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  /external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/draw/
draw_pipe.h 53 * Base class for all primitive drawing stages.
108 * \param stage drawing stage info
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/intel/
intel_buffers.c 38 * Return pointer to current color drawing region, or NULL.
74 /* drawing to window system buffer */
  /external/chromium_org/third_party/mesa/src/src/mesa/main/
condrender.c 111 * line triangle drawing, glClear, glDrawPixels, glCopyPixels, and
112 * glBitmap, glBlitFramebuffer) to determine if subsequent drawing
  /external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/
st_atom_viewport.c 50 /* Drawing to a window. The corresponding gallium surface uses
57 /* Drawing to an FBO where Y=0=BOTTOM, like OpenGL - don't invert */
  /external/chromium_org/third_party/skia/include/core/
SkImage.h 26 * SkImage is an abstraction for drawing a rectagle of pixels, though the
28 * as drawing commands (picture or PDF or otherwise), ready to be played back
  /external/chromium_org/third_party/skia/include/pipe/
SkGPipe.h 39 kSilent_PlaybackFlag = 0x2, //!< playback without drawing
130 // should be no more drawing calls made into the recording canvas.
  /external/chromium_org/ui/compositor/test/
test_compositor_host_mac.mm 19 // AcceleratedTestView provides an NSView class that delegates drawing to a
41 DCHECK(compositor_) << "Drawing with no compositor set.";
  /external/mesa3d/docs/
perf.html 25 <li> Try to maximize the amount of drawing done between glBegin/glEnd pairs.
35 <li> Optimized line drawing is employed when:
  /external/mesa3d/src/gallium/auxiliary/draw/
draw_pipe.h 53 * Base class for all primitive drawing stages.
108 * \param stage drawing stage info
  /external/mesa3d/src/mesa/drivers/dri/intel/
intel_buffers.c 38 * Return pointer to current color drawing region, or NULL.
74 /* drawing to window system buffer */
  /external/mesa3d/src/mesa/main/
condrender.c 111 * line triangle drawing, glClear, glDrawPixels, glCopyPixels, and
112 * glBitmap, glBlitFramebuffer) to determine if subsequent drawing
  /external/mesa3d/src/mesa/state_tracker/
st_atom_viewport.c 50 /* Drawing to a window. The corresponding gallium surface uses
57 /* Drawing to an FBO where Y=0=BOTTOM, like OpenGL - don't invert */
  /external/qemu/distrib/sdl-1.2.15/src/video/bwindow/
SDL_BView.h 47 /* Set drawing offsets for fullscreen mode */
77 /* Drawing portion of this complete breakfast. :) */
  /external/skia/include/core/
SkImage.h 26 * SkImage is an abstraction for drawing a rectagle of pixels, though the
28 * as drawing commands (picture or PDF or otherwise), ready to be played back
  /external/skia/include/pipe/
SkGPipe.h 39 kSilent_PlaybackFlag = 0x2, //!< playback without drawing
130 // should be no more drawing calls made into the recording canvas.
  /frameworks/base/docs/html/training/custom-views/
index.jd 54 <dt><b><a href="custom-drawing.html">Custom Drawing</a></b></dt>
  /frameworks/base/docs/html/training/graphics/opengl/
index.jd 41 setup, drawing objects, moving drawn elements and responding to touch input.</p>
62 <dt><b><a href="draw.html">Drawing Shapes</a></b></dt>
  /frameworks/native/include/android/
native_window.h 106 * Lock the window's next drawing surface for writing.
117 * Unlock the window's drawing surface after previously locking it,
  /cts/tests/src/android/opengl/cts/
EglConfigStubActivity.java 89 throw new IllegalStateException("Coudn't finish drawing frames!");
  /external/chromium/chrome/browser/ui/cocoa/
styled_text_field.mm 63 // This is taken care of by the custom drawing code in the cell.
  /external/chromium_org/ash/keyboard_overlay/
keyboard_overlay_delegate.h 22 // Delegate to handle showing the keyboard overlay drawing. Exported for test.
  /external/chromium_org/chrome/browser/ui/cocoa/
info_bubble_view.h 47 // This is where nonrectangular drawing happens.
styled_text_field.mm 63 // This is taken care of by the custom drawing code in the cell.
  /external/chromium_org/chrome/browser/ui/cocoa/tabs/
tab_view_unittest.mm 32 // Test drawing, mostly to ensure nothing leaks or crashes.
  /external/chromium_org/chrome/browser/ui/tabs/
tab_audio_indicator.h 76 // unnecessary drawing when animation progress doesn't result in equalizer

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