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    Searched refs:mArrayEnabled (Results 1 - 6 of 6) sorted by null

  /external/chromium_org/third_party/angle_dx11/src/libGLESv2/renderer/
VertexDataManager.cpp 90 if (translated[i].active && attribs[i].mArrayEnabled)
106 if (translated[i].active && attribs[i].mArrayEnabled)
141 if (attribs[i].mArrayEnabled)
253 if (translated[i].active && attribs[i].mArrayEnabled)
InputLayoutCache.cpp 110 ilKey.elements[ilKey.elementCount].Format = attributes[i].attribute->mArrayEnabled ? vertexBuffer->getDXGIFormat(*attributes[i].attribute) : DXGI_FORMAT_R32G32B32A32_FLOAT;
VertexDeclarationCache.cpp 139 element->Type = attributes[i].attribute->mArrayEnabled ? vertexBuffer->getDeclType(*attributes[i].attribute) : D3DDECLTYPE_FLOAT4;
  /external/chromium_org/third_party/angle_dx11/src/libGLESv2/
Context.h 76 VertexAttribute() : mType(GL_FLOAT), mSize(0), mNormalized(false), mStride(0), mPointer(NULL), mArrayEnabled(false), mDivisor(0)
117 bool mArrayEnabled; // From glEnable/DisableVertexAttribArray
Context.cpp 634 mState.vertexAttribute[attribNum].mArrayEnabled = enabled;
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libGLESv2.cpp     [all...]

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