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Searched
refs:svgStyle
(Results
1 - 25
of
35
) sorted by null
1
2
/external/chromium_org/third_party/WebKit/Source/core/css/
SVGCSSComputedStyleDeclaration.cpp
87
const SVGRenderStyle*
svgStyle
= style->
svgStyle
();
88
if (!
svgStyle
)
93
return CSSPrimitiveValue::create(
svgStyle
->clipRule());
95
return CSSPrimitiveValue::create(
svgStyle
->floodOpacity(), CSSPrimitiveValue::CSS_NUMBER);
97
return CSSPrimitiveValue::create(
svgStyle
->stopOpacity(), CSSPrimitiveValue::CSS_NUMBER);
99
return CSSPrimitiveValue::create(
svgStyle
->colorInterpolation());
101
return CSSPrimitiveValue::create(
svgStyle
->colorInterpolationFilters());
103
return CSSPrimitiveValue::create(
svgStyle
->fillOpacity(), CSSPrimitiveValue::CSS_NUMBER);
105
return CSSPrimitiveValue::create(
svgStyle
->fillRule())
[
all
...]
/external/chromium_org/third_party/WebKit/Source/core/rendering/svg/
RenderSVGResourceSolidColor.cpp
51
const SVGRenderStyle*
svgStyle
= style ? style->
svgStyle
() : 0;
58
if (!isRenderingMask &&
svgStyle
)
59
context->setAlpha(
svgStyle
->fillOpacity());
64
context->setFillRule(
svgStyle
?
svgStyle
->fillRule() : RULE_NONZERO);
71
context->setAlpha(
svgStyle
?
svgStyle
->strokeOpacity() : 1);
RenderSVGPath.cpp
58
if (style()->
svgStyle
()->hasStroke()) {
80
if (!style()->
svgStyle
()->hasVisibleStroke())
109
const SVGRenderStyle*
svgStyle
= style()->
svgStyle
();
111
ASSERT(
svgStyle
->hasStroke());
113
if (
svgStyle
->capStyle() == SquareCap) {
117
ASSERT(
svgStyle
->capStyle() == RoundCap);
130
return style()->
svgStyle
()->hasStroke() && style()->
svgStyle
()->capStyle() != ButtCap;
138
if (style()->
svgStyle
()->capStyle() == SquareCap
[
all
...]
RenderSVGResource.cpp
43
const SVGRenderStyle* parentSVGStyle = object->parent()->style()->
svgStyle
();
54
const SVGRenderStyle*
svgStyle
= style->
svgStyle
();
55
if (!
svgStyle
)
71
if (!
svgStyle
->hasFill())
74
if (!
svgStyle
->hasStroke() || isRenderingMask)
79
SVGPaint::SVGPaintType paintType = applyToFill ?
svgStyle
->fillPaintType() :
svgStyle
->strokePaintType();
91
color = applyToFill ?
svgStyle
->fillPaintColor() :
svgStyle
->strokePaintColor()
[
all
...]
RenderSVGShape.cpp
202
if (!style()->
svgStyle
()->hasMarkers())
252
if (!style->
svgStyle
()->hasVisibleStroke())
286
const SVGRenderStyle*
svgStyle
= style()->
svgStyle
();
287
if (
svgStyle
->shapeRendering() == SR_CRISPEDGES)
324
const SVGRenderStyle*
svgStyle
= style()->
svgStyle
();
325
WindRule fillRule =
svgStyle
->fillRule();
327
fillRule =
svgStyle
->clipRule();
328
if ((hitRules.canHitStroke && (
svgStyle
->hasStroke() || !hitRules.requireStroke) && strokeContains(localPoint, hitRules.requireStroke)
[
all
...]
RenderSVGResourceGradient.cpp
122
const SVGRenderStyle*
svgStyle
= style->
svgStyle
();
123
ASSERT(
svgStyle
);
126
context->setAlpha(
svgStyle
->fillOpacity());
128
context->setFillRule(
svgStyle
->fillRule());
130
if (
svgStyle
->vectorEffect() == VE_NON_SCALING_STROKE)
132
context->setAlpha(
svgStyle
->strokeOpacity());
SVGRenderSupport.cpp
342
const SVGRenderStyle*
svgStyle
= style->
svgStyle
();
343
ASSERT(
svgStyle
);
346
context->setStrokeThickness(
svgStyle
->strokeWidth().value(lengthContext));
347
context->setLineCap(
svgStyle
->capStyle());
348
context->setLineJoin(
svgStyle
->joinStyle());
349
context->setMiterLimit(
svgStyle
->strokeMiterLimit());
351
const Vector<SVGLength>& dashes =
svgStyle
->strokeDashArray();
360
context->setLineDash(dashArray,
svgStyle
->strokeDashOffset().value(lengthContext));
371
const SVGRenderStyle*
svgStyle
= style->svgStyle()
[
all
...]
ReferenceFilterBuilder.cpp
55
const SVGRenderStyle*
svgStyle
= style ? style->
svgStyle
() : 0;
57
if (
svgStyle
) {
59
eColorInterpolation =
svgStyle
->colorInterpolationFilters();
RenderSVGResourceFilterPrimitive.cpp
46
const SVGRenderStyle* newStyle = this->style()->
svgStyle
();
48
if (newStyle->floodColor() != oldStyle->
svgStyle
()->floodColor())
50
if (newStyle->floodOpacity() != oldStyle->
svgStyle
()->floodOpacity())
53
if (newStyle->lightingColor() != oldStyle->
svgStyle
()->lightingColor())
SVGRenderTreeAsText.cpp
262
const SVGRenderStyle*
svgStyle
= style->
svgStyle
();
280
double dashOffset =
svgStyle
->strokeDashOffset().value(lengthContext);
281
double strokeWidth =
svgStyle
->strokeWidth().value(lengthContext);
282
const Vector<SVGLength>& dashes =
svgStyle
->strokeDashArray();
289
writeIfNotDefault(ts, "opacity",
svgStyle
->strokeOpacity(), 1.0f);
291
writeIfNotDefault(ts, "miter limit",
svgStyle
->strokeMiterLimit(), 4.0f);
292
writeIfNotDefault(ts, "line cap",
svgStyle
->capStyle(), ButtCap);
293
writeIfNotDefault(ts, "line join",
svgStyle
->joinStyle(), MiterJoin);
306
writeIfNotDefault(ts, "opacity",
svgStyle
->fillOpacity(), 1.0f)
[
all
...]
RenderSVGResourcePattern.cpp
155
const SVGRenderStyle*
svgStyle
= style->
svgStyle
();
156
ASSERT(
svgStyle
);
159
context->setAlpha(
svgStyle
->fillOpacity());
161
context->setFillRule(
svgStyle
->fillRule());
163
if (
svgStyle
->vectorEffect() == VE_NON_SCALING_STROKE)
165
context->setAlpha(
svgStyle
->strokeOpacity());
RenderSVGRect.cpp
76
if (style()->
svgStyle
()->hasStroke()) {
97
if (!style()->
svgStyle
()->hasVisibleStroke())
RenderSVGResourceClipper.cpp
87
if (!style()->
svgStyle
()->clipperResource().isEmpty())
105
const SVGRenderStyle*
svgStyle
= style->
svgStyle
();
107
if (!
svgStyle
->clipperResource().isEmpty())
113
clipRule =
svgStyle
->clipRule();
122
subPath.setWindRule(
svgStyle
->clipRule());
239
WindRule newClipRule = style->
svgStyle
()->clipRule();
247
newClipRule = renderer->style()->
svgStyle
()->clipRule();
RenderSVGResourceMasker.cpp
99
const SVGRenderStyle*
svgStyle
= style()->
svgStyle
();
100
ASSERT(
svgStyle
);
101
ColorSpace colorSpace =
svgStyle
->colorInterpolation() == CI_LINEARRGB ? ColorSpaceLinearRGB : ColorSpaceDeviceRGB;
147
ASSERT(style()->
svgStyle
());
149
if (style()->
svgStyle
()->maskType() == MT_LUMINANCE)
SVGTextChunkBuilder.cpp
100
const SVGRenderStyle*
svgStyle
= style->
svgStyle
();
101
ASSERT(
svgStyle
);
111
if (
svgStyle
->isVerticalWritingMode())
115
switch (
svgStyle
->textAnchor()) {
SVGTextLayoutEngineBaseline.cpp
69
const SVGRenderStyle* style = textRenderer->style()->
svgStyle
();
114
ASSERT(textRenderer->style()->
svgStyle
());
120
EAlignmentBaseline baseline = textRenderer->style()->
svgStyle
()->alignmentBaseline();
SVGResourcesCache.cpp
45
const SVGRenderStyle*
svgStyle
= style->
svgStyle
();
46
ASSERT(
svgStyle
);
50
if (!newResources->buildResources(object,
svgStyle
))
RenderSVGText.cpp
446
if ((hitRules.canHitStroke && (style()->
svgStyle
()->hasStroke() || !hitRules.requireStroke))
447
|| (hitRules.canHitFill && (style()->
svgStyle
()->hasFill() || !hitRules.requireFill))) {
508
const SVGRenderStyle*
svgStyle
= style()->
svgStyle
();
509
if (!
svgStyle
->hasStroke())
515
strokeBoundaries.inflate(
svgStyle
->strokeWidth().value(lengthContext));
RenderSVGEllipse.cpp
72
if (style()->
svgStyle
()->hasStroke())
109
if (!style()->
svgStyle
()->hasVisibleStroke())
SVGRenderingContext.cpp
96
const SVGRenderStyle*
svgStyle
= style->
svgStyle
();
97
ASSERT(
svgStyle
);
128
if (
svgStyle
->hasFilter())
SVGTextLayoutEngine.cpp
247
m_isVerticalText = style->
svgStyle
()->isVerticalWritingMode();
432
const SVGRenderStyle*
svgStyle
= style->
svgStyle
();
433
ASSERT(
svgStyle
);
450
float baselineShift = baselineLayout.calculateBaselineShift(
svgStyle
, lengthContext);
492
float orientationAngle = baselineLayout.calculateGlyphOrientationAngle(m_isVerticalText,
svgStyle
, currentCharacter);
509
float spacing = spacingLayout.calculateCSSKerningAndSpacing(
svgStyle
, lengthContext, currentCharacter);
RenderSVGShape.h
73
bool hasNonScalingStroke() const { return style()->
svgStyle
()->vectorEffect() == VE_NON_SCALING_STROKE; }
/external/chromium_org/third_party/WebKit/Source/core/svg/
SVGFEFloodElement.cpp
53
return flood->setFloodColor(style->
svgStyle
()->floodColor());
55
return flood->setFloodOpacity(style->
svgStyle
()->floodOpacity());
68
const SVGRenderStyle*
svgStyle
= renderer->style()->
svgStyle
();
70
Color color =
svgStyle
->floodColor();
71
float opacity =
svgStyle
->floodOpacity();
SVGStopElement.cpp
116
if (!style || !style->
svgStyle
())
119
const SVGRenderStyle*
svgStyle
= style->
svgStyle
();
120
return colorWithOverrideAlpha(
svgStyle
->stopColor().rgb(),
svgStyle
->stopOpacity());
SVGFEDropShadowElement.cpp
161
const SVGRenderStyle*
svgStyle
= renderer->style()->
svgStyle
();
163
Color color =
svgStyle
->floodColor();
164
float opacity =
svgStyle
->floodOpacity();
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