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    Searched refs:vs_pos_only (Results 1 - 2 of 2) sorted by null

  /external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/util/
u_blitter.c 67 void *vs_pos_only; /**< Vertex shader which passes pos to the output.*/ member in struct:blitter_context_priv
276 ctx->vs_pos_only =
308 if (ctx->vs_pos_only)
309 pipe->delete_vs_state(pipe, ctx->vs_pos_only);
    [all...]
  /external/mesa3d/src/gallium/auxiliary/util/
u_blitter.c 67 void *vs_pos_only; /**< Vertex shader which passes pos to the output.*/ member in struct:blitter_context_priv
276 ctx->vs_pos_only =
308 if (ctx->vs_pos_only)
309 pipe->delete_vs_state(pipe, ctx->vs_pos_only);
    [all...]

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