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    Searched refs:mAxes (Results 1 - 5 of 5) sorted by null

  /frameworks/native/include/input/
KeyLayoutMap.h 84 KeyedVector<int32_t, AxisInfo> mAxes;
  /development/samples/ApiDemos/src/com/example/android/apis/view/
GameControllerInput.java 204 private final int[] mAxes;
219 mAxes = new int[numAxes];
224 mAxes[i++] = range.getAxis();
236 return mAxes.length;
240 return mAxes[axisIndex];
291 for (int i = 0; i < mAxes.length; i++) {
292 final int axis = mAxes[i];
  /frameworks/native/libs/input/
KeyLayoutMap.cpp 133 ssize_t index = mAxes.indexOfKey(scanCode);
141 *outAxisInfo = mAxes.valueAt(index);
275 if (mMap->mAxes.indexOfKey(scanCode) >= 0) {
363 mMap->mAxes.add(scanCode, axisInfo);
  /frameworks/base/services/input/
InputReader.cpp     [all...]
InputReader.h     [all...]

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