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    Searched refs:location_checksum (Results 1 - 4 of 4) sorted by null

  /art/runtime/native/
dalvik_system_DexFile.cc 239 uint32_t location_checksum; local
241 if (!DexFile::GetChecksum(filename.c_str(), &location_checksum)) {
248 if (ClassLinker::VerifyOatFileChecksums(oat_file.get(), filename.c_str(), location_checksum)) {
290 uint32_t location_checksum; local
291 if (!DexFile::GetChecksum(filename.c_str(), &location_checksum)) {
296 if (!ClassLinker::VerifyOatFileChecksums(oat_file.get(), filename.c_str(), location_checksum)) {
  /art/runtime/
dex_file.h 359 uint32_t location_checksum) {
360 return OpenMemory(base, size, location, location_checksum, NULL);
827 uint32_t location_checksum,
834 uint32_t location_checksum,
839 uint32_t location_checksum,
844 location_checksum_(location_checksum),
    [all...]
dex_file.cc 220 uint32_t location_checksum,
225 location_checksum,
261 uint32_t location_checksum,
264 UniquePtr<DexFile> dex_file(new DexFile(base, size, location, location_checksum, mem_map));
    [all...]
class_linker.h 274 uint32_t location_checksum)

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