/external/chromium_org/third_party/WebKit/Source/core/inspector/ |
InspectorLayerTreeAgent.cpp | 68 // root of graphics layer hierarchy, as platform adds containing layers (e.g. for overflosw scroll). 75 static void maybeAddGraphicsLayer(GraphicsLayer* graphicsLayer, int nodeId, RefPtr<TypeBuilder::Array<TypeBuilder::LayerTree::Layer> >& layers, bool forceRoot = false) 79 layers->addItem(buildObjectForLayer(graphicsLayer, nodeId, forceRoot)); 136 void InspectorLayerTreeAgent::getLayers(ErrorString* errorString, const int* nodeId, RefPtr<TypeBuilder::Array<TypeBuilder::LayerTree::Layer> >& layers) 138 layers = TypeBuilder::Array<TypeBuilder::LayerTree::Layer>::create(); 147 gatherLayersUsingRenderLayerHierarchy(errorString, compositor->rootRenderLayer(), layers); 160 gatherLayersUsingRenderObjectHierarchy(errorString, renderer, layers); 163 void InspectorLayerTreeAgent::addRenderLayerBacking(ErrorString* errorString, RenderLayerBacking* layerBacking, Node* node, RefPtr<TypeBuilder::Array<TypeBuilder::LayerTree::Layer> >& layers) 169 maybeAddGraphicsLayer(layerBacking->ancestorClippingLayer(), nodeId, layers, forceRoot); 172 maybeAddGraphicsLayer(layerBacking->graphicsLayer(), nodeId, layers, forceRoot) [all...] |
/external/chromium_org/cc/ |
cc.target.darwin-arm.mk | 60 cc/layers/content_layer.cc \ 61 cc/layers/contents_scaling_layer.cc \ 62 cc/layers/delegated_renderer_layer.cc \ 63 cc/layers/delegated_renderer_layer_impl.cc \ 64 cc/layers/heads_up_display_layer.cc \ 65 cc/layers/heads_up_display_layer_impl.cc \ 66 cc/layers/image_layer.cc \ 67 cc/layers/io_surface_layer.cc \ 68 cc/layers/io_surface_layer_impl.cc \ 69 cc/layers/layer.cc [all...] |
cc.target.darwin-mips.mk | 60 cc/layers/content_layer.cc \ 61 cc/layers/contents_scaling_layer.cc \ 62 cc/layers/delegated_renderer_layer.cc \ 63 cc/layers/delegated_renderer_layer_impl.cc \ 64 cc/layers/heads_up_display_layer.cc \ 65 cc/layers/heads_up_display_layer_impl.cc \ 66 cc/layers/image_layer.cc \ 67 cc/layers/io_surface_layer.cc \ 68 cc/layers/io_surface_layer_impl.cc \ 69 cc/layers/layer.cc [all...] |
cc.target.darwin-x86.mk | 60 cc/layers/content_layer.cc \ 61 cc/layers/contents_scaling_layer.cc \ 62 cc/layers/delegated_renderer_layer.cc \ 63 cc/layers/delegated_renderer_layer_impl.cc \ 64 cc/layers/heads_up_display_layer.cc \ 65 cc/layers/heads_up_display_layer_impl.cc \ 66 cc/layers/image_layer.cc \ 67 cc/layers/io_surface_layer.cc \ 68 cc/layers/io_surface_layer_impl.cc \ 69 cc/layers/layer.cc [all...] |
cc.target.linux-arm.mk | 60 cc/layers/content_layer.cc \ 61 cc/layers/contents_scaling_layer.cc \ 62 cc/layers/delegated_renderer_layer.cc \ 63 cc/layers/delegated_renderer_layer_impl.cc \ 64 cc/layers/heads_up_display_layer.cc \ 65 cc/layers/heads_up_display_layer_impl.cc \ 66 cc/layers/image_layer.cc \ 67 cc/layers/io_surface_layer.cc \ 68 cc/layers/io_surface_layer_impl.cc \ 69 cc/layers/layer.cc [all...] |
cc.target.linux-mips.mk | 60 cc/layers/content_layer.cc \ 61 cc/layers/contents_scaling_layer.cc \ 62 cc/layers/delegated_renderer_layer.cc \ 63 cc/layers/delegated_renderer_layer_impl.cc \ 64 cc/layers/heads_up_display_layer.cc \ 65 cc/layers/heads_up_display_layer_impl.cc \ 66 cc/layers/image_layer.cc \ 67 cc/layers/io_surface_layer.cc \ 68 cc/layers/io_surface_layer_impl.cc \ 69 cc/layers/layer.cc [all...] |
cc.target.linux-x86.mk | 60 cc/layers/content_layer.cc \ 61 cc/layers/contents_scaling_layer.cc \ 62 cc/layers/delegated_renderer_layer.cc \ 63 cc/layers/delegated_renderer_layer_impl.cc \ 64 cc/layers/heads_up_display_layer.cc \ 65 cc/layers/heads_up_display_layer_impl.cc \ 66 cc/layers/image_layer.cc \ 67 cc/layers/io_surface_layer.cc \ 68 cc/layers/io_surface_layer_impl.cc \ 69 cc/layers/layer.cc [all...] |
/frameworks/opt/colorpicker/src/com/android/colorpicker/ |
ColorStateDrawable.java | 34 public ColorStateDrawable(Drawable[] layers, int color) { 35 super(layers);
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/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/vl/ |
vl_compositor.c | 678 struct vl_compositor_layer *layer = &s->layers[i]; 717 struct vl_compositor_layer *layer = &s->layers[i]; 779 s->layers[i].clearing = i ? false : true; 780 s->layers[i].blend = NULL; 781 s->layers[i].fs = NULL; 782 s->layers[i].viewport.scale[2] = 1; 783 s->layers[i].viewport.scale[3] = 1; 784 s->layers[i].viewport.translate[2] = 0; 785 s->layers[i].viewport.translate[3] = 0; 788 pipe_sampler_view_reference(&s->layers[i].sampler_views[j], NULL) [all...] |
/external/mesa3d/src/gallium/auxiliary/vl/ |
vl_compositor.c | 678 struct vl_compositor_layer *layer = &s->layers[i]; 717 struct vl_compositor_layer *layer = &s->layers[i]; 779 s->layers[i].clearing = i ? false : true; 780 s->layers[i].blend = NULL; 781 s->layers[i].fs = NULL; 782 s->layers[i].viewport.scale[2] = 1; 783 s->layers[i].viewport.scale[3] = 1; 784 s->layers[i].viewport.translate[2] = 0; 785 s->layers[i].viewport.translate[3] = 0; 788 pipe_sampler_view_reference(&s->layers[i].sampler_views[j], NULL) [all...] |
/external/skia/src/utils/ |
SkCanvasStateUtils.cpp | 78 layers = NULL; 86 // loop through the layers and free the data allocated to the clipRects 88 sk_free(layers[i].mcState.clipRects); 92 sk_free(layers); 113 SkCanvasLayerState* layers; member in class:SkCanvasState 195 * decompose the layers 197 * storage is allocated on the stack for the first 3 layers. It is common in 198 * some view systems (e.g. Android) that a few non-clipped layers are present 238 // allocate memory for the layers and then and copy them to the struct 241 canvasState->layers = (SkCanvasLayerState*) sk_malloc_throw(layerWriter.size()) [all...] |
/external/chromium_org/third_party/skia/src/utils/ |
SkCanvasStateUtils.cpp | 81 layers = NULL; 89 // loop through the layers and free the data allocated to the clipRects 91 sk_free(layers[i].mcState.clipRects); 95 sk_free(layers); 116 SkCanvasLayerState* layers; member in class:SkCanvasState 198 * decompose the layers 200 * storage is allocated on the stack for the first 3 layers. It is common in 201 * some view systems (e.g. Android) that a few non-clipped layers are present 241 // allocate memory for the layers and then and copy them to the struct 244 canvasState->layers = (SkCanvasLayerState*) sk_malloc_throw(layerWriter.size()) [all...] |
/frameworks/base/graphics/java/android/graphics/drawable/ |
LayerDrawable.java | 62 * Create a new layer drawable with the list of specified layers. 64 * @param layers A list of drawables to use as layers in this new drawable. 66 public LayerDrawable(Drawable[] layers) { 67 this(layers, null); 71 * Create a new layer drawable with the specified list of layers and the specified 74 * @param layers The list of layers to add to this drawable. 77 LayerDrawable(Drawable[] layers, LayerState state) { 79 int length = layers.length 223 final ChildDrawable[] layers = mLayerState.mChildren; local 283 final ChildDrawable[] layers = mLayerState.mChildren; local [all...] |
TransitionDrawable.java | 74 * Create a new transition drawable with the specified list of layers. At least 75 * 2 layers are required for this drawable to work properly. 77 public TransitionDrawable(Drawable[] layers) { 78 this(new TransitionState(null, null, null), layers); 83 * layers must be added to this drawable. 95 private TransitionDrawable(TransitionState state, Drawable[] layers) { 96 super(layers, state);
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/packages/apps/InCallUI/src/com/android/incallui/ |
AnimationUtils.java | 156 public CrossFadeDrawable(Drawable[] layers) { 157 super(layers); 198 Drawable[] layers = new Drawable[2]; local 199 layers[0] = first; 200 layers[1] = second; 201 return new CrossFadeDrawable(layers); 262 Drawable[] layers = new Drawable[2]; 263 layers[0] = from; 264 layers[1] = to; 265 TransitionDrawable transitionDrawable = new TransitionDrawable(layers); [all...] |
CallButtonFragment.java | 345 * Updates the audio button so that the appriopriate visual layers 372 // Update desired layers: 393 // update desired layers: 406 // update desired layers: 428 final LayerDrawable layers = (LayerDrawable) mAudioButton.getBackground(); local 429 Log.d(this, "'layers' drawable: " + layers); 431 layers.findDrawableByLayerId(R.id.compoundBackgroundItem) 434 layers.findDrawableByLayerId(R.id.moreIndicatorItem) 437 layers.findDrawableByLayerId(R.id.bluetoothItem [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/ |
st_texture.c | 62 GLuint layers, 73 assert(layers == 6); 89 pt.array_size = (target == PIPE_TEXTURE_CUBE ? 6 : layers); 103 * In OpenGL the number of 1D array texture layers is the "height" and 104 * the number of 2D array texture layers is the "depth". In Gallium the 105 * number of layers in an array texture is a separate 'array_size' field. 304 GLuint layers; local 308 layers = dst->array_size; 310 layers = u_minify(dst->depth0, level); 314 for (i = 0; i < layers; i++) [all...] |
/external/mesa3d/src/mesa/state_tracker/ |
st_texture.c | 62 GLuint layers, 73 assert(layers == 6); 89 pt.array_size = (target == PIPE_TEXTURE_CUBE ? 6 : layers); 103 * In OpenGL the number of 1D array texture layers is the "height" and 104 * the number of 2D array texture layers is the "depth". In Gallium the 105 * number of layers in an array texture is a separate 'array_size' field. 304 GLuint layers; local 308 layers = dst->array_size; 310 layers = u_minify(dst->depth0, level); 314 for (i = 0; i < layers; i++) [all...] |
/external/chromium_org/cc/trees/ |
layer_tree_host_unittest_occlusion.cc | 7 #include "cc/layers/layer.h" 435 std::vector<scoped_refptr<TestLayer> > layers; variable 441 layers.push_back(TestLayer::Create()); 444 layers.back().get(), NULL, identity_matrix_, 449 layers.back().get(), layers[layers.size() - 2].get(), 453 layers.back()->SetForceRenderSurface(true); 460 child.get(), layers[i].get(), identity_matrix_, 466 layers[i]->set_expected_occlusion(expected_occlusion) 469 layer_tree_host()->SetRootLayer(layers[0]); variable [all...] |
/external/libvpx/libvpx/vpx/src/ |
svc_encodeframe.c | 68 int layers; member in struct:SvcInternal 80 // Superframe is used to generate an index of individual frames (i.e., layers) 374 * Format: encoding-mode=<svc_mode>,layers=<layer_count> 403 } else if (strcmp("layers", option_name) == 0) { 482 svc_log(svc_ctx, SVC_LOG_ERROR, "spatial layers: invalid value: %d\n", 486 // use SvcInternal value for number of layers to enable forcing single layer 488 si->layers = svc_ctx->spatial_layers; 501 enc_cfg->ss_number_layers = si->layers; 611 if (si->layer == si->layers - 1) { 639 if (2 * si->layers - SVC_REFERENCE_FRAMES <= si->layer) [all...] |
/external/chromium_org/third_party/WebKit/Source/core/css/ |
CSSComputedStyleDeclaration.cpp | 1624 const FillLayer* layers = propertyID == CSSPropertyWebkitMaskImage ? style->maskLayers() : style->backgroundLayers(); local 1647 const FillLayer* layers = propertyID == CSSPropertyWebkitMaskSize ? style->maskLayers() : style->backgroundLayers(); local 1659 const FillLayer* layers = propertyID == CSSPropertyWebkitMaskRepeat ? style->maskLayers() : style->backgroundLayers(); local 1671 const FillLayer* layers = propertyID == CSSPropertyWebkitMaskComposite ? style->maskLayers() : style->backgroundLayers(); local 1682 const FillLayer* layers = style->backgroundLayers(); local 1698 const FillLayer* layers = (propertyID == CSSPropertyWebkitMaskClip || propertyID == CSSPropertyWebkitMaskOrigin) ? style->maskLayers() : style->backgroundLayers(); local 1715 const FillLayer* layers = propertyID == CSSPropertyWebkitMaskPosition ? style->maskLayers() : style->backgroundLayers(); local 1726 const FillLayer* layers = propertyID == CSSPropertyWebkitMaskPositionX ? style->maskLayers() : style->backgroundLayers(); local 1738 const FillLayer* layers = propertyID == CSSPropertyWebkitMaskPositionY ? style->maskLayers() : style->backgroundLayers(); local 2649 const FillLayer* layers = style->backgroundLayers(); local [all...] |
/frameworks/native/services/surfaceflinger/ |
SurfaceFlinger.cpp | 599 // make the GLContext current so that we can create textures when creating Layers 948 const LayerVector& layers(mDrawingState.layersSortedByZ); 949 const size_t count = layers.size(); 951 if (layers[i]->onPreComposition()) { 962 const LayerVector& layers(mDrawingState.layersSortedByZ); 963 const size_t count = layers.size(); 965 layers[i]->onPostComposition(); 1008 const LayerVector& layers(mDrawingState.layersSortedByZ); [all...] |
/external/chromium_org/cc/layers/ |
scrollbar_layer_unittest.cc | 5 #include "cc/layers/scrollbar_layer.h" 8 #include "cc/layers/append_quads_data.h" 9 #include "cc/layers/scrollbar_layer_impl.h" 314 ScrollbarLayerImpl* layers[2] = local 317 layers[i]->SetTrackLength(100); 318 layers[i]->SetVisibleToTotalLengthRatio(0.2f); 319 layers[i]->SetThumbThickness(3); 320 layers[i]->SetCurrentPos(25); 321 layers[i]->SetMaximum(100);
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/vdpau/ |
mixer.c | 132 VDPAU_MSG(VDPAU_WARN, "[VDPAU] Max layers > 4 not supported\n", vmixer->max_layers); 216 VdpLayer const *layers) 296 vlVdpOutputSurface *src = vlGetDataHTAB(layers->source_surface); 302 assert(layers->struct_version == VDP_LAYER_VERSION); 305 RectToPipe(layers->source_rect, &rect), NULL, NULL); 306 vl_compositor_set_layer_dst_area(&vmixer->cstate, layer++, RectToPipe(layers->destination_rect, &rect)); 308 ++layers;
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/external/mesa3d/src/gallium/state_trackers/vdpau/ |
mixer.c | 132 VDPAU_MSG(VDPAU_WARN, "[VDPAU] Max layers > 4 not supported\n", vmixer->max_layers); 216 VdpLayer const *layers) 296 vlVdpOutputSurface *src = vlGetDataHTAB(layers->source_surface); 302 assert(layers->struct_version == VDP_LAYER_VERSION); 305 RectToPipe(layers->source_rect, &rect), NULL, NULL); 306 vl_compositor_set_layer_dst_area(&vmixer->cstate, layer++, RectToPipe(layers->destination_rect, &rect)); 308 ++layers;
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