HomeSort by relevance Sort by last modified time
    Searched refs:d3dMipFilter (Results 1 - 3 of 3) sorted by null

  /external/chromium_org/third_party/angle_dx11/src/libGLESv2/renderer/
renderer9_utils.cpp 200 void ConvertMinFilter(GLenum minFilter, D3DTEXTUREFILTERTYPE *d3dMinFilter, D3DTEXTUREFILTERTYPE *d3dMipFilter, float maxAnisotropy)
206 *d3dMipFilter = D3DTEXF_NONE;
210 *d3dMipFilter = D3DTEXF_NONE;
214 *d3dMipFilter = D3DTEXF_POINT;
218 *d3dMipFilter = D3DTEXF_POINT;
222 *d3dMipFilter = D3DTEXF_LINEAR;
226 *d3dMipFilter = D3DTEXF_LINEAR;
230 *d3dMipFilter = D3DTEXF_NONE;
renderer9_utils.h 31 void ConvertMinFilter(GLenum minFilter, D3DTEXTUREFILTERTYPE *d3dMinFilter, D3DTEXTUREFILTERTYPE *d3dMipFilter, float maxAnisotropy);
Renderer9.cpp 744 D3DTEXTUREFILTERTYPE d3dMinFilter, d3dMipFilter;
745 gl_d3d9::ConvertMinFilter(samplerState.minFilter, &d3dMinFilter, &d3dMipFilter, samplerState.maxAnisotropy);
747 mDevice->SetSamplerState(d3dSampler, D3DSAMP_MIPFILTER, d3dMipFilter);
    [all...]

Completed in 351 milliseconds