/external/mesa3d/src/gallium/auxiliary/draw/ |
draw_pipe_aaline.c | 346 * Generate the frag shader we'll use for drawing AA lines. 552 * Draw a wide line by drawing a quad, using geometry which will 944 * Create / install AA line drawing / prim stage
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draw_pipe_aapoint.c | 491 * Generate the frag shader we'll use for drawing AA points. 577 * Draw an AA point by drawing a quad. 891 * Create / install AA point drawing / prim stage
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/external/skia/src/gpu/ |
GrClipMaskManager.cpp | 455 // We're drawing a coverage mask and want coverage to be run through the blend function. 458 // The scratch texture that we are drawing into can be substantially larger than the mask. Only [all...] |
GrDrawState.h | 662 * Sets the render-target used at the next drawing call 774 * of src_coverage, 1-src_coverage. Sometimes we are explicitly drawing a coverage mask. In 870 * Gets whether the target is drawing clockwise, counterclockwise, [all...] |
/frameworks/base/core/java/com/android/internal/widget/ |
LockPatternView.java | 81 * Lookup table for the circles of the pattern we are currently drawing. 83 * in which case we use this to hold the cells we are drawing for the in [all...] |
/frameworks/base/docs/html/guide/topics/ui/ |
declaring-layout.jd | 275 sometimes <em>drawing width</em> and <em>drawing height</em>. These 276 dimensions define the actual size of the view on screen, at drawing time and
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/frameworks/opt/photoviewer/src/com/android/ex/photo/views/ |
PhotoView.java | 91 /** The matrix used for drawing; this may be {@code null} */ 155 // layout or drawing. 742 * Generates the initial transformation matrix for drawing. Additionally, it sets the [all...] |
/hardware/qcom/display/msm8960/libhwcomposer/ |
hwc_mdpcomp.cpp | 926 ALOGD_IF(isDebug(),"%s: MDP Comp: Drawing layer: %p hnd: %p \ [all...] |
/hardware/qcom/display/msm8x26/libhwcomposer/ |
hwc_mdpcomp.cpp | 915 ALOGD_IF(isDebug(),"%s: MDP Comp: Drawing layer: %p hnd: %p \ [all...] |
/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/ |
GLES11Canvas.java | 54 0, 0, 1, 1, // used for drawing a line 55 0, 0, 0, 1, 1, 1, 1, 0}; // used for drawing the outline of a rectangle 90 // Drawing statistics [all...] |
/packages/apps/UnifiedEmail/src/com/android/mail/photomanager/ |
PhotoManager.java | 89 * @param newWidth The width of the canvas this request is drawing on. 90 * @param newHeight The height of the canvas this request is drawing on. 623 * Replacement key to try to load from cache instead of drawing the default image. This [all...] |
/bootable/recovery/minui/ |
graphics.c | 391 /* start with 0 as front (displayed) and 1 as back (drawing) */
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/cts/tests/src/android/opengl/cts/ |
CompressedTextureSurfaceView.java | 142 throw new IllegalStateException("Coudn't finish drawing frames!");
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/developers/samples/android/ui/accessibility/BasicAccessibility/BasicAccessibilitySample/src/main/java/com/example/android/basicaccessibility/ |
DialView.java | 168 * <p>This is where we determine the drawing bounds for our custom view.
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/development/ndk/sources/android/native_app_glue/ |
android_native_app_glue.h | 244 * android_app_exec_cmd() in order to avoid transient drawing glitches.
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
FrameBufferObjectActivity.java | 74 // Indicate this by drawing a red background.
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/development/samples/HoneycombGallery/src/com/example/android/hcgallery/ |
TitlesFragment.java | 131 // has finished drawing. This is necessary so that we can apply top-margin
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/development/samples/browseable/BasicAccessibility/src/com.example.android.basicaccessibility/ |
DialView.java | 168 * <p>This is where we determine the drawing bounds for our custom view.
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/external/antlr/antlr-3.4/runtime/ActionScript/project/src/org/antlr/runtime/ |
Lexer.as | 36 /** Where is the lexer drawing characters from? */
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/external/antlr/antlr-3.4/runtime/CSharp2/Sources/Antlr3.Runtime/Antlr.Runtime/ |
Lexer.cs | 44 /** <summary>Where is the lexer drawing characters from?</summary> */
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/external/antlr/antlr-3.4/runtime/CSharp3/Sources/Antlr3.Runtime/ |
Lexer.cs | 46 /** <summary>Where is the lexer drawing characters from?</summary> */
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/external/antlr/antlr-3.4/runtime/CSharp3/Sources/Antlr3.Runtime.Test/SlimParsing/ |
SlimLexer.cs | 39 /** <summary>Where is the lexer drawing characters from?</summary> */
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/external/antlr/antlr-3.4/runtime/Java/src/main/java/org/antlr/runtime/ |
Lexer.java | 36 /** Where is the lexer drawing characters from? */
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/external/chromium/chrome/browser/download/ |
download_util.h | 167 // drawing in a right-to-left locale, we need to mirror the position of the
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/external/chromium/chrome/browser/renderer_host/ |
render_widget_host_view_gtk.h | 52 // Initialize this object for use as a drawing area.
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