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  /external/jmonkeyengine/engine/src/core/com/jme3/scene/shape/
Torus.java 34 package com.jme3.scene.shape;
42 import com.jme3.scene.Mesh;
43 import com.jme3.scene.VertexBuffer.Type;
Cylinder.java 34 package com.jme3.scene.shape;
42 import com.jme3.scene.Mesh;
43 import com.jme3.scene.VertexBuffer.Type;
44 import com.jme3.scene.mesh.IndexBuffer;
Sphere.java 33 package com.jme3.scene.shape;
41 import com.jme3.scene.Mesh;
42 import com.jme3.scene.VertexBuffer.Type;
  /external/jmonkeyengine/engine/src/core-plugins/com/jme3/scene/plugins/
MTLLoader.java 33 package com.jme3.scene.plugins;
  /external/jmonkeyengine/engine/src/test/jme3test/tools/
TestOctree.java 46 import com.jme3.scene.Geometry;
47 import com.jme3.scene.Spatial;
48 import com.jme3.scene.debug.WireBox;
49 import com.jme3.scene.plugins.ogre.MeshLoader;
50 import com.jme3.scene.plugins.ogre.OgreMeshKey;
86 MaterialList matList = (MaterialList) assetManager.loadAsset("Scene.material");
88 Spatial scene = assetManager.loadModel(key); local
90 // Spatial scene = assetManager.loadModel("Models/Teapot/teapot.obj");
91 // scene.scale(3);
104 // tree = new Octree(scene, 20000)
    [all...]
  /external/jmonkeyengine/engine/src/tools/jme3tools/optimize/
Octree.java 44 import com.jme3.scene.Geometry;
45 import com.jme3.scene.Mesh;
46 import com.jme3.scene.Node;
47 import com.jme3.scene.Spatial;
48 import com.jme3.scene.debug.WireBox;
63 private static List<Geometry> getGeometries(Spatial scene){
64 if (scene instanceof Geometry){
66 geomList.add((Geometry) scene);
68 }else if (scene instanceof Node){
69 Node n = (Node) scene;
    [all...]
  /external/mesa3d/src/gallium/drivers/llvmpipe/
lp_setup.c 68 assert(setup->scene == NULL);
73 setup->scene = setup->scenes[setup->scene_idx];
75 if (setup->scene->fence) {
77 debug_printf("%s: wait for scene %d\n",
78 __FUNCTION__, setup->scene->fence->id);
80 lp_fence_wait(setup->scene->fence);
83 lp_scene_begin_binning(setup->scene, &setup->fb);
129 setup->scene = NULL;
144 /** Rasterize all scene's bins */
148 struct lp_scene *scene = setup->scene local
174 struct lp_scene *scene = setup->scene; local
413 struct lp_scene *scene = setup->scene; local
779 struct lp_scene *scene = setup->scene; local
990 struct lp_scene *scene = setup->scenes[i]; local
    [all...]
lp_setup_context.h 90 struct lp_scene *scene; /**< current scene being built */ member in struct:lp_setup_context
118 SETUP_FLUSHED, /**< scene is null */
119 SETUP_CLEARED, /**< scene exists but has only clears */
120 SETUP_ACTIVE /**< scene exists and has at least one draw/query */
124 const struct lp_rast_state *stored; /**< what's in the scene */
187 lp_setup_alloc_triangle(struct lp_scene *scene,
lp_setup_line.c 280 struct lp_scene *scene = setup->scene; local
577 line = lp_setup_alloc_triangle(scene,
lp_setup_point.c 321 struct lp_scene *scene = setup->scene; local
357 point = lp_setup_alloc_triangle(scene,
lp_rast.c 56 * Begin rasterizing a scene.
57 * Called once per scene by one thread.
61 struct lp_scene *scene )
64 rast->curr_scene = scene;
68 lp_scene_begin_rasterization( scene );
69 lp_scene_bin_iter_begin( scene );
82 debug_printf("Post render scene: tile unswizzle: %u tile swizzle: %u\n",
97 const struct lp_scene *scene = task->scene; local
111 struct pipe_surface *zsbuf = task->scene->fb.zsbuf
153 const struct lp_scene *scene = task->scene; local
215 const struct lp_scene *scene = task->scene; local
305 const struct lp_scene *scene = task->scene; local
336 const struct lp_scene *scene = task->scene; local
399 const struct lp_scene *scene = task->scene; local
432 const struct lp_scene *scene = task->scene; local
581 const struct lp_scene *scene = task->scene; local
    [all...]
  /sdk/hierarchyviewer/src/com/android/hierarchyviewer/scene/
CaptureLoader.java 17 package com.android.hierarchyviewer.scene;
ViewNode.java 17 package com.android.hierarchyviewer.scene;
  /sdk/hierarchyviewer/src/com/android/hierarchyviewer/ui/
LayoutRenderer.java 19 import com.android.hierarchyviewer.scene.ViewHierarchyScene;
20 import com.android.hierarchyviewer.scene.ViewNode;
38 private ViewHierarchyScene scene; field in class:LayoutRenderer
41 LayoutRenderer(ViewHierarchyScene scene, JComponent sceneView) {
42 this.scene = scene;
74 if (scene == null) {
78 ViewNode root = scene.getRoot();
92 Set<?> selection = scene.getSelectedObjects();
135 if (scene == null)
    [all...]
  /frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
SceneManager.java 34 import com.android.scenegraph.Scene;
72 Scene mActiveScene;
228 throw new RuntimeException("Scene manager not initialized");
235 throw new RuntimeException("Scene manager not initialized");
241 public Scene mLoadedScene;
247 public Scene getActiveScene() {
251 public void setActiveScene(Scene s) {
424 ColladaScene scene = new ColladaScene(name, cb); local
425 scene.init(mRS, mRes);
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/llvmpipe/
lp_rast.c 56 * Begin rasterizing a scene.
57 * Called once per scene by one thread.
61 struct lp_scene *scene )
64 rast->curr_scene = scene;
68 lp_scene_begin_rasterization( scene );
69 lp_scene_bin_iter_begin( scene );
82 debug_printf("Post render scene: tile unswizzle: %u tile swizzle: %u\n",
97 const struct lp_scene *scene = task->scene; local
111 struct pipe_surface *zsbuf = task->scene->fb.zsbuf
153 const struct lp_scene *scene = task->scene; local
215 const struct lp_scene *scene = task->scene; local
305 const struct lp_scene *scene = task->scene; local
336 const struct lp_scene *scene = task->scene; local
399 const struct lp_scene *scene = task->scene; local
432 const struct lp_scene *scene = task->scene; local
581 const struct lp_scene *scene = task->scene; local
    [all...]
  /external/chromium_org/v8/benchmarks/spinning-balls/
v.js 55 var scene = void 0; variable
57 var scene = void 0; variable
295 function Scene(width, height) {
316 Scene.prototype.drawPoint = function (x, y, z, color) {
335 Scene.prototype.drawDyingPoints = function () {
338 // Rotate the scene around y-axis.
339 scene.drawPoint(point.x, point.y, point.z, point.color());
352 Scene.prototype.draw = function () {
403 scene.draw();
482 scene = new Scene(640, 480)
    [all...]
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/constraints/
Feature.java 1 package com.jme3.scene.plugins.blender.constraints;
8 import com.jme3.scene.Spatial;
9 import com.jme3.scene.plugins.blender.BlenderContext;
10 import com.jme3.scene.plugins.blender.BlenderContext.LoadedFeatureDataType;
11 import com.jme3.scene.plugins.blender.constraints.Constraint.Space;
12 import com.jme3.scene.plugins.blender.file.DynamicArray;
13 import com.jme3.scene.plugins.blender.file.Structure;
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/file/
BlenderInputStream.java 32 package com.jme3.scene.plugins.blender.file;
35 import com.jme3.scene.plugins.blender.exceptions.BlenderFileException;
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/particles/
ParticlesHelper.java 1 package com.jme3.scene.plugins.blender.particles;
12 import com.jme3.scene.plugins.blender.AbstractBlenderHelper;
13 import com.jme3.scene.plugins.blender.BlenderContext;
14 import com.jme3.scene.plugins.blender.exceptions.BlenderFileException;
15 import com.jme3.scene.plugins.blender.file.DynamicArray;
16 import com.jme3.scene.plugins.blender.file.Pointer;
17 import com.jme3.scene.plugins.blender.file.Structure;
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/
TextureGenerator.java 32 package com.jme3.scene.plugins.blender.textures;
35 import com.jme3.scene.plugins.blender.BlenderContext;
36 import com.jme3.scene.plugins.blender.exceptions.BlenderFileException;
37 import com.jme3.scene.plugins.blender.file.DynamicArray;
38 import com.jme3.scene.plugins.blender.file.Pointer;
39 import com.jme3.scene.plugins.blender.file.Structure;
UVCoordinatesGenerator.java 32 package com.jme3.scene.plugins.blender.textures;
39 import com.jme3.scene.Geometry;
40 import com.jme3.scene.Mesh;
41 import com.jme3.scene.VertexBuffer;
42 import com.jme3.scene.VertexBuffer.Format;
43 import com.jme3.scene.VertexBuffer.Usage;
  /external/jmonkeyengine/engine/src/core/com/jme3/cinematic/
Cinematic.java 45 import com.jme3.scene.CameraNode;
46 import com.jme3.scene.Node;
47 import com.jme3.scene.control.CameraControl;
48 import com.jme3.scene.control.CameraControl.ControlDirection;
64 private Node scene; field in class:Cinematic
76 public Cinematic(Node scene) {
77 this.scene = scene;
80 public Cinematic(Node scene, float initialDuration) {
82 this.scene = scene
    [all...]
  /external/jmonkeyengine/engine/src/core/com/jme3/scene/
Node.java 33 package com.jme3.scene;
52 * <code>Node</code> defines an internal node of a scene graph. The internal
82 * the name of the scene element. This is required for
  /external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/
MaterialLoader.java 33 package com.jme3.scene.plugins.ogre;
40 import com.jme3.scene.plugins.ogre.matext.MaterialExtensionLoader;
41 import com.jme3.scene.plugins.ogre.matext.MaterialExtensionSet;
42 import com.jme3.scene.plugins.ogre.matext.OgreMaterialKey;

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