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    Searched refs:textureID (Results 1 - 17 of 17) sorted by null

  /frameworks/rs/driver/
rsdFrameBufferObj.cpp 77 if (mDepthTarget->textureID) {
79 GL_TEXTURE_2D, mDepthTarget->textureID, 0);
95 if (mColorTargets[i]->textureID) {
97 GL_TEXTURE_2D, mColorTargets[i]->textureID, 0);
rsdAllocation.cpp 110 rsAssert(drv->textureID);
111 RSD_CALL_GL(glBindTexture, drv->glTarget, drv->textureID);
126 RSD_CALL_GL(glBindTexture, drv->glTarget, drv->textureID);
170 if (!drv->textureID) {
171 RSD_CALL_GL(glGenTextures, 1, &drv->textureID);
186 if (!drv->textureID) {
187 RSD_CALL_GL(glGenTextures, 1, &drv->textureID);
479 if (drv->textureID) {
480 RSD_CALL_GL(glDeleteTextures, 1, &drv->textureID);
481 drv->textureID = 0
    [all...]
rsdAllocation.h 42 uint32_t textureID;
rsdShader.cpp 496 RSD_CALL_GL(glBindTexture, mCurrentState->mTextureTargets[ct], drvTex->textureID);
  /cts/suite/cts/deviceTests/opengl/src/com/android/cts/opengl/reference/
GLGameActivity.java 155 // generate textureID
158 int textureID = textures[0];
161 GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, textureID);
178 return textureID;
  /external/chromium_org/third_party/skia/src/gpu/gl/
GrGLTexture.cpp 69 return static_cast<GrBackendObject>(this->textureID());
GrGLTexture.h 92 GrGLuint textureID() const { return (NULL != fTexIDObj.get()) ? fTexIDObj->id() : 0; }
GrGpuGL.cpp 522 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, glTex->textureID()));
529 desc.fTextureID = glTex->textureID();
    [all...]
  /external/skia/src/gpu/gl/
GrGLTexture.cpp 69 return static_cast<GrBackendObject>(this->textureID());
GrGLTexture.h 92 GrGLuint textureID() const { return (NULL != fTexIDObj.get()) ? fTexIDObj->id() : 0; }
GrGpuGL.cpp 522 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, glTex->textureID()));
529 desc.fTextureID = glTex->textureID();
    [all...]
  /cts/tests/src/android/opengl/cts/
CompressedTextureSurfaceView.java 168 private void renderQuad(int textureID) {
173 GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, textureID);
  /external/chromium_org/third_party/skia/src/gpu/gl/debug/
GrGLCreateDebugInterface.cpp 61 GrGLuint textureID) {
67 // a textureID of 0 is acceptable - it binds to the default texture target
68 GrTextureObj *texture = GR_FIND(textureID, GrTextureObj,
422 GrGLuint textureID,
435 // A textureID of 0 is allowed - it unbinds the currently bound texture
436 GrTextureObj *texture = GR_FIND(textureID, GrTextureObj,
    [all...]
  /external/skia/src/gpu/gl/debug/
GrGLCreateDebugInterface.cpp 61 GrGLuint textureID) {
67 // a textureID of 0 is acceptable - it binds to the default texture target
68 GrTextureObj *texture = GR_FIND(textureID, GrTextureObj,
422 GrGLuint textureID,
435 // A textureID of 0 is allowed - it unbinds the currently bound texture
436 GrTextureObj *texture = GR_FIND(textureID, GrTextureObj,
    [all...]
  /external/skia/src/utils/
SkCanvasStateUtils.cpp 65 int32_t textureID;
  /external/chromium_org/third_party/skia/src/utils/
SkCanvasStateUtils.cpp 68 int32_t textureID;
  /packages/apps/LegacyCamera/src/com/android/camera/panorama/
PanoramaActivity.java 476 public void onMosaicSurfaceCreated(final int textureID) {
483 mSurfaceTexture = new SurfaceTexture(textureID);
    [all...]

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