/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/noise/fractal/ |
Fractal.java | 30 package com.jme3.terrain.noise.fractal;
32 import com.jme3.terrain.noise.Basis;
38 * for noise fractals
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/external/mesa3d/src/glsl/ |
lower_noise.cpp | 26 * IR lower pass to remove noise opcodes. 51 * that implements noise. No hardware has a noise instruction.
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/external/chromium_org/third_party/WebKit/ManualTests/ |
typed-array-memory.html | 29 var noise = KB; 44 if (now < before + MB - noise) { 52 if (after > now + noise) { 98 if (now > before + noise) { 105 if (after < now - noise) { 141 "var noise = KB;\n" + 146 " if (after > before + MB - noise) {\n" + 165 if (now > before - MB + noise) { 173 if (after < now - noise) {
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/external/eigen/doc/snippets/ |
LLT_solve.cpp | 2 // let's generate some samples on the 3D plane of equation z = 2x+3y (with some noise)
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/external/chromium_org/content/browser/speech/endpointer/ |
energy_endpointer.h | 23 // The levels of the speech and background noise are continuously updated. It is 24 // important that the background noise level be estimated initially for 26 // noise and a fast update rate is used for the noise level. The duration for 74 // i.e. noise level estimation. 95 // Returns estimated noise level in dB. 106 // Update internal speech and noise levels. 134 // Estimate of the background noise level. Used externally for UI feedback.
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/external/jmonkeyengine/engine/src/test/jme3test/terrain/ |
TerrainFractalGridTest.java | 13 import com.jme3.terrain.noise.ShaderUtils; 14 import com.jme3.terrain.noise.basis.FilteredBasis; 15 import com.jme3.terrain.noise.filter.IterativeFilter; 16 import com.jme3.terrain.noise.filter.OptimizedErode; 17 import com.jme3.terrain.noise.filter.PerturbFilter; 18 import com.jme3.terrain.noise.filter.SmoothFilter; 19 import com.jme3.terrain.noise.fractal.FractalSum; 20 import com.jme3.terrain.noise.modulator.NoiseModulator;
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/frameworks/base/core/java/android/net/ |
MobileLinkQualityInfo.java | 153 * returns signal to noise ratio for CDMA networks 154 * @return signal to noise ratio in db or {@link android.net.LinkQualityInfo#UNKNOWN_INT} 183 * returns signal to noise ratio for EVDO spectrum 184 * @return signal to noise ration in db or {@link android.net.LinkQualityInfo#UNKNOWN_INT} 198 * returns end-to-end signal to noise ratio for EVDO networks 199 * @return signal to noise ration in db or {@link android.net.LinkQualityInfo#UNKNOWN_INT} 258 * returns signal to noise ratio for LTE networks 259 * @return signal to noise ration in db or {@link android.net.LinkQualityInfo#UNKNOWN_INT}
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/frameworks/base/media/mca/filterpacks/java/android/filterpacks/imageproc/ |
GrainFilter.java | 83 " float noise = texture2D(tex_sampler_1, v_texcoord + vec2(-stepX, -stepY)).r * 0.224;\n" + 84 " noise += texture2D(tex_sampler_1, v_texcoord + vec2(-stepX, stepY)).r * 0.224;\n" + 85 " noise += texture2D(tex_sampler_1, v_texcoord + vec2(stepX, -stepY)).r * 0.224;\n" + 86 " noise += texture2D(tex_sampler_1, v_texcoord + vec2(stepX, stepY)).r * 0.224;\n" + 87 " noise += 0.4448;\n" + 88 " noise *= scale;\n" + 92 " float weight = 1.0 - 1.333 * mask * noise;\n" + 167 // Create noise frame
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/system/media/audio_effects/include/audio_effects/ |
effect_ns.h | 34 NS_PARAM_LEVEL, // noise suppression level (t_ns_level) 38 // noise suppression level
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/external/chromium_org/third_party/opus/src/silk/ |
VAD.c | 34 /* Silk VAD noise level estimation */ 52 /* init noise levels */ 53 /* Initialize array with approx pink noise levels (psd proportional to inverse of frequency) */ 65 /* init smoothed energy-to-noise ratio*/ 166 /* Noise estimation */ 171 /* Signal-plus-noise to noise ratio estimation */ 223 /* Accumulate signal-without-noise energies, higher frequency bands have more weight */ 256 /* compute smoothed energy-to-noise ratio per band */ 260 /* signal to noise ratio in dB per band * [all...] |
/external/chromium_org/third_party/opus/src/silk/float/ |
structs_FLP.h | 41 /* Noise shaping analysis state */ 69 silk_shape_state_FLP sShape; /* Noise shaping state */ 72 /* Buffer for find pitch and noise shape analysis */ 73 silk_float x_buf[ 2 * MAX_FRAME_LENGTH + LA_SHAPE_MAX ];/* Buffer for find pitch and noise shape analysis */ 88 /* Noise shaping parameters */
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/external/aac/libSBRenc/src/ |
nf_est.cpp | 111 \brief The function applies smoothing to the noise levels. 120 smoothingOfNoiseLevels(FIXP_DBL *NoiseLevels, /*!< pointer to noise-floor levels.*/ 121 INT nEnvelopes, /*!< Number of noise floor envelopes.*/ 122 INT noNoiseBands, /*!< Number of noise bands for every noise floor envelope. */ 123 FIXP_DBL prevNoiseLevels[NF_SMOOTHING_LENGTH][MAX_NUM_NOISE_VALUES],/*!< Previous noise floor envelopes. */ 124 const FIXP_DBL *smoothFilter, /*!< filter used for smoothing the noise floor levels. */ 157 \brief Does the noise floor level estiamtion. 166 qmfBasedNoiseFloorDetection(FIXP_DBL *noiseLevel, /*!< Pointer to vector to store the noise levels in.*/ 171 INT startChannel, /*!< Start channel of the current noise floor band.* [all...] |
nf_est.h | 86 \brief Noise floor estimation structs and prototypes 95 #define NF_SMOOTHING_LENGTH 4 /*!< Smoothing length of the noise floors. */ 99 FIXP_DBL prevNoiseLevels[NF_SMOOTHING_LENGTH][MAX_NUM_NOISE_VALUES]; /*!< The previous noise levels. */ 100 FIXP_DBL noiseFloorOffset[MAX_NUM_NOISE_VALUES]; /*!< Noise floor offset, scaled with NOISE_FLOOR_OFFSET_SCALING */ 104 INT freqBandTableQmf[MAX_NUM_NOISE_VALUES + 1]; /*!< Frequncy band table for the noise floor bands.*/ 117 FIXP_DBL *noiseLevels, /*!< Pointer to vector to store the noise levels in.*/ 130 INT ana_max_level, /*!< Maximum level of the adaptive noise. */ 133 INT noiseBands, /*!< Number of noise bands per octave. */ 134 INT noiseFloorOffset, /*!< Noise floor offset. */
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/ |
TextureGeneratorDistnoise.java | 47 * This class generates the 'distorted noise' texture. 53 * Constructor stores the given noise generator. 55 * the noise generator 110 * "Variable Lacunarity Noise" A distorted variety of Perlin noise. This method is used to calculate distorted noise 133 return abstractNoiseFunc2.executeSigned(x + rx, y + ry, z + rz); //distorted-domain noise
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/external/speex/include/speex/ |
speex_preprocess.h | 5 * @brief Speex preprocessor. The preprocess can do noise suppression, 40 * This is the Speex preprocessor. The preprocess can do noise suppression, 75 * @return Bool value for voice activity (1 for speech, 0 for noise/silence), ONLY if VAD turned on. 143 /** Set maximum attenuation of the noise in dB (negative number) */ 145 /** Get maximum attenuation of the noise in dB (negative number) */ 197 /* Can't set noise size */ 198 /** Get spectrum size for noise estimate (int32) */ 201 /* Can't set noise estimate */ 202 /** Get noise estimate (int32[] of squared values) */
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/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/noise/basis/ |
NoiseAggregator.java | 30 package com.jme3.terrain.noise.basis;
32 import com.jme3.terrain.noise.Basis;
41 public class NoiseAggregator extends Noise {
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FilteredBasis.java | 30 package com.jme3.terrain.noise.basis;
36 import com.jme3.terrain.noise.Basis;
37 import com.jme3.terrain.noise.filter.AbstractFilter;
38 import com.jme3.terrain.noise.modulator.Modulator;
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ImprovedNoise.java | 30 package com.jme3.terrain.noise.basis;
32 import com.jme3.terrain.noise.ShaderUtils;
34 // JAVA REFERENCE IMPLEMENTATION OF IMPROVED NOISE - COPYRIGHT 2002 KEN PERLIN.
36 * Perlin's default implementation of Improved Perlin Noise
37 * designed to work with Noise base
39 public final class ImprovedNoise extends Noise {
46 static public float noise(float x, float y, float z) {
method in class:ImprovedNoise 124 return ImprovedNoise.noise(this.scale * x, this.scale * y, this.scale * z);
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/external/chromium_org/build/android/gyp/ |
ant.py | 9 every build. In the Android build, this just adds a lot of useless noise to the
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/external/chromium_org/ipc/ |
ipc_message_null_macros.h | 8 // the XXXX_messages_internal.h files will not generate noise.
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/external/chromium_org/third_party/npapi/npspy/extern/nspr/ |
prrng.h | 51 ** PR_GetRandomNoise() -- Get random noise from the host platform 80 ** not implemented on this platform, or there is no available noise 86 ** accumulate some noise. Busy machines generate lots of noise, but
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/external/chromium_org/third_party/opus/src/silk/fixed/ |
structs_FIX.h | 41 /* Noise shaping analysis state */ 72 /* Buffer for find pitch and noise shape analysis */ 73 silk_DWORD_ALIGN opus_int16 x_buf[ 2 * MAX_FRAME_LENGTH + LA_SHAPE_MAX ];/* Buffer for find pitch and noise shape analysis */ 88 /* Noise shaping parameters */
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/external/libvpx/libvpx/vp9/common/ |
vp9_postproc.h | 20 char noise[3072]; member in struct:postproc_state
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/prebuilts/python/darwin-x86/2.7.5/lib/python2.7/test/ |
test_binascii.py | 94 noise = fillers 95 ratio = len(line) // len(noise) 97 while line and noise: 98 if len(line) // len(noise) > ratio: 101 c, noise = noise[0], noise[1:] 103 return res + noise + line
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/prebuilts/python/linux-x86/2.7.5/lib/python2.7/test/ |
test_binascii.py | 94 noise = fillers 95 ratio = len(line) // len(noise) 97 while line and noise: 98 if len(line) // len(noise) > ratio: 101 c, noise = noise[0], noise[1:] 103 return res + noise + line
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