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    Searched refs:m_desiredPosition (Results 1 - 3 of 3) sorted by null

  /external/chromium_org/third_party/WebKit/Source/core/platform/
ScrollAnimatorNone.cpp 209 m_desiredPosition = 0;
232 if (!m_startTime || !delta || (delta < 0) != (m_desiredPosition - *m_currentPosition < 0)) {
233 m_desiredPosition = *m_currentPosition;
236 float newPosition = m_desiredPosition + delta;
241 if (newPosition == m_desiredPosition)
244 m_desiredPosition = newPosition;
269 double remainingDelta = m_desiredPosition - *m_currentPosition;
316 m_releasePosition = m_desiredPosition - m_desiredVelocity * releaseAreaLeft;
343 *m_currentPosition = m_desiredPosition;
354 newPosition = releaseCurve(m_releaseCurve, releaseDeltaT, m_releaseTime, m_releasePosition, m_desiredPosition);
    [all...]
ScrollAnimatorNone.h 118 double m_desiredPosition;
  /external/chromium_org/third_party/WebKit/Source/web/tests/
ScrollAnimatorNoneTest.cpp 187 this->m_desiredPosition = data.m_desiredPosition;
204 return m_currentVelocity == other.m_currentVelocity && m_desiredPosition == other.m_desiredPosition && m_desiredVelocity == other.m_desiredVelocity && m_startPosition == other.m_startPosition && m_startTime == other.m_startTime && m_startVelocity == other.m_startVelocity && m_animationTime == other.m_animationTime && m_lastAnimationTime == other.m_lastAnimationTime && m_attackPosition == other.m_attackPosition && m_attackTime == other.m_attackTime && m_attackCurve == other.m_attackCurve && m_releasePosition == other.m_releasePosition && m_releaseTime == other.m_releaseTime && m_releaseCurve == other.m_releaseCurve;
309 double distanceLeft = m_data->m_desiredPosition - *m_data->m_currentPosition;
411 EXPECT_EQ(expectedPosition, m_data->m_desiredPosition);
    [all...]

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