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/external/mesa3d/src/mesa/swrast/ |
s_points.c | 539 * Examine current state to determine which point drawing function to use.
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s_zoom.c | 42 * \param spanX, spanY position of span being drawing
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/external/mesa3d/src/mesa/tnl/ |
t_vertex.c | 234 * struct gl_context. XXX this will be wrong if drawing attenuated points!
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/external/mesa3d/src/mesa/vbo/ |
vbo_exec_draw.c | 264 * Unmap the VBO. This is called before drawing.
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/external/pixman/pixman/ |
pixman-radial-gradient.c | 180 * The graphical result is the same as drawing the valid (radius > 0)
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/external/qemu/distrib/sdl-1.2.15/src/video/photon/ |
SDL_ph_video.c | 548 /* finish window drawing, if we are not in fullscreen, of course */
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/external/qemu/distrib/sdl-1.2.15/src/video/wincommon/ |
SDL_wingl.c | 297 /* Get the window device context for our OpenGL drawing */
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/external/qemu/distrib/sdl-1.2.15/test/ |
testalpha.c | 262 /* Since the sprite is off the screen, we can do other drawing
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testoverlay.c | 581 /* Do all the drawing work */
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/external/skia/include/core/ |
SkRegion.h | 28 clipping areas for drawing.
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/external/skia/include/gpu/ |
GrTypes.h | 198 * Geometric primitives used for drawing.
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/external/skia/src/gpu/ |
GrDrawState.cpp | 250 // If we're drawing coverage directly then coverage is effectively treated as color.
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/external/skia/src/images/ |
SkImageDecoder.cpp | 233 // kIndex8 does not allow drawing via an SkCanvas, as is done below.
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/external/skia/tests/ |
AAClipTest.cpp | 80 // so we translate the rgn to match that before drawing into the mask.
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/frameworks/base/core/java/android/content/res/ |
CompatibilityInfo.java | 328 which can give us inconsistent drawing due to imperfect
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/frameworks/base/core/java/com/android/internal/widget/ |
ActionBarOverlayLayout.java | 108 * Drawing the window content overlay was broken before K so starting to draw it
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/frameworks/base/docs/html/ |
_redirects.yaml | 107 - from: /guide/topics/drawing/...
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/frameworks/base/docs/html/about/versions/ |
android-2.1.jd | 97 Eclipse plugin. This revision allows for more drawing features in ADT and fixes several
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/frameworks/base/docs/html/tools/debugging/ |
systrace.jd | 198 system processes. With display execution, drawing screen frames with a regular rhythm is essential
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/frameworks/base/graphics/java/android/graphics/pdf/ |
PdfDocument.java | 101 * drawing the content you should finish the page by calling
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/frameworks/base/libs/hwui/ |
DisplayList.cpp | 505 ALOGW("Error: %s is drawing after destruction, size %d", getName(), mSize);
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DisplayListRenderer.cpp | 288 // transform simple rect to rect drawing case into position bitmap ops, since they merge
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LayerRenderer.cpp | 143 // TODO: generate the safeRegion only if necessary based on drawing transform (see
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/frameworks/native/services/surfaceflinger/ |
Layer.h | 322 // drawing
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/frameworks/opt/datetimepicker/src/com/android/datetimepicker/time/ |
RadialSelectorView.java | 310 // We're not drawing the dot, so shorten the line to only go as far as the edge of the
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