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    Searched refs:glGetAttribLocation (Results 1 - 25 of 173) sorted by null

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  /cts/suite/cts/deviceTests/opengl/jni/graphics/
TexturedMeshNode.cpp 23 int positionHandle = glGetAttribLocation(program.mProgramId, "a_Position");
24 int texCoordHandle = glGetAttribLocation(program.mProgramId, "a_TexCoordinate");
PerspectiveMeshNode.cpp 27 int positionHandle = glGetAttribLocation(prog.mProgramId, "a_Position");
28 int normalHandle = glGetAttribLocation(prog.mProgramId, "a_Normal");
29 int texCoordHandle = glGetAttribLocation(prog.mProgramId, "a_TexCoordinate");
  /external/chromium_org/gpu/command_buffer/tests/
gl_stream_draw_unittests.cc 72 GLuint position_loc = glGetAttribLocation(program, "a_position");
73 GLuint color_loc = glGetAttribLocation(program, "a_color");
92 GLuint position_loc = glGetAttribLocation(program, "a_position");
93 GLuint color_loc = glGetAttribLocation(program, "a_color");
126 GLuint position_loc = glGetAttribLocation(program, "a_position");
127 GLuint color_loc = glGetAttribLocation(program, "a_color");
gl_program_unittests.cc 120 GLuint position_loc = glGetAttribLocation(program, "a_position");
157 GLuint position_loc = glGetAttribLocation(program, "a_position");
  /cts/suite/cts/deviceTests/opengl/jni/reference/scene/glowing/
BlurMeshNode.cpp 26 int positionHandle = glGetAttribLocation(program.mProgramId, "a_Position");
27 int texCoordHandle = glGetAttribLocation(program.mProgramId, "a_TexCoordinate");
  /cts/suite/cts/deviceTests/opengl/jni/primitive/pixeloutput/
PixelOutputRenderer.cpp 70 mPositionHandle = glGetAttribLocation(mProgramId, "a_Position");
71 mTexCoordHandle = glGetAttribLocation(mProgramId, "a_TexCoord");
  /cts/suite/cts/deviceTests/opengl/jni/reference/scene/flocking/
WaterMeshNode.cpp 29 int positionHandle = glGetAttribLocation(prog.mProgramId, "a_Position");
30 int texCoordHandle = glGetAttribLocation(prog.mProgramId, "a_TexCoordinate");
  /development/ndk/platforms/android-18/samples/gles3jni/jni/
RendererES2.cpp 88 mPosAttrib = glGetAttribLocation(mProgram, "pos");
89 mColorAttrib = glGetAttribLocation(mProgram, "color");
  /external/chromium_org/media/tools/shader_bench/
gpu_painter.cc 84 int pos_location = glGetAttribLocation(program, "in_pos");
88 int tc_location = glGetAttribLocation(program, "in_tc");
  /packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/
YVURenderer.cpp 58 mPositionLoc = glGetAttribLocation(glProgram, "a_Position");
59 mTexCoordLoc = glGetAttribLocation(glProgram, "a_texCoord");
SurfaceTextureRenderer.cpp 95 maPositionHandle = glGetAttribLocation(glProgram, "aPosition");
96 checkGlError("glGetAttribLocation aPosition");
97 maTextureHandle = glGetAttribLocation(glProgram, "aTextureCoord");
98 checkGlError("glGetAttribLocation aTextureCoord");
WarpRenderer.cpp 86 mPositionLoc = glGetAttribLocation(glProgram, "a_position");
90 mTexCoordLoc = glGetAttribLocation(glProgram, "a_texCoord");
  /packages/apps/Camera2/jni/feature_mos/src/mosaic_renderer/
YVURenderer.cpp 58 mPositionLoc = glGetAttribLocation(glProgram, "a_Position");
59 mTexCoordLoc = glGetAttribLocation(glProgram, "a_texCoord");
SurfaceTextureRenderer.cpp 95 maPositionHandle = glGetAttribLocation(glProgram, "aPosition");
96 checkGlError("glGetAttribLocation aPosition");
97 maTextureHandle = glGetAttribLocation(glProgram, "aTextureCoord");
98 checkGlError("glGetAttribLocation aTextureCoord");
WarpRenderer.cpp 86 mPositionLoc = glGetAttribLocation(glProgram, "a_position");
90 mTexCoordLoc = glGetAttribLocation(glProgram, "a_texCoord");
  /packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
YVURenderer.cpp 58 mPositionLoc = glGetAttribLocation(glProgram, "a_Position");
59 mTexCoordLoc = glGetAttribLocation(glProgram, "a_texCoord");
SurfaceTextureRenderer.cpp 95 maPositionHandle = glGetAttribLocation(glProgram, "aPosition");
96 checkGlError("glGetAttribLocation aPosition");
97 maTextureHandle = glGetAttribLocation(glProgram, "aTextureCoord");
98 checkGlError("glGetAttribLocation aTextureCoord");
WarpRenderer.cpp 86 mPositionLoc = glGetAttribLocation(glProgram, "a_position");
90 mTexCoordLoc = glGetAttribLocation(glProgram, "a_texCoord");
  /external/chromium_org/third_party/angle_dx11/samples/angle/Simple_Instancing/
Simple_Instancing.c 125 userData->positionLoc = glGetAttribLocation ( userData->programObject, "a_position" );
126 userData->texCoordLoc = glGetAttribLocation ( userData->programObject, "a_texCoord" );
127 userData->instancePosLoc = glGetAttribLocation ( userData->programObject, "a_instancePos" );
  /cts/suite/cts/deviceTests/opengl/jni/primitive/shaderperf/
ShaderPerfRenderer.cpp 121 mPositionHandle = glGetAttribLocation(mProgramId, "a_Position");
122 mTexCoordHandle = glGetAttribLocation(mProgramId, "a_TexCoord");
  /cts/tests/tests/opengl/libopengltest/
color_one.cpp 70 gvPositionHandle = glGetAttribLocation(gProgram, "vPosition");
71 gvColorHandle = glGetAttribLocation(gProgram, "vColor");
  /external/chromium_org/third_party/angle_dx11/samples/gles2_book/Simple_Texture2D/
Simple_Texture2D.c 104 userData->positionLoc = glGetAttribLocation ( userData->programObject, "a_position" );
105 userData->texCoordLoc = glGetAttribLocation ( userData->programObject, "a_texCoord" );
  /development/samples/HelloEffects/src/com/example/android/mediafx/
TextureRenderer.java 75 mTexCoordHandle = GLES20.glGetAttribLocation(mProgram, "a_texcoord");
76 mPosCoordHandle = GLES20.glGetAttribLocation(mProgram, "a_position");
  /external/chromium_org/third_party/angle_dx11/samples/gles2_book/MultiTexture/
MultiTexture.c 106 userData->positionLoc = glGetAttribLocation ( userData->programObject, "a_position" );
107 userData->texCoordLoc = glGetAttribLocation ( userData->programObject, "a_texCoord" );
  /external/chromium_org/third_party/angle_dx11/samples/gles2_book/Simple_TextureCubemap/
Simple_TextureCubemap.c 132 userData->positionLoc = glGetAttribLocation ( userData->programObject, "a_position" );
133 userData->normalLoc = glGetAttribLocation ( userData->programObject, "a_normal" );

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