/external/jmonkeyengine/engine/src/core/com/jme3/scene/shape/ |
Torus.java | 34 package com.jme3.scene.shape; 42 import com.jme3.scene.Mesh; 43 import com.jme3.scene.VertexBuffer.Type;
|
Cylinder.java | 34 package com.jme3.scene.shape;
42 import com.jme3.scene.Mesh;
43 import com.jme3.scene.VertexBuffer.Type;
44 import com.jme3.scene.mesh.IndexBuffer;
|
Sphere.java | 33 package com.jme3.scene.shape;
41 import com.jme3.scene.Mesh;
42 import com.jme3.scene.VertexBuffer.Type;
|
/external/jmonkeyengine/engine/src/core-plugins/com/jme3/scene/plugins/ |
MTLLoader.java | 33 package com.jme3.scene.plugins;
|
/external/jmonkeyengine/engine/src/test/jme3test/tools/ |
TestOctree.java | 46 import com.jme3.scene.Geometry; 47 import com.jme3.scene.Spatial; 48 import com.jme3.scene.debug.WireBox; 49 import com.jme3.scene.plugins.ogre.MeshLoader; 50 import com.jme3.scene.plugins.ogre.OgreMeshKey; 86 MaterialList matList = (MaterialList) assetManager.loadAsset("Scene.material"); 88 Spatial scene = assetManager.loadModel(key); local 90 // Spatial scene = assetManager.loadModel("Models/Teapot/teapot.obj"); 91 // scene.scale(3); 104 // tree = new Octree(scene, 20000) [all...] |
/external/jmonkeyengine/engine/src/tools/jme3tools/optimize/ |
Octree.java | 44 import com.jme3.scene.Geometry; 45 import com.jme3.scene.Mesh; 46 import com.jme3.scene.Node; 47 import com.jme3.scene.Spatial; 48 import com.jme3.scene.debug.WireBox; 63 private static List<Geometry> getGeometries(Spatial scene){ 64 if (scene instanceof Geometry){ 66 geomList.add((Geometry) scene); 68 }else if (scene instanceof Node){ 69 Node n = (Node) scene; [all...] |
/external/mesa3d/src/gallium/drivers/llvmpipe/ |
lp_setup.c | 68 assert(setup->scene == NULL); 73 setup->scene = setup->scenes[setup->scene_idx]; 75 if (setup->scene->fence) { 77 debug_printf("%s: wait for scene %d\n", 78 __FUNCTION__, setup->scene->fence->id); 80 lp_fence_wait(setup->scene->fence); 83 lp_scene_begin_binning(setup->scene, &setup->fb); 129 setup->scene = NULL; 144 /** Rasterize all scene's bins */ 148 struct lp_scene *scene = setup->scene local 174 struct lp_scene *scene = setup->scene; local 413 struct lp_scene *scene = setup->scene; local 779 struct lp_scene *scene = setup->scene; local 990 struct lp_scene *scene = setup->scenes[i]; local [all...] |
lp_setup_context.h | 90 struct lp_scene *scene; /**< current scene being built */ member in struct:lp_setup_context 118 SETUP_FLUSHED, /**< scene is null */ 119 SETUP_CLEARED, /**< scene exists but has only clears */ 120 SETUP_ACTIVE /**< scene exists and has at least one draw/query */ 124 const struct lp_rast_state *stored; /**< what's in the scene */ 187 lp_setup_alloc_triangle(struct lp_scene *scene,
|
lp_setup_line.c | 280 struct lp_scene *scene = setup->scene; local 577 line = lp_setup_alloc_triangle(scene,
|
lp_setup_point.c | 321 struct lp_scene *scene = setup->scene; local 357 point = lp_setup_alloc_triangle(scene,
|
lp_rast.c | 56 * Begin rasterizing a scene. 57 * Called once per scene by one thread. 61 struct lp_scene *scene ) 64 rast->curr_scene = scene; 68 lp_scene_begin_rasterization( scene ); 69 lp_scene_bin_iter_begin( scene ); 82 debug_printf("Post render scene: tile unswizzle: %u tile swizzle: %u\n", 97 const struct lp_scene *scene = task->scene; local 111 struct pipe_surface *zsbuf = task->scene->fb.zsbuf 153 const struct lp_scene *scene = task->scene; local 215 const struct lp_scene *scene = task->scene; local 305 const struct lp_scene *scene = task->scene; local 336 const struct lp_scene *scene = task->scene; local 399 const struct lp_scene *scene = task->scene; local 432 const struct lp_scene *scene = task->scene; local 581 const struct lp_scene *scene = task->scene; local [all...] |
/sdk/hierarchyviewer/src/com/android/hierarchyviewer/scene/ |
CaptureLoader.java | 17 package com.android.hierarchyviewer.scene;
|
ViewNode.java | 17 package com.android.hierarchyviewer.scene;
|
/sdk/hierarchyviewer/src/com/android/hierarchyviewer/ui/ |
LayoutRenderer.java | 19 import com.android.hierarchyviewer.scene.ViewHierarchyScene; 20 import com.android.hierarchyviewer.scene.ViewNode; 38 private ViewHierarchyScene scene; field in class:LayoutRenderer 41 LayoutRenderer(ViewHierarchyScene scene, JComponent sceneView) { 42 this.scene = scene; 74 if (scene == null) { 78 ViewNode root = scene.getRoot(); 92 Set<?> selection = scene.getSelectedObjects(); 135 if (scene == null) [all...] |
/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/ |
SceneManager.java | 34 import com.android.scenegraph.Scene; 72 Scene mActiveScene; 228 throw new RuntimeException("Scene manager not initialized"); 235 throw new RuntimeException("Scene manager not initialized"); 241 public Scene mLoadedScene; 247 public Scene getActiveScene() { 251 public void setActiveScene(Scene s) { 424 ColladaScene scene = new ColladaScene(name, cb); local 425 scene.init(mRS, mRes);
|
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/llvmpipe/ |
lp_rast.c | 56 * Begin rasterizing a scene. 57 * Called once per scene by one thread. 61 struct lp_scene *scene ) 64 rast->curr_scene = scene; 68 lp_scene_begin_rasterization( scene ); 69 lp_scene_bin_iter_begin( scene ); 82 debug_printf("Post render scene: tile unswizzle: %u tile swizzle: %u\n", 97 const struct lp_scene *scene = task->scene; local 111 struct pipe_surface *zsbuf = task->scene->fb.zsbuf 153 const struct lp_scene *scene = task->scene; local 215 const struct lp_scene *scene = task->scene; local 305 const struct lp_scene *scene = task->scene; local 336 const struct lp_scene *scene = task->scene; local 399 const struct lp_scene *scene = task->scene; local 432 const struct lp_scene *scene = task->scene; local 581 const struct lp_scene *scene = task->scene; local [all...] |
/external/chromium_org/v8/benchmarks/spinning-balls/ |
v.js | 55 var scene = void 0; variable 57 var scene = void 0; variable 295 function Scene(width, height) { 316 Scene.prototype.drawPoint = function (x, y, z, color) { 335 Scene.prototype.drawDyingPoints = function () { 338 // Rotate the scene around y-axis. 339 scene.drawPoint(point.x, point.y, point.z, point.color()); 352 Scene.prototype.draw = function () { 403 scene.draw(); 482 scene = new Scene(640, 480) [all...] |
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/constraints/ |
Feature.java | 1 package com.jme3.scene.plugins.blender.constraints;
8 import com.jme3.scene.Spatial;
9 import com.jme3.scene.plugins.blender.BlenderContext;
10 import com.jme3.scene.plugins.blender.BlenderContext.LoadedFeatureDataType;
11 import com.jme3.scene.plugins.blender.constraints.Constraint.Space;
12 import com.jme3.scene.plugins.blender.file.DynamicArray;
13 import com.jme3.scene.plugins.blender.file.Structure;
|
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/file/ |
BlenderInputStream.java | 32 package com.jme3.scene.plugins.blender.file;
35 import com.jme3.scene.plugins.blender.exceptions.BlenderFileException;
|
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/particles/ |
ParticlesHelper.java | 1 package com.jme3.scene.plugins.blender.particles;
12 import com.jme3.scene.plugins.blender.AbstractBlenderHelper;
13 import com.jme3.scene.plugins.blender.BlenderContext;
14 import com.jme3.scene.plugins.blender.exceptions.BlenderFileException;
15 import com.jme3.scene.plugins.blender.file.DynamicArray;
16 import com.jme3.scene.plugins.blender.file.Pointer;
17 import com.jme3.scene.plugins.blender.file.Structure;
|
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/ |
TextureGenerator.java | 32 package com.jme3.scene.plugins.blender.textures; 35 import com.jme3.scene.plugins.blender.BlenderContext; 36 import com.jme3.scene.plugins.blender.exceptions.BlenderFileException; 37 import com.jme3.scene.plugins.blender.file.DynamicArray; 38 import com.jme3.scene.plugins.blender.file.Pointer; 39 import com.jme3.scene.plugins.blender.file.Structure;
|
UVCoordinatesGenerator.java | 32 package com.jme3.scene.plugins.blender.textures; 39 import com.jme3.scene.Geometry; 40 import com.jme3.scene.Mesh; 41 import com.jme3.scene.VertexBuffer; 42 import com.jme3.scene.VertexBuffer.Format; 43 import com.jme3.scene.VertexBuffer.Usage;
|
/external/jmonkeyengine/engine/src/core/com/jme3/cinematic/ |
Cinematic.java | 45 import com.jme3.scene.CameraNode; 46 import com.jme3.scene.Node; 47 import com.jme3.scene.control.CameraControl; 48 import com.jme3.scene.control.CameraControl.ControlDirection; 64 private Node scene; field in class:Cinematic 76 public Cinematic(Node scene) { 77 this.scene = scene; 80 public Cinematic(Node scene, float initialDuration) { 82 this.scene = scene [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/scene/ |
Node.java | 33 package com.jme3.scene; 52 * <code>Node</code> defines an internal node of a scene graph. The internal 82 * the name of the scene element. This is required for
|
/external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/ |
MaterialLoader.java | 33 package com.jme3.scene.plugins.ogre; 40 import com.jme3.scene.plugins.ogre.matext.MaterialExtensionLoader; 41 import com.jme3.scene.plugins.ogre.matext.MaterialExtensionSet; 42 import com.jme3.scene.plugins.ogre.matext.OgreMaterialKey;
|