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    Searched refs:fallbackColor (Results 1 - 5 of 5) sorted by null

  /external/chromium_org/third_party/WebKit/Source/core/rendering/svg/
RenderSVGResource.h 79 static RenderSVGResource* fillPaintingResource(RenderObject*, const RenderStyle*, StyleColor& fallbackColor);
80 static RenderSVGResource* strokePaintingResource(RenderObject*, const RenderStyle*, StyleColor& fallbackColor);
RenderSVGShape.cpp 121 StyleColor fallbackColor;
122 if (requiresFill && !RenderSVGResource::fillPaintingResource(this, style(), fallbackColor))
133 StyleColor fallbackColor;
134 if (requiresStroke && !RenderSVGResource::strokePaintingResource(this, style(), fallbackColor))
218 StyleColor fallbackColor;
219 if (RenderSVGResource* fillPaintingResource = RenderSVGResource::fillPaintingResource(this, style, fallbackColor)) {
222 else if (fallbackColor.isValid()) {
224 fallbackResource->setColor(fallbackColor.color());
233 StyleColor fallbackColor;
234 if (RenderSVGResource* strokePaintingResource = RenderSVGResource::strokePaintingResource(this, style, fallbackColor)) {
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RenderSVGResource.cpp 48 static inline RenderSVGResource* requestPaintingResource(RenderSVGResourceMode mode, RenderObject* object, const RenderStyle* style, StyleColor& fallbackColor)
139 fallbackColor = color;
143 RenderSVGResource* RenderSVGResource::fillPaintingResource(RenderObject* object, const RenderStyle* style, StyleColor& fallbackColor)
145 return requestPaintingResource(ApplyToFillMode, object, style, fallbackColor);
148 RenderSVGResource* RenderSVGResource::strokePaintingResource(RenderObject* object, const RenderStyle* style, StyleColor& fallbackColor)
150 return requestPaintingResource(ApplyToStrokeMode, object, style, fallbackColor);
SVGInlineTextBox.cpp 358 StyleColor fallbackColor;
360 m_paintingResource = RenderSVGResource::fillPaintingResource(renderer, style, fallbackColor);
362 m_paintingResource = RenderSVGResource::strokePaintingResource(renderer, style, fallbackColor);
372 if (fallbackColor.isValid()) {
374 fallbackResource->setColor(fallbackColor.color());
SVGRenderTreeAsText.cpp 273 StyleColor fallbackColor;
274 if (RenderSVGResource* strokePaintingResource = RenderSVGResource::strokePaintingResource(const_cast<RenderSVGShape*>(&shape), shape.style(), fallbackColor)) {
301 if (RenderSVGResource* fillPaintingResource = RenderSVGResource::fillPaintingResource(const_cast<RenderSVGShape*>(&shape), shape.style(), fallbackColor)) {

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