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    Searched refs:vmap_offset (Results 1 - 4 of 4) sorted by null

  /art/runtime/
vmap_table.h 50 bool IsInContext(size_t vreg, VRegKind kind, uint32_t* vmap_offset) const {
54 *vmap_offset = 0xEBAD0FF5;
66 *vmap_offset = i;
77 // Compute the register number that corresponds to the entry in the vmap (vmap_offset, computed
80 uint32_t ComputeRegister(uint32_t spill_mask, uint32_t vmap_offset, VRegKind kind) const {
97 CHECK_LT(vmap_offset - matches, static_cast<uint32_t>(__builtin_popcount(spill_mask)));
99 while (matches != (vmap_offset + 1)) {
stack.cc 140 uint32_t vmap_offset; local
142 if (vmap_table.IsInContext(vreg, kind, &vmap_offset)) {
146 return GetGPR(vmap_table.ComputeRegister(spill_mask, vmap_offset, kind));
165 uint32_t vmap_offset; local
167 if (vmap_table.IsInContext(vreg, kind, &vmap_offset)) {
170 const uint32_t reg = vmap_table.ComputeRegister(spill_mask, vmap_offset, kReferenceVReg);
thread.cc 2071 uint32_t vmap_offset; local
    [all...]
  /art/oatdump/
oatdump.cc 425 uint32_t vmap_offset; local
426 if (vmap_table.IsInContext(reg, kind, &vmap_offset)) {
430 os << (is_float ? "fr" : "r") << vmap_table.ComputeRegister(spill_mask, vmap_offset, kind);
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