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  /packages/apps/VideoEditor/src/com/android/videoeditor/widgets/
MediaLinearLayoutListener.java 29 * @param smooth true to scroll smoothly
31 void onRequestScrollBy(int scrollBy, boolean smooth);
37 * @param smooth true to scroll smoothly
39 void onRequestMovePlayhead(long scrollToTime, boolean smooth);
TimelineHorizontalScrollView.java 177 * @param smooth true to scroll smoothly
179 public void appScrollTo(int scrollX, boolean smooth) {
186 if (smooth) {
197 * @param smooth true to scroll smoothly
199 public void appScrollBy(int scrollX, boolean smooth) {
202 if (smooth) {
  /external/chromium_org/third_party/freetype/src/smooth/
ftspic.c 5 /* The FreeType position independent code services for smooth module. */
34 if ( pic_container->smooth )
36 SmoothPIC* container = (SmoothPIC*)pic_container->smooth;
40 pic_container->smooth = NULL;
56 if(pic_container->smooth)
58 ((SmoothPIC*)pic_container->smooth)->ref_count++;
66 pic_container->smooth = container;
ftspic.h 5 /* The FreeType position independent code services for smooth module. */
38 #define GET_PIC(lib) ((SmoothPIC*)((lib)->pic_container.smooth))
  /external/freetype/src/smooth/
ftspic.c 5 /* The FreeType position independent code services for smooth module. */
40 if ( pic_container->smooth )
42 SmoothPIC* container = (SmoothPIC*)pic_container->smooth;
49 pic_container->smooth = NULL;
65 if ( pic_container->smooth )
67 ((SmoothPIC*)pic_container->smooth)->ref_count++;
75 pic_container->smooth = container;
ftspic.h 5 /* The FreeType position independent code services for smooth module. */
42 ( (SmoothPIC*)( (lib)->pic_container.smooth ) )
  /external/chromium_org/third_party/freetype/include/freetype/internal/
ftpic.h 45 void* smooth; member in struct:FT_PIC_Container_
  /external/freetype/include/freetype/internal/
ftpic.h 46 void* smooth; member in struct:FT_PIC_Container_
  /external/srec/srec/include/
fft.h 40 int place_sample_data(fft_info *fft, fftdata *seq, fftdata *smooth, int num);
  /external/eigen/bench/btl/data/
smooth_all.sh 11 ./smooth ${ORIG_DIR}/${BASE} 4 ${SMOOTH_DIR}/${BASE}_tmp
22 ./smooth ${ORIG_DIR}/${BASE} 4 ${SMOOTH_DIR}/${BASE}_tmp
32 ./smooth ${ORIG_DIR}/${BASE} 4 ${SMOOTH_DIR}/${BASE}
40 ./smooth ${ORIG_DIR}/${BASE} 4 ${SMOOTH_DIR}/${BASE}
49 ./smooth ${ORIG_DIR}/${BASE} 4 ${SMOOTH_DIR}/${BASE}
  /external/chromium_org/third_party/WebKit/Source/modules/webaudio/
BiquadProcessor.cpp 81 // Snap to exact values first time after reset, then smooth for subsequent changes.
89 // Smooth all of the filter parameters. If they haven't yet converged to their target value then mark coefficients as dirty.
90 bool isStable1 = m_parameter1->smooth();
91 bool isStable2 = m_parameter2->smooth();
92 bool isStable3 = m_parameter3->smooth();
93 bool isStable4 = m_parameter4->smooth();
AudioParam.h 83 bool smooth();
  /device/generic/goldfish/qemud/
Android.mk 5 # smooth builds even if the tree contains both versions.
  /external/jmonkeyengine/engine/src/test/jme3test/terrain/
TerrainFractalGridTest.java 40 private SmoothFilter smooth; field in class:TerrainFractalGridTest
112 this.smooth = new SmoothFilter();
113 this.smooth.setRadius(1);
114 this.smooth.setEffect(0.7f);
118 this.iterate.addPostFilter(this.smooth);
TerrainGridAlphaMapTest.java 62 private SmoothFilter smooth; field in class:TerrainGridAlphaMapTest
142 this.smooth = new SmoothFilter();
143 this.smooth.setRadius(1);
144 this.smooth.setEffect(0.7f);
148 this.iterate.addPostFilter(this.smooth);
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/nouveau/
nv10_state_polygon.c 63 GLboolean smooth = ctx->Line.SmoothFlag && local
67 PUSH_DATA (push, MAX2(smooth ? 0 : 1,
70 PUSH_DATAb(push, smooth);
  /external/mesa3d/src/mesa/drivers/dri/nouveau/
nv10_state_polygon.c 63 GLboolean smooth = ctx->Line.SmoothFlag && local
67 PUSH_DATA (push, MAX2(smooth ? 0 : 1,
70 PUSH_DATAb(push, smooth);
  /external/chromium_org/third_party/freetype/
Android.mk 31 src/smooth/smooth.c \
  /external/freetype/
Android.mk 31 src/smooth/smooth.c \
  /external/chromium_org/third_party/mesa/src/src/glsl/
ast_type.cpp 57 return this->flags.q.smooth
65 if (this->flags.q.smooth)
66 return "smooth";
  /external/mesa3d/src/glsl/
ast_type.cpp 57 return this->flags.q.smooth
65 if (this->flags.q.smooth)
66 return "smooth";
  /external/jmonkeyengine/engine/src/core/com/jme3/scene/shape/
Surface.java 79 boolean smooth = true;//TODO: take smoothing into consideration
119 //normalMap merges normals of faces that will be rendered smooth
123 this.addNormal(n, normalMap, smooth, vertices[indices[i]], vertices[indices[i + 1]], vertices[indices[i + 2]]);
229 * This method adds a normal to a normals' map. This map is used to merge normals of a vertor that should be rendered smooth.
233 * merges normals of faces that will be rendered smooth; the key is the vertex and the value - its normal vector
234 * @param smooth
235 * the variable that indicates wheather to merge normals (creating the smooth mesh) or not
239 private void addNormal(Vector3f normalToAdd, Map<Vector3f, Vector3f> normalMap, boolean smooth, Vector3f... vertices) {
242 if (!smooth || n == null) {
  /external/webrtc/src/modules/audio_processing/ns/
ns_core.h 74 float smooth[HALF_ANAL_BLOCKL]; member in struct:NSinst_t_
  /device/generic/goldfish/gps/
Android.mk 18 # smooth builds even if the tree contains both versions.
  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/heightmap/
AbstractHeightMap.java 428 * Smooth the terrain. For each node, its 8 neighbors heights
439 public void smooth(float np) { method in class:AbstractHeightMap
440 smooth(np, 1); method
444 * Smooth the terrain. For each node, its X(determined by radius) neighbors heights
455 public void smooth(float np, int radius) { method in class:AbstractHeightMap

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