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    Searched refs:createRenderTarget (Results 1 - 6 of 6) sorted by null

  /external/chromium_org/third_party/angle_dx11/src/libGLESv2/
Renderbuffer.cpp 370 mRenderTarget = renderer->createRenderTarget(swapChain, false);
384 mRenderTarget = renderer->createRenderTarget(width, height, format, samples, false);
416 mDepthStencil = renderer->createRenderTarget(swapChain, true);
430 mDepthStencil = renderer->createRenderTarget(width, height, GL_DEPTH24_STENCIL8_OES, samples, true);
  /external/chromium_org/third_party/angle_dx11/src/libGLESv2/renderer/
Renderer.h 205 virtual RenderTarget *createRenderTarget(SwapChain *swapChain, bool depth) = 0;
206 virtual RenderTarget *createRenderTarget(int width, int height, GLenum format, GLsizei samples, bool depth) = 0;
Renderer11.h 153 virtual RenderTarget *createRenderTarget(SwapChain *swapChain, bool depth);
154 virtual RenderTarget *createRenderTarget(int width, int height, GLenum format, GLsizei samples, bool depth);
Renderer9.h 168 virtual RenderTarget *createRenderTarget(SwapChain *swapChain, bool depth);
169 virtual RenderTarget *createRenderTarget(int width, int height, GLenum format, GLsizei samples, bool depth);
Renderer11.cpp     [all...]
Renderer9.cpp     [all...]

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