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  /external/chromium_org/third_party/WebKit/public/platform/
WebFlingAnimator.h 39 virtual void startFling(const WebFloatPoint& velocity, const WebRect& range) = 0;
  /external/jmonkeyengine/engine/src/core/com/jme3/collision/
MotionAllowedListener.java 40 * Check if motion allowed. Modify position and velocity vectors
44 * @param velocity
46 public void checkMotionAllowed(Vector3f position, Vector3f velocity);
  /external/chromium_org/content/browser/renderer_host/
smooth_scroll_calculator.cc 19 double velocity = 10 / desired_interval.InMillisecondsF(); local
21 position_delta = velocity * time_delta;
  /external/jmonkeyengine/engine/src/core/com/jme3/audio/
Listener.java 41 private Vector3f velocity; field in class:Listener
48 velocity = new Vector3f();
54 velocity = source.velocity.clone();
82 return velocity;
109 public void setVelocity(Vector3f velocity) {
110 this.velocity.set(velocity);
112 renderer.updateListenerParam(this, ListenerParam.Velocity);
  /external/chromium_org/webkit/child/
fling_curve_configuration.cc 29 const WebKit::WebFloatPoint& velocity,
40 return TouchFlingGestureCurve::Create(velocity, p0, p1, p2, cumulativeScroll);
44 const WebKit::WebFloatPoint& velocity,
46 return CreateCore(touchpad_coefs_, velocity, cumulativeScroll);
50 const WebKit::WebFloatPoint& velocity,
52 return CreateCore(touchscreen_coefs_, velocity, cumulativeScroll);
fling_animator_impl_android.cc 40 void FlingAnimatorImpl::StartFling(const gfx::PointF& velocity)
46 DCHECK(velocity.x() || velocity.y());
52 last_velocity_ = velocity;
58 static_cast<int>(velocity.x()),
59 static_cast<int>(velocity.y()),
95 // vector velocity.
116 // Currently, the OverScroller only provides the velocity magnitude; use the
117 // angle of the scroll delta to yield approximate x and y velocity components.
118 // TODO(jdduke): Remove this when we can properly poll OverScroller velocity
123 float velocity = GetCurrentVelocity(); local
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fling_curve_configuration.h 29 const WebKit::WebFloatPoint& velocity,
34 const WebKit::WebFloatPoint& velocity,
45 const WebKit::WebFloatPoint& velocity,
fling_animator_impl_android.h 28 const WebKit::WebFloatPoint& velocity,
37 void StartFling(const gfx::PointF& velocity);
webkitplatformsupport_child_impl.cc 46 const WebKit::WebFloatPoint& velocity,
49 return FlingAnimatorImpl::CreateAndroidGestureCurve(velocity,
54 return fling_curve_configuration_->CreateForTouchScreen(velocity,
57 return fling_curve_configuration_->CreateForTouchPad(velocity,
  /external/replicaisland/src/com/replica/replicaisland/
NPCAnimationComponent.java 125 final Vector2 velocity = parentObject.getVelocity(); local
126 if (velocity.y < FALL_SPEED_THRESHOLD) {
137 final Vector2 velocity = parentObject.getVelocity(); local
138 if (velocity.y > JUMP_SPEED_THRESHOLD) {
148 final Vector2 velocity = parentObject.getVelocity(); local
149 if (Math.abs(velocity.x) >= RUN_SPEED_THRESHOLD) {
158 final Vector2 velocity = parentObject.getVelocity(); local
161 if ((velocity.x < 0.0f && parentObject.touchingLeftWall())
162 || (velocity.x > 0.0f && parentObject.touchingRightWall())) {
193 final Vector2 velocity = parentObject.getVelocity() local
219 final Vector2 velocity = parentObject.getVelocity(); local
256 final Vector2 velocity = parentObject.getVelocity(); local
292 final Vector2 velocity = parentObject.getVelocity(); local
303 final Vector2 velocity = parentObject.getVelocity(); local
321 final Vector2 velocity = parentObject.getVelocity(); local
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Interpolator.java 20 * Helper class for interpolating velocity over time given a target velocity and acceleration.
21 * The current velocity will be accelerated towards the target until the target is reached.
23 * the target velocity.
35 // Rather than simply interpolating acceleration and velocity for each time step
36 // (as in, position += (velocity * time); velocity += (acceleration * time);),
37 // we actually perform the work needed to calculate the integral of velocity with respect to
40 // The integral of velocity is:
49 // change in position = velocity * time + (0.5 * acceleration * (time^2)
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  /external/jmonkeyengine/engine/src/core/com/jme3/effect/influencers/
NewtonianParticleInfluencer.java 14 * This influencer calculates initial velocity with the use of the emitter's shape.
27 * Constructor. Sets velocity variation to 0.0f.
35 emitterShape.getRandomPointAndNormal(particle.position, particle.velocity);
36 // influencing the particle's velocity
38 particle.velocity.multLocal(normalVelocity);
40 // calculating surface tangent (velocity contains the 'normal' value)
41 temp.set(particle.velocity.z * surfaceTangentFactor, particle.velocity.y * surfaceTangentFactor, -particle.velocity.x * surfaceTangentFactor);
44 m.fromAngleNormalAxis(FastMath.PI * surfaceTangentRotation, particle.velocity);
    [all...]
  /external/chromium_org/webkit/support/
web_gesture_curve_mock.cc 11 WebGestureCurveMock::WebGestureCurveMock(const WebKit::WebFloatPoint& velocity,
13 : velocity_(velocity),
web_gesture_curve_mock.h 13 // A simple class for mocking a WebGestureCurve. The curve flings at velocity
17 WebGestureCurveMock(const WebKit::WebFloatPoint& velocity,
  /external/chromium_org/content/renderer/gpu/
input_handler_proxy_client.h 29 // with |velocity| and already scrolled |cumulative_scroll| pixels.
32 const WebKit::WebFloatPoint& velocity,
  /external/jmonkeyengine/engine/src/core/com/jme3/effect/
Particle.java 46 * Particle velocity.
48 public final Vector3f velocity = new Vector3f(); field in class:Particle
  /packages/apps/Launcher2/src/com/android/launcher2/
SmoothPagedView.java 119 protected void snapToPageWithVelocity(int whichPage, int velocity) {
121 super.snapToPageWithVelocity(whichPage, velocity);
127 private void snapToPageWithVelocity(int whichPage, int velocity, boolean settle) {
147 velocity = Math.abs(velocity);
148 if (velocity > 0) {
149 duration += (duration / (velocity / mBaseLineFlingVelocity)) * mFlingVelocityInfluence;
  /packages/apps/Launcher3/src/com/android/launcher3/
SmoothPagedView.java 119 protected void snapToPageWithVelocity(int whichPage, int velocity) {
121 super.snapToPageWithVelocity(whichPage, velocity);
127 private void snapToPageWithVelocity(int whichPage, int velocity, boolean settle) {
147 velocity = Math.abs(velocity);
148 if (velocity > 0) {
149 duration += (duration / (velocity / mBaseLineFlingVelocity)) * mFlingVelocityInfluence;
  /frameworks/support/v4/java/android/support/v4/widget/
EdgeEffectCompat.java 51 public boolean onAbsorb(Object edgeEffect, int velocity);
81 public boolean onAbsorb(Object edgeEffect, int velocity) {
115 public boolean onAbsorb(Object edgeEffect, int velocity) {
116 return EdgeEffectCompatIcs.onAbsorb(edgeEffect, velocity);
193 * Call when the effect absorbs an impact at the given velocity.
200 * @param velocity Velocity at impact in pixels per second.
203 public boolean onAbsorb(int velocity) {
204 return IMPL.onAbsorb(mEdgeEffect, velocity);
  /external/chromium_org/native_client_sdk/src/examples/demo/flock/
goose.h 13 // A Goose. Each goose has a location and a velocity. Implements the
19 // Initialize a Goose at location (0, 0) no velocity.
22 // Initialize a Goose at the given location with the specified velocity.
23 Goose(const Vector2& location, const Vector2& velocity);
27 // by integrating acceleration and velocity.
66 Vector2 velocity() const { function in class:Goose
90 // is the average velocity of the neighbours. Only consider geese that are
  /frameworks/support/v4/ics/android/support/v4/widget/
EdgeEffectCompatIcs.java 56 public static boolean onAbsorb(Object edgeEffect, int velocity) {
57 ((EdgeEffect) edgeEffect).onAbsorb(velocity);
  /external/chromium_org/content/browser/android/
overscroll_glow.cc 103 gfx::Vector2dF velocity) {
114 velocity.set_x(0);
118 velocity.set_y(0);
123 velocity = ZeroSmallComponents(velocity);
130 if (!velocity.IsZero()) {
132 if (velocity.x() * old_velocity_.x() < 0)
134 if (velocity.y() * old_velocity_.y() < 0)
137 Absorb(current_time, velocity, overscroll, old_overscroll_);
150 old_velocity_ = velocity;
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  /external/chromium_org/third_party/WebKit/Source/modules/webaudio/
AudioListener.h 66 // Velocity
68 void setVelocity(const FloatPoint3D &velocity) { m_velocity = velocity; }
69 const FloatPoint3D& velocity() const { return m_velocity; } function in class:WebCore::AudioListener
  /frameworks/base/core/java/android/widget/
OverScroller.java 85 * velocity which is preserved in the bounce when the horizontal edge is reached. A null value
102 * velocity which is preserved in the bounce when the horizontal edge is reached. A null value
171 * Returns the absolute value of the current velocity.
173 * @return The original velocity less the deceleration, norm of the X and Y velocity vector.
408 * depend on the initial velocity of the fling.
412 * @param velocityX Initial velocity of the fling (X) measured in pixels per
414 * @param velocityY Initial velocity of the fling (Y) measured in pixels per
550 // Initial velocity
553 // Current velocity
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  /packages/apps/DeskClock/src/com/android/deskclock/widget/sgv/
OverScrollerSGV.java 89 * velocity which is preserved in the bounce when the horizontal edge is reached. A null value
106 * velocity which is preserved in the bounce when the horizontal edge is reached. A null value
175 * Returns the absolute value of the current velocity.
177 * @return The original velocity less the deceleration, norm of the X and Y velocity vector.
412 * depend on the initial velocity of the fling.
416 * @param velocityX Initial velocity of the fling (X) measured in pixels per
418 * @param velocityY Initial velocity of the fling (Y) measured in pixels per
554 // Initial velocity
557 // Current velocity
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