HomeSort by relevance Sort by last modified time
    Searched refs:copyToRenderTarget (Results 1 - 6 of 6) sorted by null

  /external/chromium_org/third_party/angle_dx11/src/libGLESv2/renderer/
Renderer.h 191 virtual bool copyToRenderTarget(TextureStorageInterface2D *dest, TextureStorageInterface2D *source) = 0;
192 virtual bool copyToRenderTarget(TextureStorageInterfaceCube *dest, TextureStorageInterfaceCube *source) = 0;
Renderer9.h 154 virtual bool copyToRenderTarget(TextureStorageInterface2D *dest, TextureStorageInterface2D *source);
155 virtual bool copyToRenderTarget(TextureStorageInterfaceCube *dest, TextureStorageInterfaceCube *source);
209 bool copyToRenderTarget(IDirect3DSurface9 *dest, IDirect3DSurface9 *source, bool fromManaged);
Renderer11.h 136 virtual bool copyToRenderTarget(TextureStorageInterface2D *dest, TextureStorageInterface2D *source);
137 virtual bool copyToRenderTarget(TextureStorageInterfaceCube *dest, TextureStorageInterfaceCube *source);
Renderer9.cpp     [all...]
Renderer11.cpp     [all...]
  /external/chromium_org/third_party/angle_dx11/src/libGLESv2/
Texture.cpp 753 if (!mRenderer->copyToRenderTarget(newTexStorage, mTexStorage))
    [all...]

Completed in 57 milliseconds