HomeSort by relevance Sort by last modified time
    Searched full:drawing (Results 376 - 400 of 1757) sorted by null

<<11121314151617181920>>

  /external/chromium/chrome/browser/ui/cocoa/location_bar/
bubble_decoration.mm 27 // How far to inset the bubble from the top and bottom of the drawing
29 // TODO(shess): Would be nicer to have the drawing code factor out the
  /external/chromium/chrome/browser/ui/cocoa/
styled_text_field_unittest.mm 115 // Test drawing, mostly to ensure nothing leaks or crashes.
119 // Test focused drawing.
  /external/chromium/chrome/browser/ui/views/
dropdown_bar_host.h 136 // truncated to prevent from drawing onto Chrome's window border.
159 // Our view, which is responsible for drawing the UI.
  /external/chromium_org/android_webview/browser/
browser_view_renderer.h 89 // Creates a Java Picture object that records drawing the provided Bitmap.
104 // Main handler for view drawing: performs a SW draw immediately, or sets up
  /external/chromium_org/cc/test/
layer_tree_test.h 94 // Key stages of the drawing loop, e.g. drawing or commiting, redirect to
  /external/chromium_org/chrome/browser/ui/cocoa/
styled_text_field_unittest.mm 113 // Test drawing, mostly to ensure nothing leaks or crashes.
117 // Test focused drawing.
  /external/chromium_org/chrome/browser/ui/gtk/panels/
panel_gtk.h 176 // Indicates different painting state, active, drawing attention or else.
179 // Indicates that the panel is currently drawing attention.
  /external/chromium_org/content/browser/gpu/
gpu_surface_tracker.h 33 // and GpuProcessHost (if the GPU process is drawing to
39 // drawing to it. Those platforms extend this class with the functionality
  /external/chromium_org/native_client_sdk/src/examples/api/gamepad/
gamepad.cc 52 // Create and initialize the 2D context used for drawing.
54 // Destroy the 2D drawing context.
  /external/chromium_org/skia/ext/
platform_canvas.h 128 // These calls should surround calls to platform drawing routines, the
147 // Returns the PlatformSurface to use for native platform drawing calls.
  /external/chromium_org/third_party/WebKit/Source/core/svg/
SVGGlyphElement.cpp 134 // used when drawing vertically oriented text. If the attribute is not specified, the effect
139 // used when drawing vertically oriented text. If the attribute is not specified, the effect
  /external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/cso_cache/
cso_context.h 202 /* drawing */
212 /* helper drawing function */
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/i915/
i915_context.c 91 * Do the drawing
174 * Create drawing context and plug our rendering stage into it.
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/r300/
r300_render_stencilref.c 54 /* Set drawing for front faces. */
72 /* Set drawing for back faces. */
  /external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/
st_context.h 240 /* Drawing into a window (on-screen buffer).
252 /* Drawing into user-created FBO (very likely a texture).
  /external/chromium_org/third_party/molokocacao/
NSBezierPath+MCAdditions.m 174 /* Clip drawing to this path; draw nothing outwith the path. */
177 /* Further clip drawing to clipRect, usually the view's frame. */
  /external/chromium_org/third_party/skia/include/core/
SkDevice.h 35 * any drawing to this device will have no effect.
42 * any drawing to this device will have no effect.
56 * be drawn to opaquely. Used as an accelerator when drawing
71 * be drawn to opaquely. Used as an accelerator when drawing
175 * devices to prepare for drawing (e.g., locking their pixels, etc.)
211 * Device may filter the text flags for drawing text here. If it wants to
389 * some subclasses that do not support pixel manipulations after drawing
446 /** Causes any deferred drawing to the device to be completed.
SkImageFilter.h 25 * all drawing occurs as usual, but it is as if the drawing happened into an
  /external/chromium_org/third_party/skia/include/utils/
SkDumpCanvas.h 56 each drawing command.
156 /** Subclass of Dumper that dumps the drawing command to SkDebugf
  /external/chromium_org/ui/gfx/
canvas.h 139 // Returns the default text alignment to be used when drawing text on a
170 // Saves a copy of the drawing state onto a stack, operating on this copy
181 // Restores the drawing state after a call to Save*(). It is an error to
353 // Returns a native drawing context for platform specific drawing routines to
357 // Signifies the end of platform drawing using the native drawing context
399 // The device scale factor at which drawing on this canvas occurs.
  /external/linux-tools-perf/scripts/python/Perf-Trace-Util/lib/Perf/Trace/
SchedGui.py 2 # traces drawing and overview.
47 # scrollable drawing area
  /external/mesa3d/src/gallium/auxiliary/cso_cache/
cso_context.h 202 /* drawing */
212 /* helper drawing function */
  /external/mesa3d/src/gallium/drivers/i915/
i915_context.c 91 * Do the drawing
174 * Create drawing context and plug our rendering stage into it.
  /external/mesa3d/src/gallium/drivers/r300/
r300_render_stencilref.c 54 /* Set drawing for front faces. */
72 /* Set drawing for back faces. */
  /external/mesa3d/src/mesa/state_tracker/
st_context.h 240 /* Drawing into a window (on-screen buffer).
252 /* Drawing into user-created FBO (very likely a texture).

Completed in 617 milliseconds

<<11121314151617181920>>