| /external/bouncycastle/bcprov/src/main/java/org/bouncycastle/math/ec/ |
| ECPoint.java | 496 ECFieldElement.F2m lambda local 500 = (ECFieldElement.F2m)lambda.square().add(lambda).add(this.x).add(x2).add(this.curve.getA()); 503 = (ECFieldElement.F2m)lambda.multiply(this.x.add(x3)).add(x3).add(this.y); 555 ECFieldElement.F2m lambda local 559 = (ECFieldElement.F2m)lambda.square().add(lambda). 565 x3.multiply(lambda.add(ONE)));
|
| /external/chromium_org/third_party/mesa/src/src/mesa/swrast/ |
| s_span.h | 56 #define SPAN_LAMBDA 0x20 /**< array.lambda[] valid? */ 91 GLfloat lambda[MAX_TEXTURE_COORD_UNITS][SWRAST_MAX_WIDTH]; /**< Texture LOD */ member in struct:sw_span_arrays
|
| s_texcombine.c | 665 GLfloat *lambda = span->array->lambda[unit]; local 673 /* adjust texture lod (lambda) */ 682 lambda[i] += bias; 688 /* apply LOD clamping to lambda */ 693 GLfloat l = lambda[i]; 694 lambda[i] = CLAMP(l, min, max); 702 span->end, texcoords, lambda, texels ); 728 GLfloat *lambda = span->array->lambda[unit] local [all...] |
| s_aaline.c | 67 GLfloat lambda[FRAG_ATTRIB_MAX]; member in struct:LineInfo
|
| s_span.c | 425 GLfloat lambda = LOG2(rho); local 426 return lambda; 444 GLfloat maxU, maxV, rho, lambda; 452 lambda = LOG2(rho); 453 return lambda; 484 GLfloat *lambda = span->array->lambda[u]; local 506 * skip the normal lambda function as the result is ignored. 535 lambda[i] = _swrast_compute_lambda(dsdx, dsdy, dtdx, dtdy, 552 lambda[i] = _swrast_compute_lambda(dsdx, dsdy, dtdx, dtdy [all...] |
| /external/libgsm/src/ |
| long_term.c | 59 register int k, lambda; local 97 for (lambda = 40; lambda <= 120; lambda++) { 98 L_result = (longword)wt_k * dp[best_k - lambda]; 100 Nc = lambda; 163 register int k, lambda; local 203 for (lambda = 40; lambda <= 120; lambda++) 301 register int k, lambda; local 478 register int k, lambda; local 646 register int k, lambda; local 719 register int k, lambda; local [all...] |
| /external/mesa3d/src/mesa/swrast/ |
| s_span.h | 56 #define SPAN_LAMBDA 0x20 /**< array.lambda[] valid? */ 91 GLfloat lambda[MAX_TEXTURE_COORD_UNITS][SWRAST_MAX_WIDTH]; /**< Texture LOD */ member in struct:sw_span_arrays
|
| s_texcombine.c | 657 GLfloat *lambda = span->array->lambda[unit]; local 665 /* adjust texture lod (lambda) */ 674 lambda[i] += bias; 680 /* apply LOD clamping to lambda */ 685 GLfloat l = lambda[i]; 686 lambda[i] = CLAMP(l, min, max); 694 span->end, texcoords, lambda, texels ); 720 GLfloat *lambda = span->array->lambda[unit] local [all...] |
| s_aaline.c | 67 GLfloat lambda[FRAG_ATTRIB_MAX]; member in struct:LineInfo
|
| s_span.c | 425 GLfloat lambda = LOG2(rho); local 426 return lambda; 444 GLfloat maxU, maxV, rho, lambda; 452 lambda = LOG2(rho); 453 return lambda; 484 GLfloat *lambda = span->array->lambda[u]; local 506 * skip the normal lambda function as the result is ignored. 535 lambda[i] = _swrast_compute_lambda(dsdx, dsdy, dtdx, dtdy, 552 lambda[i] = _swrast_compute_lambda(dsdx, dsdy, dtdx, dtdy [all...] |
| /frameworks/ml/bordeaux/service/src/android/bordeaux/services/ |
| BaseCluster.java | 81 double lambda = Math.toRadians(longitude); local 84 vector[0] = Math.cos(lambda) * Math.cos(phi); 85 vector[1] = Math.sin(lambda) * Math.cos(phi);
|
| /external/jmonkeyengine/engine/src/core/com/jme3/math/ |
| LineSegment.java | 405 float lambda = -averageB0;
local 406 if (lambda < -extentSum) {
407 lambda = -extentSum;
408 } else if (lambda > extentSum) {
409 lambda = extentSum;
412 squareDistance = lambda * (lambda + (2.0f) * averageB0)
|
| /external/jmonkeyengine/engine/src/core/com/jme3/shadow/ |
| PssmShadowRenderer.java | 118 private float lambda = 0.65f; field in class:PssmShadowRenderer 359 PssmShadowUtil.updateFrustumSplits(splitsArray, frustumNear, zFar, lambda); 461 * see {@link setLambda(float lambda)} 462 * @return lambda 465 return lambda; 474 * @param lambda the lambda value. 476 public void setLambda(float lambda) { 477 this.lambda = lambda; [all...] |
| /external/opencv/cv/src/ |
| cvcalibration.cpp | 259 double lambda = exp(lambdaLg10*LOG10); local 273 cvSetIdentity( JtJN, cvRealScalar(lambda) ); [all...] |
| cvstereogc.cpp | 77 int lambda, lambda1, lambda2, K; member in struct:CvStereoGCState2 383 state->K = state->lambda = state->lambda1 = state->lambda2 = -1.f; 908 state2.lambda = cvRound(state->lambda*DENOMINATOR); 920 if( state2.lambda < 0 && (state2.K < 0 || state2.lambda1 < 0 || state2.lambda2 < 0) ) 923 state2.lambda = cvRound(L*DENOMINATOR); 927 state2.K = state2.lambda*5; 929 state2.lambda1 = state2.lambda*3; 931 state2.lambda2 = state2.lambda;
|
| /external/robolectric/src/main/java/com/xtremelabs/robolectric/shadows/ |
| ShadowLocation.java | 281 double lambda = L; // initial guess local 283 double lambdaOrig = lambda; 284 cosLambda = Math.cos(lambda); 285 sinLambda = Math.sin(lambda); 316 lambda = L + 322 double delta = (lambda - lambdaOrig) / lambda;
|
| /frameworks/base/core/java/android/gesture/ |
| GestureUtils.java | 555 float lambda = lambda1 > lambda2 ? lambda1 : lambda2; local 557 targetVector[1] = (lambda - covarianceMatrix[0][0]) / covarianceMatrix[0][1];
|
| /packages/apps/Camera/jni/feature_stab/db_vlvm/ |
| db_rob_image_homography.cpp | 230 double lambda,cost,current_cost; local 233 lambda=0.001; 248 based on the current lambda*/ 249 db_Compute_dx_3x3(dx,JtJ,min_Jtf,lambda); 261 lambda*=0.1; 269 std::cout << "Step" << i << "Imp,Lambda=" << lambda << "Cost:" << current_cost << std::endl; 275 lambda*=10.0; 572 double lambda,cost,current_cost; local 576 lambda=0.001 [all...] |
| /packages/apps/Camera2/jni/feature_stab/db_vlvm/ |
| db_rob_image_homography.cpp | 230 double lambda,cost,current_cost; local 233 lambda=0.001; 248 based on the current lambda*/ 249 db_Compute_dx_3x3(dx,JtJ,min_Jtf,lambda); 261 lambda*=0.1; 269 std::cout << "Step" << i << "Imp,Lambda=" << lambda << "Cost:" << current_cost << std::endl; 275 lambda*=10.0; 572 double lambda,cost,current_cost; local 576 lambda=0.001 [all...] |
| /packages/apps/LegacyCamera/jni/feature_stab/db_vlvm/ |
| db_rob_image_homography.cpp | 230 double lambda,cost,current_cost; local 233 lambda=0.001; 248 based on the current lambda*/ 249 db_Compute_dx_3x3(dx,JtJ,min_Jtf,lambda); 261 lambda*=0.1; 269 std::cout << "Step" << i << "Imp,Lambda=" << lambda << "Cost:" << current_cost << std::endl; 275 lambda*=10.0; 572 double lambda,cost,current_cost; local 576 lambda=0.001 [all...] |
| /prebuilts/ndk/9/sources/cxx-stl/gnu-libstdc++/4.8/include/bits/ |
| random.h | 4666 lambda() const function in struct:exponential_distribution::param_type 4704 lambda() const function in class:exponential_distribution [all...] |
| /frameworks/base/location/java/android/location/ |
| Location.java | 325 double lambda = L; // initial guess local 327 double lambdaOrig = lambda; 328 cosLambda = Math.cos(lambda); 329 sinLambda = Math.sin(lambda); 360 lambda = L + 366 double delta = (lambda - lambdaOrig) / lambda;
|
| /external/chromium_org/third_party/libwebp/enc/ |
| quant.c | 477 static WEBP_INLINE void SetRDScore(int lambda, VP8ModeScore* const rd) { 479 rd->score = rd->R * lambda + 256 * (rd->D + rd->SD); 482 static WEBP_INLINE score_t RDScoreTrellis(int lambda, score_t rate, 484 return rate * lambda + 256 * distortion; 491 int lambda) { 522 best_score = RDScoreTrellis(lambda, cost, max_error); 590 score = RDScoreTrellis(lambda, cost, total_error); 602 score = RDScoreTrellis(lambda, cost, total_error); 773 const int lambda = dqm->lambda_i16_; local 795 SetRDScore(lambda, &rd16) 824 const int lambda = dqm->lambda_i4_; local 900 const int lambda = dqm->lambda_uv_; local [all...] |
| /external/chromium_org/third_party/mesa/src/src/gallium/drivers/softpipe/ |
| sp_tex_sample.c | 485 * derivatives w.r.t X and Y, then compute lambda (level of detail). 547 * Compute lambda for a vertex texture sampler. 1465 float lambda = samp->compute_lambda(samp, s, t, p) + samp->sampler->lod_bias; local 1522 float lambda = samp->compute_lambda(samp, s, t, p) + samp->sampler->lod_bias; local 1560 float lambda = samp->compute_lambda(samp, s, t, p) + samp->sampler->lod_bias; local 1825 float lambda; local 1924 float lambda; local [all...] |
| /external/mesa3d/src/gallium/drivers/softpipe/ |
| sp_tex_sample.c | 485 * derivatives w.r.t X and Y, then compute lambda (level of detail). 547 * Compute lambda for a vertex texture sampler. 1465 float lambda = samp->compute_lambda(samp, s, t, p) + samp->sampler->lod_bias; local 1522 float lambda = samp->compute_lambda(samp, s, t, p) + samp->sampler->lod_bias; local 1560 float lambda = samp->compute_lambda(samp, s, t, p) + samp->sampler->lod_bias; local 1825 float lambda; local 1924 float lambda; local [all...] |