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    Searched refs:mat_ambient (Results 1 - 3 of 3) sorted by null

  /external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/
atlantis.c 143 static float mat_ambient[] = {0.3, 0.4, 0.5, 1.0}; local
166 glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, mat_ambient);
  /external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/
atlantis.c 143 static float mat_ambient[] = {0.3, 0.4, 0.5, 1.0}; local
166 glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, mat_ambient);
  /external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/
atlantis.c 143 static float mat_ambient[] = {0.3, 0.4, 0.5, 1.0}; local
166 glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, mat_ambient);

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