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Searched
refs:ffEffectPlaying
(Results
1 - 2
of
2
) sorted by null
/frameworks/base/services/input/
EventHub.h
348
bool
ffEffectPlaying
;
EventHub.cpp
165
ffEffectPlaying
(false), ffEffectId(-1), controllerNumber(0),
603
device->
ffEffectPlaying
= true;
611
if (device->
ffEffectPlaying
) {
612
device->
ffEffectPlaying
= false;
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