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    Searched refs:mTextureId (Results 1 - 18 of 18) sorted by null

  /cts/suite/cts/deviceTests/opengl/jni/primitive/pixeloutput/
PixelOutputRenderer.cpp 74 mTextureId = GLUtils::genTexture(mWidth, mHeight, GLUtils::RANDOM_FILL);
75 if (mTextureId == 0) {
83 if (mTextureId != 0) {
84 glDeleteTextures(1, &mTextureId);
85 mTextureId = 0;
112 glBindTexture(GL_TEXTURE_2D, mTextureId);
PixelOutputRenderer.h 27 GLuint mTextureId;
  /cts/suite/cts/deviceTests/opengl/jni/graphics/
TexturedMeshNode.h 30 const GLuint mTextureId;
TexturedMeshNode.cpp 18 MeshNode(mesh), mTextureId(textureId) {
28 glBindTexture(GL_TEXTURE_2D, mTextureId);
PerspectiveMeshNode.cpp 33 glBindTexture(GL_TEXTURE_2D, mTextureId);
  /cts/suite/cts/deviceTests/opengl/jni/primitive/contextswitch/
ContextSwitchRenderer.h 29 GLuint mTextureId;
ContextSwitchRenderer.cpp 88 mTextureId = GLUtils::genTexture(CS_TEXTURE_SIZE, CS_TEXTURE_SIZE, GLUtils::RANDOM_FILL);
89 if (mTextureId == 0) {
154 if (mTextureId != 0) {
155 glDeleteTextures(1, &mTextureId);
156 mTextureId = 0;
185 glBindTexture(GL_TEXTURE_2D, mTextureId);
  /cts/suite/cts/deviceTests/opengl/jni/primitive/shaderperf/
ShaderPerfRenderer.h 26 GLuint mTextureId;
ShaderPerfRenderer.cpp 132 glGenTextures(1, &mTextureId);
133 glBindTexture(GL_TEXTURE_2D, mTextureId);
156 glBindTexture(GL_TEXTURE_2D, mTextureId);
  /cts/suite/cts/deviceTests/opengl/jni/primitive/fullpipeline/
FullPipelineRenderer.cpp 97 mTextureId(0) {
145 mTextureId = GLUtils::genTexture(mWidth, mHeight, GLUtils::RANDOM_FILL);
146 if (mTextureId == 0) {
163 PerspectiveMeshNode* meshNode = new PerspectiveMeshNode(mMesh, mTextureId);
172 if (mTextureId != 0) {
173 glDeleteTextures(1, &mTextureId);
174 mTextureId = 0;
FullPipelineRenderer.h 37 GLuint mTextureId;
  /frameworks/base/libs/hwui/font/
CacheTexture.cpp 112 mTexture(NULL), mTextureId(0), mWidth(width), mHeight(height), mFormat(format),
158 if (mTextureId) {
159 mCaches.deleteTexture(mTextureId);
160 mTextureId = 0;
188 if (!mTextureId) {
189 glGenTextures(1, &mTextureId);
191 mCaches.bindTexture(mTextureId);
CacheTexture.h 121 return mTextureId;
181 GLuint mTextureId;
  /frameworks/av/libvideoeditor/lvpp/
NativeWindowRenderer.cpp 363 glBindTexture(GL_TEXTURE_EXTERNAL_OES, input->mTextureId);
553 ALOGD("destroy render input %d", input->mTextureId);
554 GLuint textureId = input->mTextureId;
570 , mTextureId(textureId) {
572 mST = new GLConsumer(bq, mTextureId);
NativeWindowRenderer.h 166 GLuint mTextureId;
  /cts/tests/tests/media/src/android/media/cts/
EncodeVirtualDisplayWithCompositionTest.java 558 private int mTextureId = 0; // 0 is invalid
603 mTextureId = textures[0];
604 GLES20.glBindTexture(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, mTextureId);
605 checkGlError("glBindTexture mTextureID");
616 mSurfaceTexture = new SurfaceTexture(mTextureId);
624 if (mTextureId != 0) {
626 mTextureId
666 GLES20.glBindTexture(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, mTextureId);
    [all...]
  /cts/tests/tests/openglperf/src/android/openglperf/cts/
PlanetsRenderer.java 89 private int mTextureId;
146 mTextureId = createTexture2D();
175 GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, mTextureId);
  /packages/apps/Nfc/src/com/android/nfc/
FireflyRenderer.java 166 int mTextureId;
252 mTextureId = textureIds[0];
260 mGL.glBindTexture(GL10.GL_TEXTURE_2D, mTextureId);

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