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Searched
refs:screen_image
(Results
1 - 4
of
4
) sorted by null
/external/qemu/distrib/sdl-1.2.15/src/video/ps2gs/
SDL_gsvideo.h
62
struct ps2_image
screen_image
;
member in struct:SDL_PrivateVideoData
84
#define
screen_image
(this->hidden->
screen_image
)
macro
SDL_gsvideo.c
502
screen_image
.ptr = mapped_mem;
503
screen_image
.fbp = 0;
504
screen_image
.fbw = (vinfo.w + 63) / 64;
505
screen_image
.psm = vinfo.psm;
506
screen_image
.x = 0;
508
screen_image
.y = 0;
511
screen_image
.y = vinfo.h;
513
screen_image
.w = current->w;
514
screen_image
.h = current->h;
517
screen_image_size = (
screen_image
.w * screen_image.h)
[
all
...]
SDL_gsyuv.c
216
fbp =
screen_image
.fbp;
217
fbw =
screen_image
.fbw;
218
psm =
screen_image
.psm;
219
y =
screen_image
.y +
screen_image
.h; /* Offscreen video memory */
269
tags[2] = ((
screen_image
.y +
screen_image
.h) *
screen_image
.w) / 64 +
403
if (
screen_image
.psm == PS2_GS_PSMCT16 ) {
433
y +=
screen_image
.y
[
all
...]
SDL_gsmouse.c
109
image =
screen_image
;
113
(image.y -
screen_image
.y) * screen->pitch;
Completed in 113 milliseconds