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Searched
refs:vs_pos_only
(Results
1 - 2
of
2
) sorted by null
/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/util/
u_blitter.c
67
void *
vs_pos_only
; /**< Vertex shader which passes pos to the output.*/
member in struct:blitter_context_priv
276
ctx->
vs_pos_only
=
308
if (ctx->
vs_pos_only
)
309
pipe->delete_vs_state(pipe, ctx->
vs_pos_only
);
[
all
...]
/external/mesa3d/src/gallium/auxiliary/util/
u_blitter.c
67
void *
vs_pos_only
; /**< Vertex shader which passes pos to the output.*/
member in struct:blitter_context_priv
276
ctx->
vs_pos_only
=
308
if (ctx->
vs_pos_only
)
309
pipe->delete_vs_state(pipe, ctx->
vs_pos_only
);
[
all
...]
Completed in 41 milliseconds