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  /external/chromium/chrome/browser/ui/gtk/
gtk_custom_menu_item.cc 177 // We skip the drawing in the GtkMenuItem class it draws the highlighted
243 // separators in a separate pass because we are drawing on top of the
  /external/chromium_org/chrome/browser/ui/gtk/
gtk_custom_menu_item.cc 179 // We skip the drawing in the GtkMenuItem class it draws the highlighted
251 // separators in a separate pass because we are drawing on top of the
  /external/chromium_org/third_party/WebKit/Source/core/platform/graphics/chromium/
UniscribeHelper.h 169 // other calls like asking for widths or drawing.
336 // when drawing a string, to align multiple runs rendered with
  /external/chromium_org/third_party/WebKit/Source/core/platform/mac/
ScrollbarThemeMacNonOverlayAPI.mm 84 // - drawing using WebThemeEngine functions
85 // - drawing tickmarks
  /external/chromium_org/third_party/angle_dx11/extensions/
ANGLE_instanced_arrays.txt 326 We could implement it by drawing these points one at a time (essentially
341 D3D9 drawing.
  /external/chromium_org/third_party/mesa/src/src/gallium/include/pipe/
p_context.h 74 * - VBO drawing functions
86 * VBO drawing
  /external/chromium_org/third_party/mesa/src/src/mesa/tnl/
t_draw.c 315 /* Clipping and drawing code still requires this to be a packed
474 * vertices and it is necessary to split incoming drawing commands
  /external/chromium_org/third_party/skia/include/core/
SkClipStack.h 416 * to the expected drawing area. Similarly, the offsetX and offsetY parameters
418 * drawing areas (i.e., those resulting from a saveLayer). For finite bounds,
SkShader.h 115 * Called sometimes before drawing with this shader. Return the type of
139 * Called once before drawing, with the current paint and device matrix.
  /external/eclipse-windowbuilder/propertysheet/src/org/eclipse/wb/internal/core/utils/ui/
DrawUtils.java 31 * Utilities for drawing on {@link GC}.
41 // Drawing
  /external/mesa3d/src/gallium/include/pipe/
p_context.h 74 * - VBO drawing functions
86 * VBO drawing
  /external/mesa3d/src/mesa/tnl/
t_draw.c 315 /* Clipping and drawing code still requires this to be a packed
474 * vertices and it is necessary to split incoming drawing commands
  /external/qemu/distrib/sdl-1.2.15/docs/html/
guidevideoopengl.html 226 >Drawing</H2
508 * from the application drawing on areas of the
  /external/skia/include/core/
SkClipStack.h 416 * to the expected drawing area. Similarly, the offsetX and offsetY parameters
418 * drawing areas (i.e., those resulting from a saveLayer). For finite bounds,
SkShader.h 115 * Called sometimes before drawing with this shader. Return the type of
139 * Called once before drawing, with the current paint and device matrix.
  /external/skia/src/core/
SkMaskFilter.cpp 211 // Attempt to speed up drawing by creating a nine patch. If a nine patch
213 // the drawing another way.
  /external/skia/src/pdf/
SkPDFDevice.cpp 617 // drawing method and maintain the state needed between set up and finish.
651 /* Returns true when we explicitly need the shape of the drawing. */
669 /* Returns true unless we only need the shape of the drawing. */
714 // Compute the size of the drawing area.
    [all...]
  /external/skia/tools/
render_pictures_main.cpp 33 "file rather than decoding it. Requires writePath to be set. Skips drawing the full "
181 SkDebugf("drawing... [%i %i] %s\n", picture->width(), picture->height(),
  /frameworks/base/core/java/android/widget/
TabWidget.java 294 * to disable drawing of the bottom strips.
329 // Skip drawing the bottom strips.
  /frameworks/base/docs/html/reference/renderscript/
rs__graphics_8rsh.html     [all...]
  /frameworks/base/docs/html/training/custom-views/
create-view.jd 6 next.title=Custom Drawing
7 next.link=custom-drawing.html
  /frameworks/base/graphics/java/android/graphics/
Bitmap.java 48 * Made public for quick access from drawing methods -- do NOT modify
    [all...]
  /frameworks/base/packages/Keyguard/src/com/android/keyguard/
KeyguardWidgetFrame.java 448 // mFrameStrokeAdjustment is a cludge to prevent the overlay from drawing outside the
489 // We bump up the alpha of the outline to hide the fact that the overlay is drawing
  /frameworks/base/services/input/
SpriteController.cpp 205 ALOGE("Error %d locking sprite surface before drawing.", status);
232 ALOGE("Error %d unlocking and posting sprite surface after drawing.", status);
  /frameworks/base/tools/layoutlib/create/
README.txt 25 - some classes need to be overridden, for example all the drawing code that is
200 An example will make this easier: android.graphics.Paint is the main drawing

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