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  /hardware/qcom/display/msm8960/liboverlay/pipes/
overlay3DPipe.h 56 bool queueBuffer(int fd, uint32_t offset);
86 bool queueBuffer(int fd, uint32_t offset);
116 bool queueBuffer(int fd, uint32_t offset);
146 bool queueBuffer(int fd, uint32_t offset);
187 inline bool M3DExtPipe<CHAN>::queueBuffer(int fd, uint32_t offset) {
188 return mM3d.queueBuffer(fd, offset);
256 inline bool M3DPrimaryPipe<CHAN>::queueBuffer(int fd, uint32_t offset) {
257 return mM3d.queueBuffer(fd, offset);
314 inline bool S3DExtPipe<CHAN>::queueBuffer(int fd, uint32_t offset) {
315 return mS3d.queueBuffer(fd, offset)
    [all...]
overlayGenPipe.h 62 bool queueBuffer(int fd, uint32_t offset);
overlayGenPipe.cpp 169 bool GenericPipe::queueBuffer(int fd, uint32_t offset) {
171 OVASSERT(isOpen(), "State is closed, cannot queueBuffer");
181 if(!mRot->queueBuffer(fd, offset)) {
196 return mCtrlData.data.queueBuffer(finalFd, finalOffset);
  /hardware/qcom/display/msm8974/liboverlay/pipes/
overlay3DPipe.h 56 bool queueBuffer(int fd, uint32_t offset);
86 bool queueBuffer(int fd, uint32_t offset);
116 bool queueBuffer(int fd, uint32_t offset);
146 bool queueBuffer(int fd, uint32_t offset);
187 inline bool M3DExtPipe<CHAN>::queueBuffer(int fd, uint32_t offset) {
188 return mM3d.queueBuffer(fd, offset);
256 inline bool M3DPrimaryPipe<CHAN>::queueBuffer(int fd, uint32_t offset) {
257 return mM3d.queueBuffer(fd, offset);
314 inline bool S3DExtPipe<CHAN>::queueBuffer(int fd, uint32_t offset) {
315 return mS3d.queueBuffer(fd, offset)
    [all...]
overlayGenPipe.h 61 bool queueBuffer(int fd, uint32_t offset);
overlayGenPipe.cpp 127 bool GenericPipe::queueBuffer(int fd, uint32_t offset) {
129 OVASSERT(isOpen(), "State is closed, cannot queueBuffer");
135 return mCtrlData.data.queueBuffer(fd, offset);
  /hardware/qcom/display/msm8x26/liboverlay/pipes/
overlay3DPipe.h 56 bool queueBuffer(int fd, uint32_t offset);
86 bool queueBuffer(int fd, uint32_t offset);
116 bool queueBuffer(int fd, uint32_t offset);
146 bool queueBuffer(int fd, uint32_t offset);
187 inline bool M3DExtPipe<CHAN>::queueBuffer(int fd, uint32_t offset) {
188 return mM3d.queueBuffer(fd, offset);
256 inline bool M3DPrimaryPipe<CHAN>::queueBuffer(int fd, uint32_t offset) {
257 return mM3d.queueBuffer(fd, offset);
314 inline bool S3DExtPipe<CHAN>::queueBuffer(int fd, uint32_t offset) {
315 return mS3d.queueBuffer(fd, offset)
    [all...]
overlayGenPipe.h 62 bool queueBuffer(int fd, uint32_t offset);
overlayGenPipe.cpp 169 bool GenericPipe::queueBuffer(int fd, uint32_t offset) {
171 OVASSERT(isOpen(), "State is closed, cannot queueBuffer");
181 if(!mRot->queueBuffer(fd, offset)) {
196 return mCtrlData.data.queueBuffer(finalFd, finalOffset);
  /frameworks/av/include/media/
IStreamSource.h 55 virtual void queueBuffer(size_t index, size_t size) = 0;
  /frameworks/av/media/libmediaplayerservice/nuplayer/
NuPlayerStreamListener.h 34 virtual void queueBuffer(size_t index, size_t size);
NuPlayerRenderer.h 35 void queueBuffer(
  /frameworks/av/media/libstagefright/httplive/
LiveDataSource.h 38 void queueBuffer(const sp<ABuffer> &buffer);
  /frameworks/native/libs/gui/tests/
SurfaceTextureClient_test.cpp 348 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1));
356 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1));
358 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1], -1));
374 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1));
375 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1], -1));
376 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[2], -1));
394 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1));
397 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1], -1));
400 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[2], -1));
410 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1))
    [all...]
BufferQueue_test.cpp 82 ASSERT_EQ(OK, mBQ->queueBuffer(slot, qbi, &qbo));
90 ASSERT_EQ(OK, mBQ->queueBuffer(slot, qbi, &qbo));
  /hardware/qcom/display/msm8960/liboverlay/
overlayRotator.h 95 virtual bool queueBuffer(int fd, uint32_t offset) = 0;
130 virtual bool queueBuffer(int fd, uint32_t offset);
189 virtual bool queueBuffer(int fd, uint32_t offset);
overlayCtrlData.h 110 bool queueBuffer(int fd, uint32_t offset);
253 inline bool Data::queueBuffer(int fd, uint32_t offset) {
  /hardware/qcom/display/msm8974/liboverlay/
overlayRotator.h 95 virtual bool queueBuffer(int fd, uint32_t offset) = 0;
130 virtual bool queueBuffer(int fd, uint32_t offset);
187 virtual bool queueBuffer(int fd, uint32_t offset);
overlayWriteback.h 81 bool queueBuffer(int opFd, uint32_t opOffset);
overlayCtrlData.h 111 bool queueBuffer(int fd, uint32_t offset);
258 inline bool Data::queueBuffer(int fd, uint32_t offset) {
overlayWriteback.cpp 145 bool Writeback::queueBuffer(int opFd, uint32_t opOffset) {
153 ALOGE("%s: queuebuffer failed", __func__);
170 if(!queueBuffer(opFd, opOffset)) {
  /hardware/qcom/display/msm8x26/liboverlay/
overlayRotator.h 94 virtual bool queueBuffer(int fd, uint32_t offset) = 0;
128 virtual bool queueBuffer(int fd, uint32_t offset);
184 virtual bool queueBuffer(int fd, uint32_t offset);
overlayCtrlData.h 110 bool queueBuffer(int fd, uint32_t offset);
253 inline bool Data::queueBuffer(int fd, uint32_t offset) {
  /frameworks/native/include/ui/
FramebufferNativeWindow.h 70 static int queueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd);
  /frameworks/av/libvideoeditor/lvpp/
PreviewRenderer.cpp 133 if ((err = mSurface->ANativeWindow::queueBuffer(mSurface.get(), mBuf, -1)) != 0) {
134 ALOGW("Surface::queueBuffer returned error %d", err);

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