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Searched
refs:playerEffectSend
(Results
1 - 3
of
3
) sorted by null
/frameworks/wilhelm/tests/sandbox/
reverb.c
439
SLEffectSendItf
playerEffectSend
;
440
result = (*playerObject)->GetInterface(playerObject, SL_IID_EFFECTSEND, &
playerEffectSend
);
446
result = (*
playerEffectSend
)->IsEnabled(
playerEffectSend
, outputMixPresetReverb,
452
result = (*
playerEffectSend
)->GetDirectLevel(
playerEffectSend
, &directLevel);
457
result = (*
playerEffectSend
)->GetSendLevel(
playerEffectSend
, outputMixPresetReverb,
463
result = (*
playerEffectSend
)->EnableEffectSend(
playerEffectSend
,
[
all
...]
playbq.c
366
SLEffectSendItf
playerEffectSend
;
367
result = (*playerObject)->GetInterface(playerObject, SL_IID_EFFECTSEND, &
playerEffectSend
);
369
result = (*
playerEffectSend
)->EnableEffectSend(
playerEffectSend
, mixEnvironmentalReverb,
playbq.cpp
366
SLEffectSendItf
playerEffectSend
;
367
result = (*playerObject)->GetInterface(playerObject, SL_IID_EFFECTSEND, &
playerEffectSend
);
369
result = (*
playerEffectSend
)->EnableEffectSend(
playerEffectSend
, mixEnvironmentalReverb,
Completed in 23 milliseconds