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  /system/media/audio_utils/include/audio_utils/
sndfile.h 35 sf_count_t frames; member in struct:__anon62867
63 // Read interleaved frames and return actual number of frames read
67 // Write interleaved frames and return actual number of frames written
  /external/chromium/webkit/glue/
dom_operations.cc 47 // Collection of all frames we go through when getting all savable resource
49 std::vector<WebFrame*>* frames; member in struct:__anon5793::SavableResourcesUniqueCheck
54 frames(NULL) {}
57 std::set<GURL>* frames_set, std::vector<WebFrame*>* frames)
60 frames(frames) {}
77 unique_check->frames->push_back(sub_frame);
205 std::vector<WebFrame*> frames; local
208 &frames);
219 frames.push_back(main_frame)
    [all...]
  /external/chromium_org/base/debug/
stack_trace_android.cc 17 StackCrawlState(uintptr_t* frames, size_t max_depth)
18 : frames(frames),
23 uintptr_t* frames; member in struct:__anon6112::StackCrawlState
49 state->frames[state->frame_count++] = ip;
  /external/chromium_org/chrome/test/chromedriver/
session.h 60 std::list<FrameInfo> frames; member in struct:Session
  /external/chromium_org/content/browser/renderer_host/media/
audio_sync_reader.cc 35 int frames = params.frames_per_buffer(); local
36 input_memory_size = AudioBus::CalculateMemorySize(input_channels_, frames);
39 input_bus_ = AudioBus::WrapMemory(input_channels_, frames, input_data);
92 if (source->frames() == input_bus_->frames() &&
108 // Compute the actual number of frames read. It's important to sanitize this
111 int frames = local
113 if (frames < 0)
114 frames = 0;
115 else if (frames > output_bus_->frames()
    [all...]
  /external/chromium_org/media/audio/
audio_output_device.cc 293 int frames = audio_parameters_.frames_per_buffer(); local
295 AudioBus::CalculateMemorySize(input_channels, frames);
309 AudioBus::WrapMemory(input_channels, frames, input_data);
audio_output_controller.cc 281 const int frames = sync_reader_->Read(kShouldBlock, source, dest); local
282 DCHECK_LE(0, frames);
284 buffers_state.total_bytes() + frames * params_.GetBytesPerFrame());
286 power_monitor_.Scan(*dest, frames);
289 return frames;
  /external/chromium_org/media/base/
audio_splicer_unittest.cc 47 int frames = buffer->frame_count(); local
48 scoped_ptr<AudioBus> bus = AudioBus::Create(kChannels, frames);
49 buffer->ReadFrames(frames, 0, 0, bus.get());
50 for (int i = 0; i < frames; ++i) {
108 // next buffer starts many frames beyond the end of
  /external/chromium_org/remoting/host/
audio_capturer_win.cc 239 UINT32 frames; local
241 hr = audio_capture_client_->GetBuffer(&data, &frames, &flags, NULL, NULL);
246 reinterpret_cast<const int16*>(data), frames * kChannels)) {
249 packet->add_data(data, frames * wave_format_ex_->nBlockAlign);
258 hr = audio_capture_client_->ReleaseBuffer(frames);
  /external/chromium_org/third_party/WebKit/Source/web/
WebImageSkia.cpp 61 // Frames are arranged by decreasing size, then decreasing bit depth.
76 break; // No more frames that are large enough.
109 // Frames are arranged by decreasing size, then decreasing bit depth.
114 Vector<WebImage> frames; local
127 frames.append(WebImage(image->bitmap()));
130 return frames;
  /external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/util/
u_debug_refcnt.c 144 struct debug_stack_frame frames[STACK_LEN]; local
153 debug_backtrace_capture(frames, 1, STACK_LEN);
156 if(frames[i].function)
157 symbols[i] = debug_symbol_name_cached(frames[i].function);
  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d10app/
d3d10winmain.cpp 37 static int frames = 0; variable
49 frames = 0;
  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11app/
d3d11winmain.cpp 37 static int frames = 0; variable
49 frames = 0;
  /external/mesa3d/src/gallium/auxiliary/util/
u_debug_refcnt.c 144 struct debug_stack_frame frames[STACK_LEN]; local
153 debug_backtrace_capture(frames, 1, STACK_LEN);
156 if(frames[i].function)
157 symbols[i] = debug_symbol_name_cached(frames[i].function);
  /external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d10app/
d3d10winmain.cpp 37 static int frames = 0; variable
49 frames = 0;
  /external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11app/
d3d11winmain.cpp 37 static int frames = 0; variable
49 frames = 0;
  /external/replicaisland/src/com/replica/replicaisland/
SpriteAnimation.java 45 final FixedSizeArray<AnimationFrame> frames = mFrames; local
46 assert frames.getCount() == frames.getCapacity();
47 final int frameCount = frames.getCount();
48 result = frames.get(frameCount - 1);
58 // When there are very few frames it's actually slower to do a binary search
66 result = frames.get(index);
69 AnimationFrame frame = frames.get(x);
  /frameworks/av/media/libstagefright/
XINGSeeker.cpp 135 if (flags & 0x0001) { // Frames field is present
139 int32_t frames = U32_AT(buffer); local
144 if (frames) {
145 seeker->mDurationUs = (int64_t)frames * samples_per_frame * 1000000LL / sampling_rate;
  /packages/apps/Camera/jni/feature_mos/src/mosaic/
Mosaic.h 34 The class Mosaic provides a simple interface to the panoramic mosaicing algorithm. The class allows passing in individual image frames to be stitched together, computes the alignment transformation between them, and then stitches and blends them together into a single panoramic output which can then be accessed as a single image. \
47 while (<image frames are available>)
56 // Add to list of frames
93 * \param nframes Number of frames to pre-allocate; default value -1 will allocate each frame as it comes
95 * \param thresh_still Minimum number of pixels of translation detected between the new frame and the last frame before this frame is added to be mosaiced. For the low-res processing at 320x180 resolution input, we set this to 5 pixels. To reject no frames, set this to 0.0 (default value).
115 * After adding all frames, call this function to perform the final blending.
155 * Size of image frames making up mosaic
172 * Collection of frames that will make up mosaic.
174 MosaicFrame **frames; member in class:Mosaic
177 * Subset of frames that are considered as relevant
    [all...]
  /packages/apps/Camera2/jni/feature_mos/src/mosaic/
Mosaic.h 34 The class Mosaic provides a simple interface to the panoramic mosaicing algorithm. The class allows passing in individual image frames to be stitched together, computes the alignment transformation between them, and then stitches and blends them together into a single panoramic output which can then be accessed as a single image. \
47 while (<image frames are available>)
56 // Add to list of frames
93 * \param nframes Number of frames to pre-allocate; default value -1 will allocate each frame as it comes
95 * \param thresh_still Minimum number of pixels of translation detected between the new frame and the last frame before this frame is added to be mosaiced. For the low-res processing at 320x180 resolution input, we set this to 5 pixels. To reject no frames, set this to 0.0 (default value).
115 * After adding all frames, call this function to perform the final blending.
155 * Size of image frames making up mosaic
172 * Collection of frames that will make up mosaic.
174 MosaicFrame **frames; member in class:Mosaic
177 * Subset of frames that are considered as relevant
    [all...]
  /packages/apps/LegacyCamera/jni/feature_mos/src/mosaic/
Mosaic.h 34 The class Mosaic provides a simple interface to the panoramic mosaicing algorithm. The class allows passing in individual image frames to be stitched together, computes the alignment transformation between them, and then stitches and blends them together into a single panoramic output which can then be accessed as a single image. \
47 while (<image frames are available>)
56 // Add to list of frames
93 * \param nframes Number of frames to pre-allocate; default value -1 will allocate each frame as it comes
95 * \param thresh_still Minimum number of pixels of translation detected between the new frame and the last frame before this frame is added to be mosaiced. For the low-res processing at 320x180 resolution input, we set this to 5 pixels. To reject no frames, set this to 0.0 (default value).
115 * After adding all frames, call this function to perform the final blending.
155 * Size of image frames making up mosaic
172 * Collection of frames that will make up mosaic.
174 MosaicFrame **frames; member in class:Mosaic
177 * Subset of frames that are considered as relevant
    [all...]
  /sdk/emulator/qtools/
read_method.cpp 29 frame *frames[kMaxFrames]; member in class:Stack
46 frames[top] = pframe;
54 return frames[top];
61 pframe = frames[ii];
  /system/core/debuggerd/
backtrace.c 95 ssize_t frames = unwind_backtrace_ptrace(tid, context, backtrace, 0, STACK_DEPTH); local
96 if (frames <= 0) {
100 get_backtrace_symbols_ptrace(context, backtrace, frames, backtrace_symbols);
101 for (size_t i = 0; i < (size_t)frames; i++) {
107 free_backtrace_symbols(backtrace_symbols, frames);
  /bionic/libc/bionic/
debug_stacktrace.cpp 73 uintptr_t* frames; member in struct:stack_crawl_state_t
78 stack_crawl_state_t(uintptr_t* frames, size_t max_depth)
79 : frames(frames), frame_count(0), max_depth(max_depth), have_skipped_self(false) {
112 state->frames[state->frame_count++] = ip;
116 __LIBC_HIDDEN__ int get_backtrace(uintptr_t* frames, size_t max_depth) {
117 stack_crawl_state_t state(frames, max_depth);
122 __LIBC_HIDDEN__ void log_backtrace(uintptr_t* frames, size_t frame_count) {
124 if (frames == NULL) {
126 frames = self_bt
    [all...]
  /bionic/libc/kernel/common/linux/can/
bcm.h 32 struct can_frame frames[0]; member in struct:bcm_msg_head

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