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Searched
refs:mWorld
(Results
1 - 6
of
6
) sorted by null
/external/replicaisland/src/com/replica/replicaisland/
HotSpotSystem.java
27
TiledWorld
mWorld
;
88
mWorld
= null;
92
mWorld
= world;
98
if (
mWorld
!= null) {
103
result =
mWorld
.getTile(xTile, yTile);
112
if (
mWorld
!= null) {
113
result =
mWorld
.getTile(tileX, tileY);
122
if (
mWorld
!= null && level != null) {
124
xTile = (int)Math.floor(((worldX) / worldPixelWidth) *
mWorld
.getWidth());
132
if (
mWorld
!= null && level != null)
[
all
...]
TiledVertexGrid.java
24
private TiledWorld
mWorld
;
55
mWorld
= world;
69
final int tilesPerWorldColumn =
mWorld
.getHeight();
75
int tileIndex =
mWorld
.getTile(startTileX + tileX,
91
int tileIndex =
mWorld
.getTile(startTileX + tileX,
131
TiledWorld world =
mWorld
;
134
final int tilesAcross =
mWorld
.getWidth();
135
final int tilesDown =
mWorld
.getHeight();
137
mWorldPixelWidth =
mWorld
.getWidth() * mTileWidth;
138
mWorldPixelHeight =
mWorld
.getHeight() * mTileHeight
[
all
...]
CollisionSystem.java
42
private TiledWorld
mWorld
;
67
mWorld
= null;
87
mWorld
= world;
178
final int startTileX = Utils.clamp((int)(startX / mTileWidth), 0,
mWorld
.getWidth() - 1);
179
final int endTileX = Utils.clamp((int)(endX / mTileWidth), 0,
mWorld
.getWidth() - 1);
180
final int startTileY = Utils.clamp((int)(startY / mTileHeight), 0,
mWorld
.getHeight() - 1);
181
final int endTileY = Utils.clamp((int)(endY / mTileHeight), 0,
mWorld
.getHeight() - 1);
186
final int[][] tileArray =
mWorld
.getTiles();
187
final int worldHeight =
mWorld
.getHeight() - 1;
298
final int worldHeight =
mWorld
.getHeight() - 1
[
all
...]
/development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/
GLShape.java
26
mWorld
= world;
67
GLVertex vertex =
mWorld
.addVertex(x, y, z);
81
mWorld
.transformVertex(vertex, transform);
101
protected GLWorld
mWorld
;
KubeRenderer.java
35
mWorld
= world;
73
mWorld
.draw(gl);
111
private GLWorld
mWorld
;
/packages/experimental/DreamTheater/src/com/android/dreamtheater/
BouncyDroid.java
130
World
mWorld
;
202
mWorld
= new World();
206
mWorld
.addBody(mBody);
295
mWorld
.step(dt / 1000f); // dt is in sec
Completed in 377 milliseconds