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    Searched refs:postApplyResource (Results 1 - 13 of 13) sorted by null

  /external/chromium_org/third_party/WebKit/Source/core/rendering/svg/
RenderSVGResourceSolidColor.h 38 virtual void postApplyResource(RenderObject*, GraphicsContext*&, unsigned short resourceMode, const Path*, const RenderSVGShape*);
RenderSVGResource.h 64 virtual void postApplyResource(RenderObject*, GraphicsContext*&, unsigned short, const Path*, const RenderSVGShape*) { }
RenderSVGResourceGradient.h 53 virtual void postApplyResource(RenderObject*, GraphicsContext*&, unsigned short resourceMode, const Path*, const RenderSVGShape*) OVERRIDE FINAL;
RenderSVGResourcePattern.h 55 virtual void postApplyResource(RenderObject*, GraphicsContext*&, unsigned short resourceMode, const Path*, const RenderSVGShape*);
RenderSVGResourceFilter.h 70 virtual void postApplyResource(RenderObject*, GraphicsContext*&, unsigned short resourceMode, const Path*, const RenderSVGShape*);
RenderSVGResourceSolidColor.cpp 84 void RenderSVGResourceSolidColor::postApplyResource(RenderObject*, GraphicsContext*& context, unsigned short resourceMode, const Path* path, const RenderSVGShape* shape)
RenderSVGShape.cpp 221 fillPaintingResource->postApplyResource(this, context, ApplyToFillMode, 0, this);
226 fallbackResource->postApplyResource(this, context, ApplyToFillMode, 0, this);
236 strokePaintingResource->postApplyResource(this, context, ApplyToStrokeMode, 0, this);
241 fallbackResource->postApplyResource(this, context, ApplyToStrokeMode, 0, this);
RenderSVGResourceGradient.cpp 140 void RenderSVGResourceGradient::postApplyResource(RenderObject* object, GraphicsContext*& context, unsigned short resourceMode, const Path* path, const RenderSVGShape* shape)
RenderSVGResourcePattern.cpp 180 void RenderSVGResourcePattern::postApplyResource(RenderObject*, GraphicsContext*& context, unsigned short resourceMode, const Path* path, const RenderSVGShape* shape)
SVGTextRunRenderingContext.cpp 161 activePaintingResource->postApplyResource(parentRenderObject, context, resourceMode, &glyphPath, 0);
SVGRenderingContext.cpp 61 m_filter->postApplyResource(m_object, m_paintInfo->context, ApplyToDefaultMode, 0, 0);
RenderSVGResourceFilter.cpp 204 // Even if the target objectBoundingBox() is empty, we still have to draw the last effect result image in postApplyResource.
243 void RenderSVGResourceFilter::postApplyResource(RenderObject* object, GraphicsContext*& context, unsigned short resourceMode, const Path*, const RenderSVGShape*)
SVGInlineTextBox.cpp 394 m_paintingResource->postApplyResource(parentRenderer, context, m_paintingResourceMode, path, /*RenderSVGShape*/ 0);

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