HomeSort by relevance Sort by last modified time
    Searched refs:is_steady (Results 1 - 10 of 10) sorted by null

  /ndk/tests/device/issue39680-chrono-resolution/jni/
issue39680-chrono-resolution.cpp 6 // and "is_steady" is called "is_monotonic". One may be tempted to use
35 #define is_steady is_monotonic macro
39 void printClockData (bool &is_high_res, bool &is_steady)
58 cout << "- is_steady: " << boolalpha << C::is_steady << endl;
59 is_steady = C::is_steady;
64 bool is_high_res1, is_high_res2, is_high_res3, is_steady; local
66 printClockData<std::chrono::system_clock>(is_high_res1, is_steady);
68 printClockData<std::chrono::high_resolution_clock>(is_high_res2, is_steady);
    [all...]
  /ndk/sources/cxx-stl/llvm-libc++/libcxx/test/utilities/time/time.clock/time.clock.hires/
consistency.pass.cpp 32 static_assert(C::is_steady || !C::is_steady, "");
33 test(std::chrono::high_resolution_clock::is_steady);
  /ndk/sources/cxx-stl/llvm-libc++/libcxx/test/utilities/time/time.clock/time.clock.system/
consistency.pass.cpp 33 static_assert((C::is_steady || !C::is_steady), "");
34 test(std::chrono::system_clock::is_steady);
  /ndk/sources/cxx-stl/llvm-libc++/libcxx/test/utilities/time/time.clock/time.clock.steady/
consistency.pass.cpp 32 static_assert(C::is_steady, "");
33 test(std::chrono::steady_clock::is_steady);
  /ndk/sources/cxx-stl/llvm-libc++/libcxx/test/utilities/time/
clock.h 12 static const bool is_steady = false; member in class:Clock
  /ndk/sources/cxx-stl/llvm-libc++/libcxx/src/
chrono.cpp 27 const bool system_clock::is_steady; member in class:chrono::system_clock
51 const bool steady_clock::is_steady; member in class:chrono::steady_clock
  /ndk/sources/cxx-stl/llvm-libc++/libcxx/test/thread/thread.condition/thread.condition.condvar/
wait_until.pass.cpp 31 static const bool is_steady = true; member in struct:Clock
wait_until_pred.pass.cpp 32 static const bool is_steady = true; member in struct:Clock
  /ndk/sources/cxx-stl/llvm-libc++/libcxx/test/thread/thread.condition/thread.condition.condvarany/
wait_until.pass.cpp 30 static const bool is_steady = true; member in struct:Clock
wait_until_pred.pass.cpp 32 static const bool is_steady = true; member in struct:Clock

Completed in 164 milliseconds