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webgraphicscontext3d_provider_impl.cc | 18 WebKit::WebGraphicsContext3D* WebGraphicsContext3DProviderImpl::context3d() { function in class:webkit::gpu::WebGraphicsContext3DProviderImpl 19 return provider_->Context3d();
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webgraphicscontext3d_provider_impl.h | 26 virtual WebKit::WebGraphicsContext3D* context3d() OVERRIDE;
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/external/chromium_org/cc/test/ |
fake_output_surface.h | 24 scoped_ptr<WebKit::WebGraphicsContext3D> context3d) { 25 return make_scoped_ptr(new FakeOutputSurface(context3d.Pass(), false)); 29 scoped_ptr<WebKit::WebGraphicsContext3D> context3d = local 32 return make_scoped_ptr(new FakeOutputSurface(context3d.Pass(), false)); 42 scoped_ptr<WebKit::WebGraphicsContext3D> context3d) { 43 return make_scoped_ptr(new FakeOutputSurface(context3d.Pass(), true)); 47 scoped_ptr<WebKit::WebGraphicsContext3D> context3d = local 50 return make_scoped_ptr(new FakeOutputSurface(context3d.Pass(), true)); 92 scoped_ptr<WebKit::WebGraphicsContext3D> context3d); 106 scoped_ptr<WebKit::WebGraphicsContext3D> context3d, [all...] |
layer_tree_pixel_test.cc | 226 scoped_ptr<WebKit::WebGraphicsContext3D> context3d( 230 EXPECT_TRUE(context3d->makeContextCurrent()); 233 context3d->waitSyncPoint(texture_mailbox.sync_point()); 235 unsigned texture_id = context3d->createTexture(); 236 context3d->bindTexture(GL_TEXTURE_2D, texture_id); 237 context3d->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); 238 context3d->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); 239 context3d->texParameteri( 241 context3d->texParameteri( 243 context3d->consumeTextureCHROMIUM(texture_mailbox.target() [all...] |
pixel_test_output_surface.h | 15 scoped_ptr<WebKit::WebGraphicsContext3D> context3d) 16 : OutputSurface(context3d.Pass()) {}
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fake_output_surface.cc | 16 scoped_ptr<WebKit::WebGraphicsContext3D> context3d, 18 : OutputSurface(context3d.Pass()), 44 scoped_ptr<WebKit::WebGraphicsContext3D> context3d, 47 : OutputSurface(context3d.Pass(), software_device.Pass()), 62 !context3d()) { 115 scoped_ptr<WebKit::WebGraphicsContext3D> context3d) { 117 return InitializeAndSetContext3D(context3d.Pass(),
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/external/chromium_org/cc/layers/ |
io_surface_layer_impl.cc | 44 WebKit::WebGraphicsContext3D* context3d = output_surface->context3d(); local 45 if (context3d) 46 context3d->deleteTexture(io_surface_texture_id_); 70 WebKit::WebGraphicsContext3D* context3d = local 72 if (!context3d) { 79 io_surface_texture_id_ = context3d->createTexture(); 86 GLC(context3d, 87 context3d->bindTexture(GL_TEXTURE_RECTANGLE_ARB, 89 context3d->texImageIOSurface2DCHROMIUM(GL_TEXTURE_RECTANGLE_ARB [all...] |
/external/chromium_org/cc/output/ |
delegating_renderer.cc | 61 WebGraphicsContext3D* context3d = resource_provider_->GraphicsContext3D(); local 63 if (!context3d) { 68 if (!context3d->makeContextCurrent()) 74 context3d); 75 context3d->pushGroupMarkerEXT(unique_context_name.c_str()); 78 UTF16ToASCII(context3d->getString(GL_EXTENSIONS)); 84 // renderer shouldn't need to use context3d extensions directly. 174 WebGraphicsContext3D* context3d = resource_provider_->GraphicsContext3D(); local 175 if (!context3d) 177 return context3d->getGraphicsResetStatusARB() != GL_NO_ERROR [all...] |
output_surface_unittest.cc | 26 explicit TestOutputSurface(scoped_ptr<WebKit::WebGraphicsContext3D> context3d) 27 : OutputSurface(context3d.Pass()) {} 33 TestOutputSurface(scoped_ptr<WebKit::WebGraphicsContext3D> context3d, 35 : OutputSurface(context3d.Pass(), software_device.Pass()) {} 88 scoped_ptr<TestWebGraphicsContext3D> context3d = local 92 context3d.PassAs<WebKit::WebGraphicsContext3D>()); 102 output_surface.context3d()->loseContextCHROMIUM( 108 scoped_ptr<TestWebGraphicsContext3D> context3d = local 112 context3d->set_times_make_current_succeeds(0); 115 context3d.PassAs<WebKit::WebGraphicsContext3D>()) 180 scoped_ptr<TestWebGraphicsContext3D> context3d = local 267 scoped_ptr<TestWebGraphicsContext3D> context3d = local [all...] |
output_surface.h | 49 explicit OutputSurface(scoped_ptr<WebKit::WebGraphicsContext3D> context3d); 53 OutputSurface(scoped_ptr<WebKit::WebGraphicsContext3D> context3d, 82 WebKit::WebGraphicsContext3D* context3d() const { function in class:cc::OutputSurface 90 // In the case where both the context3d and software_device are present 131 // Synchronously initialize context3d and enter hardware mode. 136 scoped_ptr<WebKit::WebGraphicsContext3D> context3d, 187 void SetContext3D(scoped_ptr<WebKit::WebGraphicsContext3D> context3d);
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output_surface.cc | 92 scoped_ptr<WebKit::WebGraphicsContext3D> context3d) 93 : context3d_(context3d.Pass()), 122 scoped_ptr<WebKit::WebGraphicsContext3D> context3d, 124 : context3d_(context3d.Pass()), 323 scoped_ptr<WebKit::WebGraphicsContext3D> context3d, 326 DCHECK(context3d); 330 if (context3d->makeContextCurrent()) { 331 SetContext3D(context3d.Pass()); 350 scoped_ptr<WebKit::WebGraphicsContext3D> context3d) { 352 DCHECK(context3d); [all...] |