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    Searched refs:textureUnit (Results 1 - 10 of 10) sorted by null

  /frameworks/base/libs/hwui/
Dither.h 43 void setupProgram(Program* program, GLuint* textureUnit);
Dither.cpp 89 void Dither::setupProgram(Program* program, GLuint* textureUnit) {
92 GLuint textureSlot = (*textureUnit)++;
SkiaShader.h 68 GLuint* textureUnit);
145 GLuint* textureUnit);
168 GLuint* textureUnit);
192 GLuint* textureUnit);
239 GLuint* textureUnit);
SkiaShader.cpp 90 GLuint* textureUnit) {
145 const Snapshot& snapshot, GLuint* textureUnit) {
146 GLuint textureSlot = (*textureUnit)++;
231 const Snapshot& snapshot, GLuint* textureUnit) {
233 GLuint textureSlot = (*textureUnit)++;
246 Caches::getInstance().dither.setupProgram(program, textureUnit);
351 const Snapshot& snapshot, GLuint* textureUnit) {
353 GLuint textureSlot = (*textureUnit)++;
366 mCaches->dither.setupProgram(program, textureUnit);
411 const Snapshot& snapshot, GLuint* textureUnit) {
    [all...]
Caches.cpp 518 void Caches::activeTexture(GLuint textureUnit) {
519 if (mTextureUnit != textureUnit) {
520 glActiveTexture(gTextureUnits[textureUnit]);
521 mTextureUnit = textureUnit;
Caches.h 232 void activeTexture(GLuint textureUnit);
  /external/chromium_org/third_party/WebKit/Source/core/platform/graphics/gpu/
DrawingBuffer.h 115 void setActiveTextureUnit(GC3Dint textureUnit) { m_activeTextureUnit = textureUnit; }
  /external/chromium_org/third_party/mesa/src/src/mesa/swrast/
s_texcombine.c 95 const struct gl_texture_unit *textureUnit = &(ctx->Texture.Unit[unit]);
96 const struct gl_tex_env_combine_state *combine = textureUnit->_CurrentCombine;
165 GLfloat red = textureUnit->EnvColor[0];
166 GLfloat green = textureUnit->EnvColor[1];
167 GLfloat blue = textureUnit->EnvColor[2];
168 GLfloat alpha = textureUnit->EnvColor[3];
261 GLfloat alpha = textureUnit->EnvColor[3];
329 if (textureUnit->EnvMode == GL_COMBINE4_NV) {
350 if (textureUnit->EnvMode == GL_COMBINE4_NV) {
474 if (textureUnit->EnvMode == GL_COMBINE4_NV)
    [all...]
  /external/mesa3d/src/mesa/swrast/
s_texcombine.c 87 const struct gl_texture_unit *textureUnit = &(ctx->Texture.Unit[unit]);
88 const struct gl_tex_env_combine_state *combine = textureUnit->_CurrentCombine;
157 GLfloat red = textureUnit->EnvColor[0];
158 GLfloat green = textureUnit->EnvColor[1];
159 GLfloat blue = textureUnit->EnvColor[2];
160 GLfloat alpha = textureUnit->EnvColor[3];
253 GLfloat alpha = textureUnit->EnvColor[3];
321 if (textureUnit->EnvMode == GL_COMBINE4_NV) {
342 if (textureUnit->EnvMode == GL_COMBINE4_NV) {
466 if (textureUnit->EnvMode == GL_COMBINE4_NV)
    [all...]
  /external/chromium_org/third_party/angle_dx11/src/libGLESv2/
Context.cpp     [all...]

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