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    Searched refs:getFloat32TextureSupport (Results 1 - 8 of 8) sorted by null

  /external/chromium_org/third_party/angle_dx11/src/libGLESv2/renderer/
Renderer.h 155 virtual bool getFloat32TextureSupport(bool *filtering, bool *renderable) = 0;
Renderer11.h 100 virtual bool getFloat32TextureSupport(bool *filtering, bool *renderable);
Renderer9.h 115 virtual bool getFloat32TextureSupport(bool *filtering, bool *renderable);
Renderer11.cpp     [all...]
Renderer9.cpp     [all...]
  /external/chromium_org/third_party/angle_dx11/src/libGLESv2/
Framebuffer.cpp 365 if ((gl::IsFloat32Format(internalformat) && !mRenderer->getFloat32TextureSupport(&filtering, &renderable)) ||
Texture.cpp 604 if ((IsFloat32Format(getInternalFormat(0)) && !mRenderer->getFloat32TextureSupport(&filtering, &renderable)) ||
1051 if ((gl::ExtractType(getInternalFormat(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0)) == GL_FLOAT && !mRenderer->getFloat32TextureSupport(&filtering, &renderable)) ||
    [all...]
Context.cpp 271 mSupportsFloat32Textures = mRenderer->getFloat32TextureSupport(&mSupportsFloat32LinearFilter, &mSupportsFloat32RenderableTextures);
    [all...]

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