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Searched
refs:fallbackColor
(Results
1 - 5
of
5
) sorted by null
/external/chromium_org/third_party/WebKit/Source/core/rendering/svg/
RenderSVGResource.h
79
static RenderSVGResource* fillPaintingResource(RenderObject*, const RenderStyle*, StyleColor&
fallbackColor
);
80
static RenderSVGResource* strokePaintingResource(RenderObject*, const RenderStyle*, StyleColor&
fallbackColor
);
RenderSVGShape.cpp
121
StyleColor
fallbackColor
;
122
if (requiresFill && !RenderSVGResource::fillPaintingResource(this, style(),
fallbackColor
))
133
StyleColor
fallbackColor
;
134
if (requiresStroke && !RenderSVGResource::strokePaintingResource(this, style(),
fallbackColor
))
218
StyleColor
fallbackColor
;
219
if (RenderSVGResource* fillPaintingResource = RenderSVGResource::fillPaintingResource(this, style,
fallbackColor
)) {
222
else if (
fallbackColor
.isValid()) {
224
fallbackResource->setColor(
fallbackColor
.color());
233
StyleColor
fallbackColor
;
234
if (RenderSVGResource* strokePaintingResource = RenderSVGResource::strokePaintingResource(this, style,
fallbackColor
)) {
[
all
...]
RenderSVGResource.cpp
48
static inline RenderSVGResource* requestPaintingResource(RenderSVGResourceMode mode, RenderObject* object, const RenderStyle* style, StyleColor&
fallbackColor
)
139
fallbackColor
= color;
143
RenderSVGResource* RenderSVGResource::fillPaintingResource(RenderObject* object, const RenderStyle* style, StyleColor&
fallbackColor
)
145
return requestPaintingResource(ApplyToFillMode, object, style,
fallbackColor
);
148
RenderSVGResource* RenderSVGResource::strokePaintingResource(RenderObject* object, const RenderStyle* style, StyleColor&
fallbackColor
)
150
return requestPaintingResource(ApplyToStrokeMode, object, style,
fallbackColor
);
SVGInlineTextBox.cpp
358
StyleColor
fallbackColor
;
360
m_paintingResource = RenderSVGResource::fillPaintingResource(renderer, style,
fallbackColor
);
362
m_paintingResource = RenderSVGResource::strokePaintingResource(renderer, style,
fallbackColor
);
372
if (
fallbackColor
.isValid()) {
374
fallbackResource->setColor(
fallbackColor
.color());
SVGRenderTreeAsText.cpp
273
StyleColor
fallbackColor
;
274
if (RenderSVGResource* strokePaintingResource = RenderSVGResource::strokePaintingResource(const_cast<RenderSVGShape*>(&shape), shape.style(),
fallbackColor
)) {
301
if (RenderSVGResource* fillPaintingResource = RenderSVGResource::fillPaintingResource(const_cast<RenderSVGShape*>(&shape), shape.style(),
fallbackColor
)) {
Completed in 67 milliseconds