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Searched
refs:nextBuffer
(Results
1 - 8
of
8
) sorted by null
/frameworks/av/media/libstagefright/
MediaBufferGroup.cpp
35
next = buffer->
nextBuffer
();
63
buffer != NULL; buffer = buffer->
nextBuffer
()) {
MediaBuffer.cpp
182
MediaBuffer *MediaBuffer::
nextBuffer
() {
/frameworks/native/services/surfaceflinger/DisplayHardware/
FramebufferSurface.h
60
//
nextBuffer
waits for and then latches the next buffer from the
63
status_t
nextBuffer
(sp<GraphicBuffer>& outBuffer, sp<Fence>& outFence);
FramebufferSurface.cpp
80
// Once we remove FB HAL support, we can call
nextBuffer
() from here
86
status_t FramebufferSurface::
nextBuffer
(sp<GraphicBuffer>& outBuffer, sp<Fence>& outFence) {
128
status_t err =
nextBuffer
(buf, acquireFence);
/frameworks/av/include/media/stagefright/
MediaBuffer.h
115
MediaBuffer *
nextBuffer
();
/development/ndk/platforms/android-9/samples/native-audio/jni/
native-audio-jni.c
100
static short *
nextBuffer
;
121
if (--nextCount > 0 && NULL !=
nextBuffer
&& 0 != nextSize) {
124
result = (*bqPlayerBufferQueue)->Enqueue(bqPlayerBufferQueue,
nextBuffer
, nextSize);
518
nextBuffer
= (short *) NULL;
522
nextBuffer
= (short *) hello;
526
nextBuffer
= (short *) android;
530
nextBuffer
= sawtoothBuffer;
543
nextBuffer
= recorderBuffer;
547
nextBuffer
= NULL;
556
result = (*bqPlayerBufferQueue)->Enqueue(bqPlayerBufferQueue,
nextBuffer
, nextSize)
[
all
...]
/external/chromium_org/third_party/skia/src/gpu/
GrBufferAllocPool.cpp
271
uint32_t
nextBuffer
= (fPreallocBuffersInUse +
274
block.fBuffer = fPreallocBuffers[
nextBuffer
];
/external/skia/src/gpu/
GrBufferAllocPool.cpp
271
uint32_t
nextBuffer
= (fPreallocBuffersInUse +
274
block.fBuffer = fPreallocBuffers[
nextBuffer
];
Completed in 3553 milliseconds