OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:dsvDesc
(Results
1 - 2
of
2
) sorted by null
/external/chromium_org/third_party/angle_dx11/src/libGLESv2/renderer/
RenderTarget11.cpp
84
D3D11_DEPTH_STENCIL_VIEW_DESC
dsvDesc
;
85
view->GetDesc(&
dsvDesc
);
94
switch (
dsvDesc
.ViewDimension)
97
mipSlice =
dsvDesc
.Texture1D.MipSlice;
102
mipSlice =
dsvDesc
.Texture1DArray.MipSlice;
103
arraySlice =
dsvDesc
.Texture1DArray.FirstArraySlice;
107
mipSlice =
dsvDesc
.Texture2D.MipSlice;
112
mipSlice =
dsvDesc
.Texture2DArray.MipSlice;
113
arraySlice =
dsvDesc
.Texture2DArray.FirstArraySlice;
123
arraySlice =
dsvDesc
.Texture2DMSArray.FirstArraySlice
[
all
...]
TextureStorage11.cpp
372
D3D11_DEPTH_STENCIL_VIEW_DESC
dsvDesc
;
373
dsvDesc
.Format = mDepthStencilFormat;
374
dsvDesc
.ViewDimension = D3D11_DSV_DIMENSION_TEXTURE2D;
375
dsvDesc
.Texture2D.MipSlice = level;
376
dsvDesc
.Flags = 0;
379
result = device->CreateDepthStencilView(mTexture, &
dsvDesc
, &dsv);
596
D3D11_DEPTH_STENCIL_VIEW_DESC
dsvDesc
;
597
dsvDesc
.Format = mRenderTargetFormat;
598
dsvDesc
.ViewDimension = D3D11_DSV_DIMENSION_TEXTURE2DARRAY;
599
dsvDesc
.Texture2DArray.MipSlice = level
[
all
...]
Completed in 29 milliseconds