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Searched
refs:location_checksum
(Results
1 - 4
of
4
) sorted by null
/art/runtime/native/
dalvik_system_DexFile.cc
239
uint32_t
location_checksum
;
local
241
if (!DexFile::GetChecksum(filename.c_str(), &
location_checksum
)) {
248
if (ClassLinker::VerifyOatFileChecksums(oat_file.get(), filename.c_str(),
location_checksum
)) {
290
uint32_t
location_checksum
;
local
291
if (!DexFile::GetChecksum(filename.c_str(), &
location_checksum
)) {
296
if (!ClassLinker::VerifyOatFileChecksums(oat_file.get(), filename.c_str(),
location_checksum
)) {
/art/runtime/
dex_file.h
359
uint32_t
location_checksum
) {
360
return OpenMemory(base, size, location,
location_checksum
, NULL);
827
uint32_t
location_checksum
,
834
uint32_t
location_checksum
,
839
uint32_t
location_checksum
,
844
location_checksum_(
location_checksum
),
[
all
...]
dex_file.cc
220
uint32_t
location_checksum
,
225
location_checksum
,
261
uint32_t
location_checksum
,
264
UniquePtr<DexFile> dex_file(new DexFile(base, size, location,
location_checksum
, mem_map));
[
all
...]
class_linker.h
274
uint32_t
location_checksum
)
Completed in 329 milliseconds