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  /external/chromium_org/third_party/WebKit/Source/web/tests/
TransparencyWinTest.cpp 474 // drawing mode, which in turn gives us antialiasing. We want no
601 // Start drawing a rectangle from 1->4. This should get scaled to 2->8.
  /external/chromium_org/third_party/mesa/src/include/GL/internal/
dri_interface.h 391 * \param drawable which the drawing was done to.
397 * \param front_buffer boolean flag for whether the drawing to the
    [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/draw/
draw_pipe_pstipple.c 614 /** Create a new polygon stipple drawing stage object */
777 * Create / install pgon stipple drawing / prim stage
  /external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/util/
u_blit.c 756 /* drawing dest */
909 /* drawing dest */
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/llvmpipe/
lp_setup_line.c 389 /* Are we already drawing start/end?
486 /* Are we already drawing start/end?
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/intel/
intel_fbo.c 620 /* Fallback on drawing to a texture that doesn't have a miptree
656 /* update drawing region, etc */
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/radeon/
radeon_common.c 191 /* drawing to window system buffer */
400 * that straight and can make the drawing buffer complete.
radeon_fbo.c 839 /* Fallback on drawing to a texture without a miptree.
894 /* update drawing region, etc */
  /external/chromium_org/third_party/mesa/src/src/mesa/main/
image.c 585 * we'll actually write. Beforehand, *destY-1 is the first drawing row.
587 * \return GL_TRUE if image is ready for drawing or
  /external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/
st_cb_bitmap.c 405 * Render a glBitmap by drawing a textured quad
653 * So unmap and release the texture transfer before drawing.
  /external/chromium_org/third_party/mesa/src/src/mesa/swrast/
s_context.c 89 /* If we're not drawing to exactly one color buffer set the
90 * MULTI_DRAW_BIT flag. Also set it if we're drawing to no
  /external/chromium_org/third_party/skia/include/animator/
SkAnimator.h 56 an <event kind="onload" /> block to add some drawing elements to the
316 /** Returns the partial rectangle to invalidate after drawing. Call after draw() returns
  /external/mesa3d/include/GL/internal/
dri_interface.h 391 * \param drawable which the drawing was done to.
397 * \param front_buffer boolean flag for whether the drawing to the
    [all...]
  /external/mesa3d/src/gallium/auxiliary/draw/
draw_pipe_pstipple.c 614 /** Create a new polygon stipple drawing stage object */
777 * Create / install pgon stipple drawing / prim stage
  /external/mesa3d/src/gallium/auxiliary/util/
u_blit.c 756 /* drawing dest */
909 /* drawing dest */
  /external/mesa3d/src/gallium/drivers/llvmpipe/
lp_setup_line.c 389 /* Are we already drawing start/end?
486 /* Are we already drawing start/end?
  /external/mesa3d/src/mesa/drivers/dri/intel/
intel_fbo.c 620 /* Fallback on drawing to a texture that doesn't have a miptree
656 /* update drawing region, etc */
  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_common.c 191 /* drawing to window system buffer */
400 * that straight and can make the drawing buffer complete.
radeon_fbo.c 839 /* Fallback on drawing to a texture without a miptree.
894 /* update drawing region, etc */
  /external/mesa3d/src/mesa/main/
image.c 585 * we'll actually write. Beforehand, *destY-1 is the first drawing row.
587 * \return GL_TRUE if image is ready for drawing or
  /external/mesa3d/src/mesa/state_tracker/
st_cb_bitmap.c 405 * Render a glBitmap by drawing a textured quad
653 * So unmap and release the texture transfer before drawing.
  /external/mesa3d/src/mesa/swrast/
s_context.c 89 /* If we're not drawing to exactly one color buffer set the
90 * MULTI_DRAW_BIT flag. Also set it if we're drawing to no
  /external/skia/include/animator/
SkAnimator.h 56 an <event kind="onload" /> block to add some drawing elements to the
316 /** Returns the partial rectangle to invalidate after drawing. Call after draw() returns
  /external/skia/tools/
PictureRenderer.cpp 632 // If one tile fails to write to a file, do not continue drawing the rest.
642 // If one tile fails to read pixels, do not continue drawing the rest.
  /frameworks/base/docs/html/training/multiscreen/
screensizes.jd 353 should be stretched by drawing pixels along the left and top borders. You can also mark the area
354 that should hold the content by drawing pixels along the right and bottom borders, resulting in

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