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Searched
refs:postApplyResource
(Results
1 - 13
of
13
) sorted by null
/external/chromium_org/third_party/WebKit/Source/core/rendering/svg/
RenderSVGResourceSolidColor.h
38
virtual void
postApplyResource
(RenderObject*, GraphicsContext*&, unsigned short resourceMode, const Path*, const RenderSVGShape*);
RenderSVGResource.h
64
virtual void
postApplyResource
(RenderObject*, GraphicsContext*&, unsigned short, const Path*, const RenderSVGShape*) { }
RenderSVGResourceGradient.h
53
virtual void
postApplyResource
(RenderObject*, GraphicsContext*&, unsigned short resourceMode, const Path*, const RenderSVGShape*) OVERRIDE FINAL;
RenderSVGResourcePattern.h
55
virtual void
postApplyResource
(RenderObject*, GraphicsContext*&, unsigned short resourceMode, const Path*, const RenderSVGShape*);
RenderSVGResourceFilter.h
70
virtual void
postApplyResource
(RenderObject*, GraphicsContext*&, unsigned short resourceMode, const Path*, const RenderSVGShape*);
RenderSVGResourceSolidColor.cpp
84
void RenderSVGResourceSolidColor::
postApplyResource
(RenderObject*, GraphicsContext*& context, unsigned short resourceMode, const Path* path, const RenderSVGShape* shape)
RenderSVGShape.cpp
221
fillPaintingResource->
postApplyResource
(this, context, ApplyToFillMode, 0, this);
226
fallbackResource->
postApplyResource
(this, context, ApplyToFillMode, 0, this);
236
strokePaintingResource->
postApplyResource
(this, context, ApplyToStrokeMode, 0, this);
241
fallbackResource->
postApplyResource
(this, context, ApplyToStrokeMode, 0, this);
RenderSVGResourceGradient.cpp
140
void RenderSVGResourceGradient::
postApplyResource
(RenderObject* object, GraphicsContext*& context, unsigned short resourceMode, const Path* path, const RenderSVGShape* shape)
RenderSVGResourcePattern.cpp
180
void RenderSVGResourcePattern::
postApplyResource
(RenderObject*, GraphicsContext*& context, unsigned short resourceMode, const Path* path, const RenderSVGShape* shape)
SVGTextRunRenderingContext.cpp
161
activePaintingResource->
postApplyResource
(parentRenderObject, context, resourceMode, &glyphPath, 0);
SVGRenderingContext.cpp
61
m_filter->
postApplyResource
(m_object, m_paintInfo->context, ApplyToDefaultMode, 0, 0);
RenderSVGResourceFilter.cpp
204
// Even if the target objectBoundingBox() is empty, we still have to draw the last effect result image in
postApplyResource
.
243
void RenderSVGResourceFilter::
postApplyResource
(RenderObject* object, GraphicsContext*& context, unsigned short resourceMode, const Path*, const RenderSVGShape*)
SVGInlineTextBox.cpp
394
m_paintingResource->
postApplyResource
(parentRenderer, context, m_paintingResourceMode, path, /*RenderSVGShape*/ 0);
Completed in 105 milliseconds