/external/jmonkeyengine/engine/src/core/com/jme3/shader/ |
DefineList.java | 67 InputCapsule ic = im.getCapsule(this); local 69 String[] keys = ic.readStringArray("keys", null); 70 String[] vals = ic.readStringArray("vals", null); 75 compiled = ic.readString("compiled", null);
|
Uniform.java | 119 InputCapsule ic = im.getCapsule(this); local 120 varType = ic.readEnum("varType", VarType.class, null); 121 binding = ic.readEnum("binding", UniformBinding.class, null); 124 value = ic.readBoolean("valueBoolean", false); 127 value = ic.readFloat("valueFloat", 0); 130 value = ic.readFloatBuffer("valueFloatArray", null); 133 value = ic.readInt("valueInt", 0); 136 multiData = ic.readFloatBuffer("valueMatrix3", null); 140 multiData = ic.readFloatBuffer("valueMatrix4", null); 144 value = ic.readSavable("valueVector2", null) [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/util/ |
SortUtil.java | 119 private static void test(Float[] original, Float[] sorted, Comparator<Float> ic) { 125 gsort(sorted, ic); 133 qsort(sorted, ic); 141 msort(original, sorted, ic); 149 Arrays.sort(sorted, ic); 156 Comparator<Float> ic = new Comparator<Float>() { local 168 test(original, sorted, ic);
|
/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/lodcalc/ |
DistanceLodCalculator.java | 123 InputCapsule ic = im.getCapsule(this); local 124 size = ic.readInt("patchSize", 32); 125 lodMultiplier = ic.readFloat("lodMultiplier", 2.7f);
|
/external/mesa3d/src/mesa/state_tracker/ |
st_atom_pixeltransfer.c | 147 GLuint ic = 0; local 161 _mesa_init_instructions(inst + ic, 1); 162 inst[ic].Opcode = OPCODE_TEX; 163 inst[ic].DstReg.File = PROGRAM_TEMPORARY; 164 inst[ic].DstReg.Index = colorTemp; 165 inst[ic].SrcReg[0].File = PROGRAM_INPUT; 166 inst[ic].SrcReg[0].Index = FRAG_ATTRIB_TEX0; 167 inst[ic].TexSrcUnit = 0; 168 inst[ic].TexSrcTarget = TEXTURE_2D_INDEX; 169 ic++ [all...] |
/frameworks/native/cmds/service/ |
service.cpp | 82 int ic = getopt(argc, argv, "h?"); local 83 if (ic < 0) 86 switch (ic) { 92 aerr << "service: Unknown option -" << ic << endl;
|
/ndk/sources/cxx-stl/llvm-libc++/libcxx/test/algorithms/alg.modifying.operations/alg.unique/ |
unique_copy_pred.pass.cpp | 59 const int ic[] = {0, 0}; local 60 const unsigned sc = sizeof(ic)/sizeof(ic[0]); 63 r = std::unique_copy(InIter(ic), InIter(ic+sc), OutIter(jc), count_equal());
|
/dalvik/vm/ |
UtfString.cpp | 110 int ic; local 112 while ((ic = *utf8Str++) != '\0') { 114 if ((ic & 0x80) != 0) { 117 if ((ic & 0x20) != 0) {
|
/external/apache-xml/src/main/java/org/apache/xml/serializer/ |
WriterToUTF8Buffered.java | 218 int ic = chars[end_chunk - 1]; local
|
/external/chromium_org/third_party/WebKit/Source/web/ |
WebSharedWorkerImpl.cpp | 421 WorkerInspectorController* ic = toWorkerGlobalScope(context)->workerInspectorController(); local 422 ic->restoreInspectorStateFromCookie(savedState); 423 ic->resume();
|
/external/chromium_org/third_party/harfbuzz-ng/src/ |
hb-graphite2.cc | 243 unsigned int ci = 0, ic = 0; local 299 for (is = gr_seg_first_slot (seg), ic = 0; is; is = gr_slot_next_in_segment (is), ic++) 317 c->base_glyph = ic;
|
/external/chromium_org/third_party/mesa/src/src/mesa/tnl_dd/ |
t_dd_tritmp.h | 231 GLfloat ic = 1.0 / cc; local 236 GLfloat ac = a * ic; 237 GLfloat bc = b * ic; 468 GLfloat ic = 1.0 / cc; local 469 GLfloat ac = a * ic; 470 GLfloat bc = b * ic;
|
/external/harfbuzz_ng/src/ |
hb-graphite2.cc | 243 unsigned int ci = 0, ic = 0; local 299 for (is = gr_seg_first_slot (seg), ic = 0; is; is = gr_slot_next_in_segment (is), ic++) 317 c->base_glyph = ic;
|
/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/ |
CharacterControl.java | 200 InputCapsule ic = im.getCapsule(this); local 201 enabled = ic.readBoolean("enabled", true); 202 useViewDirection = ic.readBoolean("viewDirectionEnabled", true); 203 viewDirection = (Vector3f) ic.readSavable("viewDirection", new Vector3f(Vector3f.UNIT_Z)); 204 applyLocal = ic.readBoolean("applyLocalPhysics", false); 205 spatial = (Spatial) ic.readSavable("spatial", null);
|
GhostControl.java | 172 InputCapsule ic = im.getCapsule(this); local 173 enabled = ic.readBoolean("enabled", true); 174 spatial = (Spatial) ic.readSavable("spatial", null); 175 applyLocal = ic.readBoolean("applyLocalPhysics", false);
|
/external/jmonkeyengine/engine/src/core/com/jme3/cinematic/events/ |
AbstractCinematicEvent.java | 267 InputCapsule ic = im.getCapsule(this); local 268 playState = ic.readEnum("playState", PlayState.class, PlayState.Stopped); 269 speed = ic.readFloat("speed", 1); 270 initialDuration = ic.readFloat("initalDuration", 10); 271 loopMode = ic.readEnum("loopMode", LoopMode.class, LoopMode.DontLoop);
|
/external/jmonkeyengine/engine/src/core/com/jme3/font/ |
BitmapCharacter.java | 182 InputCapsule ic = im.getCapsule(this);
local 183 c = (char) ic.readInt("c", 0);
184 x = ic.readInt("x", 0);
185 y = ic.readInt("y", 0);
186 width = ic.readInt("width", 0);
187 height = ic.readInt("height", 0);
188 xOffset = ic.readInt("xOffset", 0);
189 yOffset = ic.readInt("yOffset", 0);
190 xAdvance = ic.readInt("xAdvance", 0);
192 int[] seconds = ic.readIntArray("seconds", null); [all...] |
BitmapCharacterSet.java | 89 InputCapsule ic = im.getCapsule(this);
local 90 lineHeight = ic.readInt("lineHeight", 0);
91 base = ic.readInt("base", 0);
92 renderedSize = ic.readInt("renderedSize", 0);
93 width = ic.readInt("width", 0);
94 height = ic.readInt("height", 0);
95 pageSize = ic.readInt("pageSize", 0);
96 int[] styles = ic.readIntArray("styles", null);
99 characters.put(style, readCharset(ic, style));
103 private IntMap<BitmapCharacter> readCharset(InputCapsule ic, int style) throws IOException { [all...] |
BitmapFont.java | 163 InputCapsule ic = im.getCapsule(this);
local 164 charSet = (BitmapCharacterSet) ic.readSavable("charSet", null);
165 Savable[] pagesSavable = ic.readSavableArray("pages", null);
|
/external/jmonkeyengine/engine/src/core/com/jme3/light/ |
LightList.java | 318 InputCapsule ic = im.getCapsule(this); local 319 // owner = (Spatial) ic.readSavable("owner", null); 321 List<Light> lights = ic.readSavableArrayList("lights", null);
|
/external/jmonkeyengine/engine/src/core/com/jme3/material/ |
MatParam.java | 310 InputCapsule ic = im.getCapsule(this); local 311 type = ic.readEnum("varType", VarType.class, null); 312 name = ic.readString("name", null); 313 ffBinding = ic.readEnum("ff_binding", FixedFuncBinding.class, null); 316 value = ic.readBoolean("value_bool", false); 319 value = ic.readFloat("value_float", 0f); 322 value = ic.readInt("value_int", 0); 325 value = ic.readSavable("value_savable", null);
|
Technique.java | 253 InputCapsule ic = im.getCapsule(this); local 254 def = (TechniqueDef) ic.readSavable("def", null); 255 worldBindUniforms = ic.readSavableArrayList("worldBindUniforms", null); 256 defines = (DefineList) ic.readSavable("defines", null); 257 shader = (Shader) ic.readSavable("shader", null);
|
TechniqueDef.java | 384 InputCapsule ic = im.getCapsule(this); local 385 name = ic.readString("name", null); 386 vertName = ic.readString("vertName", null); 387 fragName = ic.readString("fragName", null); 388 shaderLang = ic.readString("shaderLang", null); 389 presetDefines = (DefineList) ic.readSavable("presetDefines", null); 390 lightMode = ic.readEnum("lightMode", LightMode.class, LightMode.Disable); 391 shadowMode = ic.readEnum("shadowMode", ShadowMode.class, ShadowMode.Disable); 392 renderState = (RenderState) ic.readSavable("renderState", null); 393 usesShaders = ic.readBoolean("usesShaders", false) [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/post/ |
Filter.java | 334 InputCapsule ic = im.getCapsule(this);
local 335 name = ic.readString("name", "");
336 enabled = ic.readBoolean("enabled", true);
|
/external/jmonkeyengine/engine/src/core-effects/com/jme3/post/filters/ |
BloomFilter.java | 301 InputCapsule ic = im.getCapsule(this); local 302 glowMode = ic.readEnum("glowMode", GlowMode.class, GlowMode.Scene); 303 blurScale = ic.readFloat("blurScale", 1.5f); 304 exposurePower = ic.readFloat("exposurePower", 5.0f); 305 exposureCutOff = ic.readFloat("exposureCutOff", 0.0f); 306 bloomIntensity = ic.readFloat("bloomIntensity", 2.0f); 307 downSamplingFactor = ic.readFloat("downSamplingFactor", 1);
|