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  /art/test/038-inner-null/src/
Main.java 31 mBlort.repaint();
36 public void repaint() { method in class:Main.Blort
  /dalvik/tests/038-inner-null/src/
Main.java 19 mBlort.repaint();
26 public void repaint() { method in class:Main.Blort
  /external/chromium/chrome/browser/resources/net_internals/
detailsview.js 31 // The delay between updates to repaint.
71 // Repaint the view.
74 window.setTimeout(this.repaint.bind(this),
79 DetailsSubView.prototype.repaint = function() {
87 this.repaint();
106 DetailsLogView.prototype.repaint = function() {
107 DetailsLogView.superClass_.repaint.call(this);
123 DetailsTimelineView.prototype.repaint = function() {
124 DetailsTimelineView.superClass_.repaint.call(this);
  /external/chromium_org/third_party/WebKit/Source/core/rendering/
RenderProgress.cpp 57 repaint();
79 repaint();
RenderSelectionInfo.h 69 void repaint() function in class:WebCore::RenderSelectionInfo
77 LayoutRect m_rect; // relative to repaint container
90 void repaint() function in class:WebCore::RenderBlockSelectionInfo
99 GapRects m_rects; // relative to repaint container
RenderObjectChildList.cpp 64 // that a positioned child got yanked). We also repaint, so that the area exposed when the child
68 // We only repaint |oldChild| if we have a RenderLayer as its visual overflow may not be tracked by its parent.
70 owner->view()->repaint();
72 oldChild->repaint();
RenderImageResource.cpp 91 m_renderer->repaint();
RenderMeter.cpp 82 repaint();
RenderLayerFilterInfo.cpp 111 renderer->repaint();
131 // filter repaint on SVG attribute change.
159 renderer->repaint();
RenderLayerModelObject.cpp 105 // Do a repaint with the old style first, e.g., for example if we go from
112 repaint();
116 // When a layout hint happens, we go ahead and do a repaint of the layer, since the layer could
131 // then we need to repaint the old position of the object.
132 repaint();
RenderTableCol.cpp 100 // For now, just repaint the whole table.
101 // FIXME: Find a better way to do this, e.g., need to repaint all the cells that we
113 // FIXME: Repaint only the rect the image paints in.
114 repaint();
RenderView.cpp 557 repaint();
665 RenderSelectionInfo(o, true).repaint();
671 RenderSelectionInfo(block, true).repaint();
715 // In order to get the repaint rect right, we have to examine left, middle, and right rects individually, since otherwise
    [all...]
RenderTableRow.cpp 179 // We only ever need to repaint if our cells didn't, which menas that they didn't need
181 // the fact that we did not repaint in setStyle() because we had a layout hint.
182 // We cannot call repaint() because our clippedOverflowRectForRepaint() is taken from the
183 // parent table, and being mid-layout, that is invalid. Instead, we repaint our cells.
187 child->repaint();
203 // For now, just repaint the whole table.
204 // FIXME: Find a better way to do this, e.g., need to repaint all the cells that we
264 // FIXME: Examine cells and repaint only the rect the image paints in.
265 repaint();
  /external/javassist/sample/duplicate/
Viewer.java 36 repaint(); method
49 repaint(); method
  /external/chromium_org/third_party/WebKit/public/web/
WebMediaPlayerClient.h 60 virtual void repaint() = 0;
  /external/chromium_org/third_party/WebKit/Source/core/svg/
SVGDocument.cpp 93 renderer()->repaint();
  /external/chromium_org/third_party/mesa/src/docs/
MESA_copy_sub_buffer.spec 34 used to quickly repaint 3D windows in response to expose events
64 the front color buffer. This can be used to quickly repaint 3D windows
  /external/mesa3d/docs/
MESA_copy_sub_buffer.spec 34 used to quickly repaint 3D windows in response to expose events
64 the front color buffer. This can be used to quickly repaint 3D windows
  /external/javassist/sample/rmi/
CountApplet.java 64 repaint(); method
  /sdk/hierarchyviewer/src/com/android/hierarchyviewer/ui/
CaptureRenderer.java 48 repaint(); method
ScreenViewer.java 144 repaint();
164 repaint();
193 loupe.repaint();
243 repaint(); method
351 repaint(); method
455 square.repaint();
509 repaint(); method
518 repaint(); method
794 repaint(); method
821 repaint(); method
    [all...]
LayoutRenderer.java 130 repaint(); method
154 sceneView.repaint();
  /external/chromium_org/third_party/WebKit/Source/core/dom/
DocumentMarkerController.cpp 192 // repaint the affected node
194 node->renderer()->repaint();
236 // repaint the affected node
238 dstNode->renderer()->repaint();
302 // repaint the affected node
304 node->renderer()->repaint();
494 renderer->repaint();
533 renderer->repaint();
573 // repaint the affected node
575 node->renderer()->repaint();
    [all...]
  /external/jmonkeyengine/engine/src/test/jme3test/collision/
RayTrace.java 99 label.repaint();
  /external/proguard/src/proguard/gui/splash/
SplashPanel.java 116 // Repaint the SplashPanel one last time.
161 // Do a repaint and time it.
194 SplashPanel.this.repaint();

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