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  /external/neven/Embedded/common/src/b_TensorEm/
Flt16Vec2D.c 150 struct bts_Flt16Vec2D vecL;
151 vecL.xE = xA;
152 vecL.yE = yA;
153 vecL.bbpE = bbpA;
154 return vecL;
161 struct bts_Flt16Vec2D vecL;
162 vecL.xE = vecA.xE;
163 vecL.yE = vecA.yE;
164 vecL.bbpE = bbpA;
165 return vecL;
    [all...]
Flt16Vec3D.c 171 struct bts_Flt16Vec3D vecL;
172 vecL.xE = xA;
173 vecL.yE = yA;
174 vecL.zE = zA;
175 vecL.bbpE = bbpA;
176 return vecL;
183 struct bts_Flt16Vec3D vecL;
186 vecL.xE = 0;
187 vecL.yE = 0;
188 vecL.zE = 0
    [all...]
Int32Mat.c 245 int32* vecL = outVecA;
314 int32 tmpL = vecL[ jPivL ];
315 vecL[ jPivL ] = vecL[ iPivL ];
316 vecL[ iPivL ] = tmpL;
342 ptrL = vecL;
374 shiftL = 30 - bts_absIntLog2( vecL[ jPivL ] );
376 vecL[ jPivL ] = ( vecL[ jPivL ] << shiftL ) / maxL;
379 bbs_int32ReduceToNBits( &( vecL[ jPivL ] ), &bbp_vecL, 15 )
    [all...]
Flt16Alt3D.c 202 struct bts_Flt16Vec3D vecL = bts_Flt16Mat3D_mapFlt( &altPtrA->matE, vecPtrA );
203 int32 shiftL = altPtrA->vecE.bbpE - vecL.bbpE;
207 vecL.xE += ( ( altPtrA->vecE.xE >> sh1L ) + 1 ) >> 1;
208 vecL.yE += ( ( altPtrA->vecE.yE >> sh1L ) + 1 ) >> 1;
209 vecL.zE += ( ( altPtrA->vecE.zE >> sh1L ) + 1 ) >> 1;
213 vecL.xE += altPtrA->vecE.xE << -shiftL;
214 vecL.yE += altPtrA->vecE.yE << -shiftL;
215 vecL.zE += altPtrA->vecE.zE << -shiftL;
217 return vecL;
Int16Vec3D.c 151 struct bts_Int16Vec3D vecL = *ptrA;
152 bts_Int16Vec3D_normalize( &vecL, bbpA );
153 return vecL;
Int16Vec2D.c 164 struct bts_Int16Vec2D vecL = *ptrA;
165 bts_Int16Vec2D_normalize( &vecL, bbpA );
166 return vecL;
CompactAlt.c 198 const int16* vecL = ptrA->vecE.arrPtrE;
201 for( iL = 0; iL < sizeL; iL++ ) outVecA[ iL ] = ( ( int32 )outVecA[ iL ] + vecL[ iL ] + 1 ) >> 1;
208 for( iL = 0; iL < sizeL; iL++ ) outVecA[ iL ] = ( ( int32 )outVecA[ iL ] + ( ( ( int32 )vecL[ iL ] + addL ) >> shrL ) + 1 ) >> 1;
215 for( iL = 0; iL < sizeL; iL++ ) outVecA[ iL ] = ( ( ( ( int32 )outVecA[ iL ] + addL ) >> shrL ) + vecL[ iL ] + 1 ) >> 1;
Int16Mat2D.c 135 struct bts_Int16Vec2D vecL;
136 vecL.xE = ( ( int32 ) matPtrA->xxE * vecPtrA->xE + ( int32 ) matPtrA->xyE * vecPtrA->yE ) >> matPtrA->bbpE;
137 vecL.yE = ( ( int32 ) matPtrA->yxE * vecPtrA->xE + ( int32 ) matPtrA->yyE * vecPtrA->yE ) >> matPtrA->bbpE;
138 return vecL;
Flt16Mat3D.c 263 struct bts_Int16Vec3D vecL;
272 vecL.xE = ( ( xL >> sh1L ) + 1 ) >> 1;
273 vecL.yE = ( ( yL >> sh1L ) + 1 ) >> 1;
274 vecL.zE = ( ( zL >> sh1L ) + 1 ) >> 1;
279 vecL.xE = xL << -matPtrA->bbpE;
280 vecL.yE = yL << -matPtrA->bbpE;
281 vecL.zE = zL << -matPtrA->bbpE;
284 return vecL;
RBFMap2D.c 228 struct bts_Int16Vec2D vecL = srcPtrA->vecArrE[ jL ];
229 vecL.xE -= vec0L.xE;
230 vecL.yE -= vec0L.yE;
231 normL = bts_Int16Vec2D_norm( &vecL );
500 struct bts_Int16Vec2D vecL = ptrA->srcClusterE.vecArrE[ iL ];
502 vecL.xE -= xL;
503 vecL.yE -= yL;
504 normL = bts_Int16Vec2D_norm( &vecL );
573 struct bts_Int16Vec2D vecL = srcPtrA->vecArrE[ iL ];
574 struct bts_Flt16Vec2D srcVecL = bts_Flt16Vec2D_create16( vecL.xE, vecL.yE, bbpL )
    [all...]
Flt16Mat2D.c 299 struct bts_Int16Vec2D vecL;
307 vecL.xE = ( ( xL >> sh1L ) + 1 ) >> 1;
308 vecL.yE = ( ( yL >> sh1L ) + 1 ) >> 1;
313 vecL.xE = xL << -matPtrA->bbpE;
314 vecL.yE = yL << -matPtrA->bbpE;
317 return vecL;
  /external/neven/Embedded/common/src/b_BitFeatureEm/
LocalScanDetector.c 646 struct bts_Flt16Vec2D vecL = bts_Flt16Vec2D_create32( srcVecArrL[ iL ].xE, srcVecArrL[ iL ].yE, vecBbpL );
648 vecL = bts_Flt16Alt2D_mapFlt( &localAltL, &vecL );
649 vecL = bts_Flt16Vec2D_sub( vecL, bts_Flt16Vec2D_create32( dstVecArrL[ iL ].xE, dstVecArrL[ iL ].yE, vecBbpL ) );
650 dev2L = bbs_convertU32( bts_Flt16Vec2D_norm2( &vecL ), vecL.bbpE << 1, 16 );

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