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  /external/skia/include/views/
SkTextBox.h 17 SkTextBox is a helper class for drawing 1 or more lines of text
  /external/skia/src/core/
SkDrawProcs.h 65 * a stroke by drawing a hairline with partial coverage). If any of these
SkMatrixUtils.h 22 * This can be called by drawing code to see if drawBitmap can be turned into
  /external/skia/src/pdf/
SkPDFShader.h 39 * @param surfceBBox The bounding box of the drawing surface (with matrix
  /external/skia/src/pipe/utils/
SamplePipeControllers.h 65 * Play the stored drawing commands to the specified canvas. If SkGPipeWriter::startRecording
  /frameworks/base/core/java/android/text/
TextPaint.java 23 * data used during text measuring and drawing.
  /frameworks/base/core/java/android/view/
GLES20RecordingCanvas.java 23 * An implementation of a GL canvas that records drawing operations.
HardwareCanvas.java 70 * Invoked before any drawing operation is performed in this canvas.
81 * Invoked after all drawing operation have been performed.
103 * @param flags Optional flags about drawing, see {@link DisplayList} for
  /frameworks/base/graphics/java/android/graphics/drawable/shapes/
ArcShape.java 25 * angle and sweeps clockwise, drawing slices of pie.
  /frameworks/base/tests/RenderScriptTests/HelloWorld/src/com/example/android/rs/helloworld/
helloworld.rs 40 // Introuduce ourselves to the world by drawing a greeting
  /packages/apps/Settings/src/com/android/settings/widget/
ChartAxis.java 44 /** Return list of tick points for drawing a grid. */
  /packages/apps/UnifiedEmail/src/com/android/mail/utils/
DrawIdler.java 11 * Any drawing will instantly trigger {@link #STATE_ACTIVE}. {@link #STATE_IDLE} is only
  /sdk/emulator/opengl/host/libs/libOpenglRender/
NativeMacSubWindow.m 21 * method to return YES. That prevents drawing of underlying window/view
  /external/chromium-trace/trace-viewer/src/tracing/tracks/
counter_track.js 99 // Figure out where drawing should begin.
124 // viewRWorld or we run out of samples. To avoid drawing too much, after
125 // drawing a sample at xLast, skip subsequent samples that are less than
  /external/chromium_org/cc/scheduler/
scheduler_state_machine.h 141 // Indicates whether drawing would, at this time, make sense.
161 // False if drawing is not being prevented, true if drawing won't happen
  /external/chromium_org/skia/ext/
vector_platform_device_emf_win.h 114 // The Windows Device Context handle. It is the backend used with GDI drawing.
125 // Previously selected brush before the current drawing.
128 // Previously selected pen before the current drawing.
  /external/chromium_org/third_party/mesa/src/src/mesa/vbo/
vbo_split.c 38 * actually drawing the primitives rather than a system-wide maximum,
44 * textures, it will want to pass the drawing commands onto swtnl,
46 * to split the drawing and vbos internally without imposing its
  /external/chromium_org/third_party/skia/include/core/
SkPathEffect.h 25 the geometry of a drawing primitive before it is transformed by the
87 kUseClip_PointFlag = 0x04, // apply 'fClipRect' before drawing the points
90 uint32_t fFlags; // flags that impact the drawing of the points
  /external/mesa3d/src/mesa/vbo/
vbo_split.c 38 * actually drawing the primitives rather than a system-wide maximum,
44 * textures, it will want to pass the drawing commands onto swtnl,
46 * to split the drawing and vbos internally without imposing its
  /external/skia/include/core/
SkPathEffect.h 25 the geometry of a drawing primitive before it is transformed by the
87 kUseClip_PointFlag = 0x04, // apply 'fClipRect' before drawing the points
90 uint32_t fFlags; // flags that impact the drawing of the points
  /frameworks/base/docs/html/design/patterns/
fullscreen.jd 113 drawing applications.
124 For example, in a drawing app that uses this approach, if a user wants to
126 would reveal the system bars and also start drawing a line that begins at the
  /frameworks/base/libs/hwui/
Snapshot.h 159 * inside it. This flag is set only when the layer clips drawing to its
223 * the renderer to set the alpha in the current color being used for ensuing drawing
226 * the base alpha value which should be applied to the child DisplayLists used for drawing
  /frameworks/support/v4/java/android/support/v4/widget/
EdgeEffectCompat.java 149 * drawing pass to continue the animation.
151 * @return true if animation is finished, false if drawing should continue on the next frame.
214 * @return true if drawing should continue beyond this frame to continue the
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/softpipe/
sp_context.c 57 * Map any drawing surfaces which aren't already mapped
73 * Unmap any mapped drawing surfaces
169 /* check if any of the bound drawing surfaces are this texture */
252 * Alloc caches for accessing drawing surfaces and textures.
278 * Create drawing context and plug our rendering stage into it.
  /external/mesa3d/src/gallium/drivers/softpipe/
sp_context.c 57 * Map any drawing surfaces which aren't already mapped
73 * Unmap any mapped drawing surfaces
169 /* check if any of the bound drawing surfaces are this texture */
252 * Alloc caches for accessing drawing surfaces and textures.
278 * Create drawing context and plug our rendering stage into it.

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