HomeSort by relevance Sort by last modified time
    Searched refs:saveLayer (Results 1 - 25 of 108) sorted by null

1 2 3 4 5

  /frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
LayersActivity.java 55 int count = canvas.saveLayer(0.0f, 0.0f, 200.0f, 100.0f, mLayerPaint,
65 count = canvas.saveLayer(0.0f, 0.0f, 200.0f, 100.0f, mLayerPaint,
82 count = canvas.saveLayer(50.0f, 25.0f, 150.0f, 75.0f, mLayerPaint,
99 count = canvas.saveLayer(50.0f, 25.0f, 150.0f, 75.0f, mLayerPaint,
NewLayersActivity.java 65 int count = canvas.saveLayer(0.0f, 0.0f, 200.0f, 100.0f, mLayerPaint, saveFlags);
QuickRejectActivity.java 73 count = canvas.saveLayer(0, 0, 10, 10, mBitmapPaint, Canvas.ALL_SAVE_FLAG);
74 Log.d("OpenGLRenderer", "count after saveLayer=" + count);
76 Log.d("OpenGLRenderer", "getSaveCount after saveLayer=" + count);
  /external/chromium_org/third_party/skia/src/animator/
SkDrawSaveLayer.cpp 44 maker.fCanvas->saveLayer(&bounds->fRect, &realPaint, SkCanvas::kHasAlphaLayer_SaveFlag);
47 maker.fCanvas->saveLayer(&bounds->fRect, save, SkCanvas::kHasAlphaLayer_SaveFlag);
  /external/skia/src/animator/
SkDrawSaveLayer.cpp 44 maker.fCanvas->saveLayer(&bounds->fRect, &realPaint, SkCanvas::kHasAlphaLayer_SaveFlag);
47 maker.fCanvas->saveLayer(&bounds->fRect, save, SkCanvas::kHasAlphaLayer_SaveFlag);
  /external/skia/gm/
imageblur.cpp 34 canvas->saveLayer(NULL, &paint);
imagemagnifier.cpp 44 canvas->saveLayer(NULL, &paint);
lerpmode.cpp 21 canvas->saveLayer(&bounds, NULL);
bicubicfilter.cpp 68 canvas->saveLayer(&srcBounds, &bicubicPaint);
morphology.cpp 80 canvas->saveLayer(&bounds, &paint);
optimizations.cpp 44 // saveLayerHasPaint - control if the saveLayer has a paint (the optimization
48 // colorsMatch - control if the saveLayer and dbmr2r paint colors
93 // saveLayer's 'bounds' parameter must be NULL for this optimization
95 canvas->saveLayer(NULL, &saveLayerPaint);
97 canvas->saveLayer(NULL, NULL);
127 true, // saveLayer has a paint
137 false, // saveLayer doesn't have a paint!
147 true, // saveLayer has a paint
157 true, // saveLayer has a paint
171 // saveLayerHasPaint - control if the saveLayer has a paint (the optimizatio
    [all...]
complexclip.cpp 24 ComplexClipGM(bool aaclip, bool saveLayer)
26 , fDoSaveLayer(saveLayer) {
113 canvas->saveLayer(&bounds, NULL);
  /external/chromium_org/third_party/skia/src/core/
SkBBoxHierarchyRecord.h 28 virtual int saveLayer(const SkRect* bounds, const SkPaint* paint,
SkBBoxHierarchyRecord.cpp 34 int SkBBoxHierarchyRecord::saveLayer(const SkRect* bounds, const SkPaint* paint,
37 return INHERITED::saveLayer(bounds, paint, flags);
  /external/skia/src/core/
SkBBoxHierarchyRecord.h 28 virtual int saveLayer(const SkRect* bounds, const SkPaint* paint,
SkBBoxHierarchyRecord.cpp 34 int SkBBoxHierarchyRecord::saveLayer(const SkRect* bounds, const SkPaint* paint,
37 return INHERITED::saveLayer(bounds, paint, flags);
  /external/chromium_org/third_party/skia/src/image/
SkImagePriv.cpp 134 canvas->saveLayer(&bounds, paint);
162 canvas->saveLayer(&dst, paint);
  /external/skia/src/image/
SkImagePriv.cpp 134 canvas->saveLayer(&bounds, paint);
162 canvas->saveLayer(&dst, paint);
  /external/chromium_org/third_party/skia/include/utils/
SkLuaCanvas.h 24 virtual int saveLayer(const SkRect* bounds, const SkPaint* paint,
SkNWayCanvas.h 27 virtual int saveLayer(const SkRect* bounds, const SkPaint*,
  /external/skia/include/utils/
SkLuaCanvas.h 24 virtual int saveLayer(const SkRect* bounds, const SkPaint* paint,
SkNWayCanvas.h 27 virtual int saveLayer(const SkRect* bounds, const SkPaint*,
  /external/chromium_org/third_party/skia/src/utils/
SkProxyCanvas.cpp 28 int SkProxyCanvas::saveLayer(const SkRect* bounds, const SkPaint* paint,
30 return fProxy->saveLayer(bounds, paint, flags);
  /external/skia/src/utils/
SkProxyCanvas.cpp 28 int SkProxyCanvas::saveLayer(const SkRect* bounds, const SkPaint* paint,
30 return fProxy->saveLayer(bounds, paint, flags);
  /external/skia/tools/
filtermain.cpp 51 // where the saveLayer's color can be moved into the drawBitmapRect
60 SkSaveLayerCommand* saveLayer =
65 const SkPaint* saveLayerPaint = saveLayer->paint();
68 // For this optimization we only fold the saveLayer and drawBitmapRect
69 // together if the saveLayer's draw is simple (i.e., no fancy effects)
80 // Fold the saveLayer's alpha into the drawBitmapRect and remove the saveLayer
83 SkSaveLayerCommand* saveLayer =
85 const SkPaint* saveLayerPaint = saveLayer->paint();
94 // if the DBMR doesn't have a paint just use the saveLayer'
    [all...]

Completed in 1674 milliseconds

1 2 3 4 5