HomeSort by relevance Sort by last modified time
    Searched defs:lambda (Results 26 - 50 of 58) sorted by null

12 3

  /external/bouncycastle/bcprov/src/main/java/org/bouncycastle/math/ec/
ECPoint.java 496 ECFieldElement.F2m lambda local
500 = (ECFieldElement.F2m)lambda.square().add(lambda).add(this.x).add(x2).add(this.curve.getA());
503 = (ECFieldElement.F2m)lambda.multiply(this.x.add(x3)).add(x3).add(this.y);
555 ECFieldElement.F2m lambda local
559 = (ECFieldElement.F2m)lambda.square().add(lambda).
565 x3.multiply(lambda.add(ONE)));
  /external/chromium_org/third_party/mesa/src/src/mesa/swrast/
s_span.h 56 #define SPAN_LAMBDA 0x20 /**< array.lambda[] valid? */
91 GLfloat lambda[MAX_TEXTURE_COORD_UNITS][SWRAST_MAX_WIDTH]; /**< Texture LOD */ member in struct:sw_span_arrays
s_texcombine.c 665 GLfloat *lambda = span->array->lambda[unit]; local
673 /* adjust texture lod (lambda) */
682 lambda[i] += bias;
688 /* apply LOD clamping to lambda */
693 GLfloat l = lambda[i];
694 lambda[i] = CLAMP(l, min, max);
702 span->end, texcoords, lambda, texels );
728 GLfloat *lambda = span->array->lambda[unit] local
    [all...]
s_aaline.c 67 GLfloat lambda[FRAG_ATTRIB_MAX]; member in struct:LineInfo
s_span.c 425 GLfloat lambda = LOG2(rho); local
426 return lambda;
444 GLfloat maxU, maxV, rho, lambda;
452 lambda = LOG2(rho);
453 return lambda;
484 GLfloat *lambda = span->array->lambda[u]; local
506 * skip the normal lambda function as the result is ignored.
535 lambda[i] = _swrast_compute_lambda(dsdx, dsdy, dtdx, dtdy,
552 lambda[i] = _swrast_compute_lambda(dsdx, dsdy, dtdx, dtdy
    [all...]
  /external/libgsm/src/
long_term.c 59 register int k, lambda; local
97 for (lambda = 40; lambda <= 120; lambda++) {
98 L_result = (longword)wt_k * dp[best_k - lambda];
100 Nc = lambda;
163 register int k, lambda; local
203 for (lambda = 40; lambda <= 120; lambda++)
301 register int k, lambda; local
478 register int k, lambda; local
646 register int k, lambda; local
719 register int k, lambda; local
    [all...]
  /external/mesa3d/src/mesa/swrast/
s_span.h 56 #define SPAN_LAMBDA 0x20 /**< array.lambda[] valid? */
91 GLfloat lambda[MAX_TEXTURE_COORD_UNITS][SWRAST_MAX_WIDTH]; /**< Texture LOD */ member in struct:sw_span_arrays
s_texcombine.c 657 GLfloat *lambda = span->array->lambda[unit]; local
665 /* adjust texture lod (lambda) */
674 lambda[i] += bias;
680 /* apply LOD clamping to lambda */
685 GLfloat l = lambda[i];
686 lambda[i] = CLAMP(l, min, max);
694 span->end, texcoords, lambda, texels );
720 GLfloat *lambda = span->array->lambda[unit] local
    [all...]
s_aaline.c 67 GLfloat lambda[FRAG_ATTRIB_MAX]; member in struct:LineInfo
s_span.c 425 GLfloat lambda = LOG2(rho); local
426 return lambda;
444 GLfloat maxU, maxV, rho, lambda;
452 lambda = LOG2(rho);
453 return lambda;
484 GLfloat *lambda = span->array->lambda[u]; local
506 * skip the normal lambda function as the result is ignored.
535 lambda[i] = _swrast_compute_lambda(dsdx, dsdy, dtdx, dtdy,
552 lambda[i] = _swrast_compute_lambda(dsdx, dsdy, dtdx, dtdy
    [all...]
  /frameworks/ml/bordeaux/service/src/android/bordeaux/services/
BaseCluster.java 81 double lambda = Math.toRadians(longitude); local
84 vector[0] = Math.cos(lambda) * Math.cos(phi);
85 vector[1] = Math.sin(lambda) * Math.cos(phi);
  /external/jmonkeyengine/engine/src/core/com/jme3/math/
LineSegment.java 405 float lambda = -averageB0; local
406 if (lambda < -extentSum) {
407 lambda = -extentSum;
408 } else if (lambda > extentSum) {
409 lambda = extentSum;
412 squareDistance = lambda * (lambda + (2.0f) * averageB0)
  /external/jmonkeyengine/engine/src/core/com/jme3/shadow/
PssmShadowRenderer.java 118 private float lambda = 0.65f; field in class:PssmShadowRenderer
359 PssmShadowUtil.updateFrustumSplits(splitsArray, frustumNear, zFar, lambda);
461 * see {@link setLambda(float lambda)}
462 * @return lambda
465 return lambda;
474 * @param lambda the lambda value.
476 public void setLambda(float lambda) {
477 this.lambda = lambda;
    [all...]
  /external/opencv/cv/src/
cvcalibration.cpp 259 double lambda = exp(lambdaLg10*LOG10); local
273 cvSetIdentity( JtJN, cvRealScalar(lambda) );
    [all...]
cvstereogc.cpp 77 int lambda, lambda1, lambda2, K; member in struct:CvStereoGCState2
383 state->K = state->lambda = state->lambda1 = state->lambda2 = -1.f;
908 state2.lambda = cvRound(state->lambda*DENOMINATOR);
920 if( state2.lambda < 0 && (state2.K < 0 || state2.lambda1 < 0 || state2.lambda2 < 0) )
923 state2.lambda = cvRound(L*DENOMINATOR);
927 state2.K = state2.lambda*5;
929 state2.lambda1 = state2.lambda*3;
931 state2.lambda2 = state2.lambda;
  /external/robolectric/src/main/java/com/xtremelabs/robolectric/shadows/
ShadowLocation.java 281 double lambda = L; // initial guess local
283 double lambdaOrig = lambda;
284 cosLambda = Math.cos(lambda);
285 sinLambda = Math.sin(lambda);
316 lambda = L +
322 double delta = (lambda - lambdaOrig) / lambda;
  /frameworks/base/core/java/android/gesture/
GestureUtils.java 555 float lambda = lambda1 > lambda2 ? lambda1 : lambda2; local
557 targetVector[1] = (lambda - covarianceMatrix[0][0]) / covarianceMatrix[0][1];
  /packages/apps/Camera/jni/feature_stab/db_vlvm/
db_rob_image_homography.cpp 230 double lambda,cost,current_cost; local
233 lambda=0.001;
248 based on the current lambda*/
249 db_Compute_dx_3x3(dx,JtJ,min_Jtf,lambda);
261 lambda*=0.1;
269 std::cout << "Step" << i << "Imp,Lambda=" << lambda << "Cost:" << current_cost << std::endl;
275 lambda*=10.0;
572 double lambda,cost,current_cost; local
576 lambda=0.001
    [all...]
  /packages/apps/Camera2/jni/feature_stab/db_vlvm/
db_rob_image_homography.cpp 230 double lambda,cost,current_cost; local
233 lambda=0.001;
248 based on the current lambda*/
249 db_Compute_dx_3x3(dx,JtJ,min_Jtf,lambda);
261 lambda*=0.1;
269 std::cout << "Step" << i << "Imp,Lambda=" << lambda << "Cost:" << current_cost << std::endl;
275 lambda*=10.0;
572 double lambda,cost,current_cost; local
576 lambda=0.001
    [all...]
  /packages/apps/LegacyCamera/jni/feature_stab/db_vlvm/
db_rob_image_homography.cpp 230 double lambda,cost,current_cost; local
233 lambda=0.001;
248 based on the current lambda*/
249 db_Compute_dx_3x3(dx,JtJ,min_Jtf,lambda);
261 lambda*=0.1;
269 std::cout << "Step" << i << "Imp,Lambda=" << lambda << "Cost:" << current_cost << std::endl;
275 lambda*=10.0;
572 double lambda,cost,current_cost; local
576 lambda=0.001
    [all...]
  /prebuilts/ndk/9/sources/cxx-stl/gnu-libstdc++/4.8/include/bits/
random.h 4666 lambda() const function in struct:exponential_distribution::param_type
4704 lambda() const function in class:exponential_distribution
    [all...]
  /frameworks/base/location/java/android/location/
Location.java 325 double lambda = L; // initial guess local
327 double lambdaOrig = lambda;
328 cosLambda = Math.cos(lambda);
329 sinLambda = Math.sin(lambda);
360 lambda = L +
366 double delta = (lambda - lambdaOrig) / lambda;
  /external/chromium_org/third_party/libwebp/enc/
quant.c 477 static WEBP_INLINE void SetRDScore(int lambda, VP8ModeScore* const rd) {
479 rd->score = rd->R * lambda + 256 * (rd->D + rd->SD);
482 static WEBP_INLINE score_t RDScoreTrellis(int lambda, score_t rate,
484 return rate * lambda + 256 * distortion;
491 int lambda) {
522 best_score = RDScoreTrellis(lambda, cost, max_error);
590 score = RDScoreTrellis(lambda, cost, total_error);
602 score = RDScoreTrellis(lambda, cost, total_error);
773 const int lambda = dqm->lambda_i16_; local
795 SetRDScore(lambda, &rd16)
824 const int lambda = dqm->lambda_i4_; local
900 const int lambda = dqm->lambda_uv_; local
    [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/softpipe/
sp_tex_sample.c 485 * derivatives w.r.t X and Y, then compute lambda (level of detail).
547 * Compute lambda for a vertex texture sampler.
1465 float lambda = samp->compute_lambda(samp, s, t, p) + samp->sampler->lod_bias; local
1522 float lambda = samp->compute_lambda(samp, s, t, p) + samp->sampler->lod_bias; local
1560 float lambda = samp->compute_lambda(samp, s, t, p) + samp->sampler->lod_bias; local
1825 float lambda; local
1924 float lambda; local
    [all...]
  /external/mesa3d/src/gallium/drivers/softpipe/
sp_tex_sample.c 485 * derivatives w.r.t X and Y, then compute lambda (level of detail).
547 * Compute lambda for a vertex texture sampler.
1465 float lambda = samp->compute_lambda(samp, s, t, p) + samp->sampler->lod_bias; local
1522 float lambda = samp->compute_lambda(samp, s, t, p) + samp->sampler->lod_bias; local
1560 float lambda = samp->compute_lambda(samp, s, t, p) + samp->sampler->lod_bias; local
1825 float lambda; local
1924 float lambda; local
    [all...]

Completed in 2263 milliseconds

12 3